#!/usr/bin/python
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# -*- coding: GBK -*-
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#-------------------------------------------------------------------------------
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#
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##@package Skill.PassiveBuff.PassiveBuff_4542
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#
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# @todo:buffËø¶¨Êܵ½É˺¦×î´óÖµ£¬²»»á¸ßÓÚ×ÔÉí×î´óÉúÃüÖµx%
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# @author hxp
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# @date 2024-04-07
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# @version 1.0
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#
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# ÏêϸÃèÊö: buffËø¶¨Êܵ½É˺¦×î´óÖµ£¬²»»á¸ßÓÚ×ÔÉí×î´óÉúÃüÖµx%
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#
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#-------------------------------------------------------------------------------
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#"""Version = 2024-04-07 18:00"""
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#-------------------------------------------------------------------------------
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import ChConfig
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import GameObj
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def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
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return True
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def GetValue(attacker, defender, passiveEffect):
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# attacker-ÃüÃûÎÊÌ⣬ʵ¼ÊÊÇbuffÖ÷Ì壬ÔÚ´ËЧ¹ûÖÐΪ±»¹¥»÷Õß×ÔÉí
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maxPer = passiveEffect.GetEffectValue(0)
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return int(GameObj.GetMaxHP(attacker) * maxPer / float(ChConfig.Def_MaxRateValue))
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