#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#-------------------------------------------------------------------------------  
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#  
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##@package UseItem.Item_AddFBCnt  
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#  
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# @todo:Ôö¼Ó¸±±¾¿É½øÈë´ÎÊý  
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# @author xdh  
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# @date 2018-03-09  
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# @version 1.0  
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#  
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# ÏêϸÃèÊö: Ôö¼Ó¸±±¾¿É½øÈë´ÎÊý  
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#  
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#-------------------------------------------------------------------------------  
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#"""Version = 2018-03-09 12:00"""  
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#-------------------------------------------------------------------------------  
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import ItemCommon  
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import FBCommon  
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import PlayerControl  
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import ChConfig  
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import IpyGameDataPY  
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import time  
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def BatchUseItem(curPlayer, curRoleItem, tick, useCnt, exData):  
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    ##ÅúÁ¿Ê¹ÓÃÎïÆ·  
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    itemTypeID = curRoleItem.GetItemTypeID()  
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    curEff = curRoleItem.GetEffectByIndex(0)  
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    mapID = curEff.GetEffectValue(0)  
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    mapID = FBCommon.GetRecordMapID(mapID)  
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    oldMaxCnt = FBCommon.GetEnterFBMaxCnt(curPlayer, mapID)  
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    itemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ItemAddFbCnt % mapID)  
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    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ItemAddFbCnt % mapID, itemAddCnt+useCnt)  
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    ItemCommon.DelItem(curPlayer, curRoleItem, useCnt, True, ChConfig.ItemDel_AddFBCnt)  
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    FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID)  
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    PlayerControl.NotifyCode(curPlayer, 'AddActivityCount_1', [itemTypeID, mapID, useCnt])  
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    #·âħ̳´ÎÊý³¬¹ýÉÏÏÞʱҪ¼Ç¼µ¹¼ÆÊ±Ê£Óàʱ¼ä  
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    lastRegainTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FbCntRegainStartTime % mapID)  
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    if lastRegainTime:  
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        ipyData = FBCommon.GetFBIpyData(mapID)  
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        if ipyData:  
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            maxDayTimes = ipyData.GetDayTimes()  
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            enterCnt = FBCommon.GetEnterFBCount(curPlayer, mapID)  
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            if oldMaxCnt - enterCnt < maxDayTimes and oldMaxCnt - enterCnt + useCnt >= maxDayTimes:  
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                curTime = int(time.time())  
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                needTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FbCntRegainTotalTime % mapID)  
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                if not needTime:  
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                    needTime = IpyGameDataPY.GetFuncCfg('FBCntRegainInterval')  
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                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FbCntRegainTotalTime % mapID, needTime - (curTime-lastRegainTime))  
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                FBCommon.NotifyFBCntRegainInfo(curPlayer)  
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    return True, useCnt  
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