#!/usr/bin/python
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# -*- coding: GBK -*-
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#-------------------------------------------------------------------------------
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#
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##@package Skill.GameSkills.SkillModule_47
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#
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# @todo:»Ö¸´ÑýÆø
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# @author hxp
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# @date 2024-03-26
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# @version 1.0
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#
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# ÏêϸÃèÊö: »Ö¸´ÑýÆø Ч¹û1£º AÖµ-»Ö¸´°Ù·Ö±È£¬BÖµ-»Ö¸´¹Ì¶¨Öµ
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#
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#-------------------------------------------------------------------------------
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#"""Version = 2024-03-26 19:00"""
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#-------------------------------------------------------------------------------
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import GameObj
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import GameWorld
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def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):
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skillEffect = curSkill.GetEffect(0)
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addPer = skillEffect.GetEffectValue(0)
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addValue = skillEffect.GetEffectValue(1)
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maxXP = GameObj.GetMaxXP(attacker)
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curXP = GameObj.GetXP(attacker)
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updXP = min(curXP + int(maxXP * addPer / 10000.0) + addValue, maxXP)
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GameObj.SetXP(attacker, updXP)
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GameWorld.DebugLog(" »Ö¸´ÑýÆø: curXP=%s,addPer=%s,addValue=%s,updXP=%s,curID=%s" % (curXP, addPer, addValue, updXP, attacker.GetID()))
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return True # ²»Í¨ÖªÊ¹Óóɹ¦
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#return BaseAttack.DoSkillEx_AttackSucess(attacker, defender, curSkill, tick, isEnhanceSkill)
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