#!/usr/bin/python
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# -*- coding: GBK -*-
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#-------------------------------------------------------------------------------
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#
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##@package Skill.PassiveBuff.PassiveSkill_5015
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#
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# @todo:±»¹¥»÷´¥·¢£¬¸½¼Ó¸ºÃæ×´Ì¬ÅжÏ
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# @author hxp
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# @date 2024-04-16
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# @version 1.0
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#
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# ÏêϸÃèÊö: ±»¹¥»÷´¥·¢£¬¸½¼Ó¸ºÃæ×´Ì¬ÅжÏ
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#
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#-------------------------------------------------------------------------------
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#"""Version = 2024-04-16 17:00"""
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#-------------------------------------------------------------------------------
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import GameWorld
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import BuffSkill
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def CheckCanHappen(attacker, defender, effect, curSkill):
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checkInDebuff = effect.GetEffectValue(1)
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if checkInDebuff:
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if not BuffSkill.IsInDebuffState(attacker):
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return False
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return GameWorld.CanHappen(effect.GetEffectValue(0))
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