#!/usr/bin/python  
 | 
# -*- coding: GBK -*-  
 | 
#---------------------------------------------------------------------  
 | 
#  
 | 
#---------------------------------------------------------------------  
 | 
##@package test_OnHour  
 | 
# @todo: GMÃüÁî, OnHour  
 | 
#  
 | 
# @author: panwei  
 | 
# @date 2011-01-09  
 | 
# @version 1.1  
 | 
#  
 | 
# @change: "2012-05-16 14:30" jiang C++½Ó¿ÚÐÞ¸ÄMapServer_QueryPlayerResultºÍMapServer_QueryPlayerÐÞ¸Ä  
 | 
#---------------------------------------------------------------------  
 | 
"""Version = 2012-05-16 14:30"""  
 | 
#---------------------------------------------------------------------  
 | 
import GameWorldProcess  
 | 
import GameWorld  
 | 
#---------------------------------------------------------------------  
 | 
#È«¾Ö±äÁ¿  
 | 
#---------------------------------------------------------------------  
 | 
Def_MaxHour = 24  
 | 
#---------------------------------------------------------------------  
 | 
## Ö´ÐÐÂß¼  Ö´Ðиø¶¨²ÎÊý´ÎonHour  
 | 
#  @param curPlayer µ±Ç°Íæ¼Ò  
 | 
#  @param cmdList ´«Èë²ÎÊý  
 | 
#  @return None  
 | 
#  @remarks Ö´Ðиø¶¨²ÎÊý´ÎonHour  
 | 
def OnExec(curPlayer, cmdList):  
 | 
    timeStr = GameWorld.GetCurrentDataTimeStr()  
 | 
    tick = GameWorld.GetGameWorld().GetTick()  
 | 
      
 | 
    #֪ͨµØÍ¼·þÎñÆ÷Íæ¼ÒË¢ÐÂÐÅÏ¢  
 | 
    DoLogic_GM_OnHour(timeStr, tick)  
 | 
      
 | 
    if len(cmdList) == 0:  
 | 
        count = 1  
 | 
    else:  
 | 
        count = min(Def_MaxHour, cmdList[0])  
 | 
      
 | 
    for i in range(count):  
 | 
        GameWorldProcess.OnHour(timeStr, tick)  
 | 
              
 | 
    return  
 | 
  
 | 
## ÊÀ½ç·þÎñÆ÷Ö´ÐР test_OnHour  Ò»´Î ²¢Í¨ÖªÔÚÏßËùÓÐÍæ¼Ò  
 | 
#  @param timeStr   Ê±¼ä´Á  
 | 
#  @param tick     µ±Ç°tick  
 | 
#  @return ÎÞ·µ»ØÖµ  
 | 
#  @remarks ÊÀ½ç·þÎñÆ÷Ö´ÐРtest_OnHour  Ò»´Î  
 | 
def DoLogic_GM_OnHour(timeStr, tick):  
 | 
    playerManager = GameWorld.GetPlayerManager()  
 | 
      
 | 
    for i in range(0, playerManager.GetPlayerCount()):  
 | 
        curPlayer = playerManager.GetPlayerByIndex(i)  
 | 
          
 | 
        if not curPlayer or curPlayer.IsEmpty():  
 | 
            continue  
 | 
          
 | 
        mapID = GameWorld.GetQueryPlayerMapID(curPlayer)  
 | 
          
 | 
        if not mapID:  
 | 
            continue  
 | 
          
 | 
        playerManager.MapServer_QueryPlayer(0, 0, curPlayer.GetID(), mapID, 'GMDateTime', 'GMOnHour', len("GMOnHour"))  
 | 
      
 | 
    return  
 |