#!/usr/bin/python  
 | 
# -*- coding: GBK -*-  
 | 
#---------------------------------------------------------------------  
 | 
#  
 | 
#---------------------------------------------------------------------  
 | 
##@package SummonNPC_Attack_Pet  
 | 
# ÕÙ»½ÊÞ¹¥»÷³èÎï  
 | 
#  
 | 
# @author chenxuewei  
 | 
# @date 2010-06-26  
 | 
# @version 1.5  
 | 
#  
 | 
# @change: "2010-09-06 17:30" panwei GetBattleTypeº¯ÊýÐÞ¸Ä, ÐÂÔö²ÎÊý:¹¥»÷·½  
 | 
# @change: "2010-09-27 17:55" panwei È¡ÏûGM²»¿É¹¥»÷ÏÞÖÆ  
 | 
# @change: "2012-02-10 20:20" Alee Ìí¼Ó¼¼Äܱط¢Éú״̬  
 | 
# @change: "2012-06-13 18:00" jiang ¹¥»÷³èÎïÍæ¼ÒºìÃû  
 | 
# @change: "2016-02-26 17:00" hxp Ôö¼ÓPVPÉ˺¦Í³¼Æ  
 | 
#------------------------------------------------------------------------------   
 | 
"""Version = 2016-02-26 17:00"""  
 | 
#---------------------------------------------------------------------  
 | 
import NPCCommon  
 | 
import AttackCommon  
 | 
import ChConfig  
 | 
import IPY_GameWorld  
 | 
import GameWorld  
 | 
import PlayerControl  
 | 
import PetControl  
 | 
import SkillShell  
 | 
import GameObj  
 | 
#---------------------------------------------------------------------  
 | 
  
 | 
#---------------------------------------------------------------------  
 | 
  
 | 
## ÊÇ·ñ¿ÉÒÔ¹¥»÷   
 | 
#  @param curSummonNPC ¹¥»÷·½:ÕÙ»½ÊÞ  
 | 
#  @param curTagPet ·ÀÊØ·½:³èÎï  
 | 
#  @param skill ¼¼ÄÜ(ÎÞ->None)  
 | 
#  @param tick µ±Ç°Ê±¼ä  
 | 
#  @return True or False  
 | 
#  @remarks ÊÇ·ñ¿ÉÒÔ¹¥»÷   
 | 
def GetCanAttack(curSummonNPC, curTagPet, skill, tick):  
 | 
    return False  
 | 
    #return AttackCommon.CheckNPCCanAttackTag(curSummonNPC, curTagPet, skill)  
 | 
  
 | 
## »ñµÃ¹ØÏµ  
 | 
#  @param curNormalNPC ¹¥»÷·½:ÕÙ»½ÊÞ  
 | 
#  @param curTagPet ·ÀÊØ·½:³èÎï  
 | 
#  @param skill ¼¼ÄÜ(ÎÞ->None)  
 | 
#  @param tick µ±Ç°Ê±¼ä  
 | 
#  @return È磺ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  
 | 
#  @remarks »ñµÃ¹ØÏµ  
 | 
def GetTagRelation(curSummonNPC, curTagPet, skill, tick):  
 | 
    return ChConfig.Type_Relation_None , ChConfig.Def_PASysMessage_None  
 | 
      
 | 
    #»ñµÃÕÙ»½ÊÞµÄÖ÷ÈË  
 | 
    curPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curSummonNPC)   
 | 
      
 | 
    if curPlayer == None:  
 | 
        #¸ÃÕÙ»½ÊÞµÄÖ÷ÈË·ÇÍæ¼Ò£¬Ôò¿É¹¥»÷³èÎï  
 | 
#        curSummonOwner_NPC = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotNPC,curSummonNPC)  
 | 
        return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  
 | 
      
 | 
    curTagPlayer = PetControl.GetPetOwner(curTagPet)  # ³èÎïÖ÷ÈË  
 | 
      
 | 
    if curTagPlayer != None:  
 | 
        #Í¬Ò»Íæ¼Ò²»»¥Ï๥»÷  
 | 
        if GameWorld.IsSameObj(curPlayer, curTagPlayer):  
 | 
            return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None  
 | 
          
 | 
        #¼ì²é¹¥»÷ģʽ  
 | 
        if not AttackCommon.CheckPlayerAttackMode_Player(curPlayer, curTagPlayer):  
 | 
            return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_AttackMode  
 | 
          
 | 
        #------------------------ÒÔÏÂÂß¼,¶¼ÊÇÍæ¼Ò¿ÉÒÔ¹¥»÷Ä¿±êµÄÇé¿öÏ  
 | 
          
 | 
        return AttackCommon.GetPlayersRelation(curPlayer, curTagPlayer)  
 | 
      
 | 
    #²»Í¬ÀàÐ͵Ä,¿ÉÒÔÖ±½Ó¹¥»÷  
 | 
    return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  
 | 
  
 | 
  
 | 
## ¹¥»÷  
 | 
#  @param curSummonNPC ¹¥»÷·½:ÕÙ»½ÊÞ  
 | 
#  @param curTagPet ·ÀÊØ·½:³èÎï  
 | 
#  @param skill ¼¼ÄÜ(ÎÞ->None)  
 | 
#  @param skillValue ¼¼ÄÜÔöÇ¿  
 | 
#  @param skillPercent ¼¼ÄÜÔöÇ¿°Ù·Ö±È  
 | 
#  @param skillHurtList ¼¼ÄÜÉËѪÁбí(C++½Ó¿Ú)  
 | 
#  @param tick µ±Ç°Ê±¼ä  
 | 
#  @return hurtType £º HurtType É˺¦½á¹¹ÌåÀà   
 | 
#  @remarks ¹¥»÷  
 | 
def DoAttack(curSummonNPC, curTagPet, skill, skillValue, skillPercent, skillHurtList, tick):  
 | 
      
 | 
    hurtType = AttackCommon.GetHurtHP(curSummonNPC, curTagPet, skill,   
 | 
                                      skillValue, skillPercent, tick)  
 | 
    hurtHP = hurtType.HurtHP  
 | 
    #Ìí¼Ó³ðºÞ  
 | 
    petControl = NPCCommon.NPCControl(curTagPet)  
 | 
    petControl.AddObjDetelToAngryList_ByAttack(curSummonNPC, hurtHP, skill)  
 | 
      
 | 
    #---¹¥»÷·½ÎªÕÙ»½ÊÞ,¸øÖ÷È˼ӳðºÞ---  
 | 
    summonOwner = NPCCommon.GetSummonOwnerDetel(curSummonNPC)  
 | 
      
 | 
    if summonOwner != None:  
 | 
        petControl.AddObjToAngryList(summonOwner, 1)  
 | 
          
 | 
    curPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curSummonNPC)   
 | 
    curTagPlayer = PetControl.GetPetOwner(curTagPet)  # ³èÎïÖ÷ÈË  
 | 
    if curPlayer != None and curTagPlayer != None:  
 | 
        AttackCommon.OnPVPDamage(curPlayer, hurtHP, curTagPlayer, "Summon v Pet")  
 | 
          
 | 
    #Ìí¼Ó¼¼ÄÜÉ˺¦Í¨ÖªÁбí,(ÓÃÓÚ¹¥»÷½áÊø,ͳһ֪ͨ¿Í»§¶Ë)  
 | 
    AttackCommon.AddHurt(curTagPet, skillHurtList, hurtType.HurtType, hurtHP)  
 | 
    return hurtType  
 | 
  
 | 
## ´¦Àí¹¥»÷ºóµÄ½á¹û  
 | 
#  @param curSummonNPC ¹¥»÷·½:ÕÙ»½ÊÞ  
 | 
#  @param curTagPet ·ÀÊØ·½:³èÎï  
 | 
#  @param skill ¼¼ÄÜ(ÎÞ->None)  
 | 
#  @param tick µ±Ç°Ê±¼ä  
 | 
#  @return True  
 | 
#  @remarks ´¦Àí¹¥»÷ºóµÄ½á¹û  
 | 
def AttackResult(curSummonNPC, curTagPet, skill, tick):  
 | 
      
 | 
    curTagPlayer = PetControl.GetPetOwner(curTagPet)  # ³èÎïÖ÷ÈË  
 | 
      
 | 
    #»ñÈ¡ÕÙ»½ÊÞµÄÖ÷ÈË  
 | 
    curPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curSummonNPC)  
 | 
      
 | 
    if curTagPlayer != None and GameObj.GetHP(curTagPlayer) > 0:  
 | 
        #½øÈëÕ½¶·×´Ì¬  
 | 
        AttackCommon.SetPlayerBattleState(curTagPlayer, tick)  
 | 
          
 | 
        #ÊÇ·ñÔÚÌØÊâµÄ¸±±¾ÖÐ  
 | 
        if curPlayer != None:  
 | 
            AttackCommon.OnPlayerHitPlayer(curPlayer, curTagPlayer, tick)  
 | 
      
 | 
    #³èÎïËÀÍö  
 | 
    if GameObj.GetHP(curTagPet) <= 0:  
 | 
        curTagPetNPCControl = NPCCommon.NPCControl(curTagPet)  
 | 
        curTagPetNPCControl.SetKilled()  
 | 
          
 | 
        if curPlayer != None and curTagPlayer != None:  
 | 
            AttackCommon.AddPKValue(curPlayer, curTagPlayer, tick)  
 | 
      
 | 
    return True  
 |