#!/usr/bin/python
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# -*- coding: GBK -*-
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#-------------------------------------------------------------------------------
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#
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##@package Skill.PassiveBuff.PassiveBuff_4546
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#
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# @todo:buffÖÐÁé³èÊͷż¼Äܺ󴥷¢É¾³ý±¾buff
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# @author hxp
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# @date 2024-04-11
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# @version 1.0
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#
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# ÏêϸÃèÊö: buffÖÐÁé³èÊͷż¼Äܺ󴥷¢É¾³ý±¾buff
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#
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#-------------------------------------------------------------------------------
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#"""Version = 2024-04-11 16:30"""
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#-------------------------------------------------------------------------------
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import GameWorld
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import BuffSkill
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def CheckCanHappen(attacker, defender, effect, tagSkill, **skillkwargs):
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return True
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def DoLogic(attacker, defender, effect, tagSkill, skillID):
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tick = GameWorld.GetGameWorld().GetTick()
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isOK = BuffSkill.DelBuffBySkillID(attacker, skillID, tick)
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#GameWorld.DebugLog("buffÖÐÁé³èÊͷż¼Äܺ󴥷¢É¾³ý±¾buff! atkID=%s,delSkillID=%s,isOK=%s" % (attacker.GetID(), skillID, isOK))
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return
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