hxp
2024-09-18 d0d6f28bee730ee64bf46adffa4f768d6af6ac0c
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Skill.GameSkills.SkillModule_48
#
# @todo:¿Û³ýÄ¿±êÑýÆø
# @author hxp
# @date 2024-03-26
# @version 1.0
#
# ÏêϸÃèÊö: ¿Û³ýÑýÆø Ð§¹û1£º AÖµ-¿Û³ý°Ù·Ö±È£¬BÖµ-¿Û³ý¹Ì¶¨Öµ
#
#-------------------------------------------------------------------------------
#"""Version = 2024-03-26 19:00"""
#-------------------------------------------------------------------------------
 
import GameObj
import GameWorld
 
def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):
    if not defender:
        return
    skillEffect = curSkill.GetEffect(0)
    delPer = skillEffect.GetEffectValue(0)
    delValue = skillEffect.GetEffectValue(1)
    maxXP = GameObj.GetMaxXP(defender)
    curXP = GameObj.GetXP(defender)
    updXP = max(curXP - int(maxXP * delPer / 10000.0) - delValue, 0)
    GameObj.SetXP(defender, updXP)
    GameWorld.DebugLog("        ¿Û³ýÑýÆø: curXP=%s,delPer=%s,delValue=%s,updXP=%s,atkID=%s,curID=%s" % (curXP, delPer, delValue, updXP, attacker.GetID(), defender.GetID()))
    return True # ²»Í¨ÖªÊ¹Óóɹ¦
    #return BaseAttack.DoSkillEx_AttackSucess(attacker, defender, curSkill, tick, isEnhanceSkill)