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2018-08-14 d1ad5d9c180f06127775498044c239d980689dbd
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
#-------------------------------------------------------------------------------
#
##@package PlayerMixLoginDayAward
#
# @todo: ºÏ·þµÇ½½±Àø
# @author ljd
# @date 2014-12-05 15:30
# @version 1.0
#
# ÏêϸÃèÊö:
"""Version = 2014-12-05 15:30"""
#------------------------------------------------------------------------------ 
 
import IPY_GameWorld
import ChConfig
import GameWorld
import ReadChConfig
import ItemCommon
import PlayerControl
import ItemControler
import ChPyNetSendPack
import NetPackCommon
import ShareDefine
import DataRecordPack
 
 
# ½±Àø×´Ì¬
(
Reward_State_Not,
Reward_State_Can,
Reward_State_Yet,
) = range(3)
 
# ½±ÀøÐÅÏ¢ÅäÖÃλË÷Òý
(
Reward_Item_Type,
Reward_Item_Id,
Reward_Item_Num,
Reward_Item_IsBind,
) = range(4)
 
# ¶¨ÒåÎïÆ·ÀàÐÍ
(
Item_Type_Common,   # Ò»°ãÎïÆ·±í
Item_Type_Appoint,  # ÌØÊâ¶¨ÖÆÎïÆ·
) = range(2)
 
# ÌØÊâÅäÖÃÏÞÖÆ
Special_Ini_Key = -1
(
Special_CampaignDay,    # »î¶¯³ÖÐøÊ±¼ä-ºÏ·þÌì
Special_WarnDay,        # ÌáʾºÏ·þÌì
) = range(2)
 
## onday ¼Ç¼ºÏ·þµÇ½½±Àø×´Ì¬
#  @param curPlayer
#  @return None
def OnDayPlayerMixLoginDay(curPlayer):
    __UpdateMixLoginDayState(curPlayer)
 
## µÇ½֪ͨºÏ·þµÇ½½±Àø×´Ì¬
#  @param curPlayer
#  @return None
def OnLoginNotifyMixLoginDayAward(curPlayer):
    __UpdateMixLoginDayState(curPlayer)
    
## ¸üеǽ״̬
#  @param curPlayer
#  @return None
def __UpdateMixLoginDayState(curPlayer):
    if not __IsPermitMixManage():
        return
    __UpdateAwardCanState(curPlayer)
    NotifyPlayerAwardState(curPlayer)
    
    
## ºÏ·þµÇ½µ±Ìì½±Àø <AF 01·â°ü>
#  @param clientPack <Index-½±ÀøË÷Òý>
#  @return None
def GetMixLoginDayAward(index, clientPack, tick):
    # ¸ù¾ÝË÷ÒýÈ¡µ½µ±Ç°ÇëÇóÍæ¼ÒµÄÊý¾Ý
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    
    loginDayState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MixLoginDayState)
    
    stateIndex = clientPack.Index
    if not __IsPermitMixManage(stateIndex):
        # ²»ÔÊÐí´¦ÀíºÏ·þ»î¶¯
        return
    GameWorld.DebugLog("GetMixLoginDayAward() stateIndex=%s receive client get reward Info!!!"%stateIndex)
    
    mixDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay)
    curState = GameWorld.GetDataByDigitPlace(loginDayState, stateIndex)
    if curState != Reward_State_Can or mixDay < stateIndex:
        # ²»ÊÇ¿ÉÁìȡ״̬ »ò ºÏ·þÌìÊýδµ½
        return
    
    # »ñÈ¡ÎïÆ·Áбí
    itemList = __GetRewardItemList(curPlayer, stateIndex)
    if not __IsPermitGiveReward(curPlayer, itemList):
        # ²»ÔÊÐí·¢·ÅÎïÆ·
        return
 
    loginDayState = GameWorld.ChangeDataByDigitPlace(loginDayState, stateIndex, Reward_State_Yet)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MixLoginDayState, loginDayState)
    
    __GiveRewardItems(curPlayer, itemList)
    
    GameWorld.DebugLog("GetMixLoginDayAward() loginDayState=%s give reward success!!!"%loginDayState)
    # ¼Ç¼Áìȡʼþ
    DataRecordPack.DR_MixLoginDayAward(curPlayer, loginDayState)
    # Í¨Öª½±Àø×´Ì¬
    NotifyPlayerAwardState(curPlayer)
    return
 
## Í¨ÖªºÏ·þµÇ½½±Àø
#  @param curPlayer
#  @return None
def NotifyPlayerAwardState(curPlayer):
    sendPack = ChPyNetSendPack.tagMCMixLoginDayAwardState()
    sendPack.Clear()
    sendPack.State = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MixLoginDayState)
    
    # Í¨Öª¿Í·þ¶ËºÏ·þµÇ½½±ÀøÁìȡ״̬
    NetPackCommon.SendFakePack(curPlayer, sendPack)
    GameWorld.DebugLog("NotifyPlayerAwardState() Notify client merge server login reward state(%s)!!!"%sendPack.State)
    return
 
## ¸üн±Àø¿ÉÁìȡ״̬
#  @param curPlayer
#  @return None
def __UpdateAwardCanState(curPlayer):
    if not __IsPermitMixManage():
        return
    mixDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay)
    rewardInfoDict = ReadChConfig.GetEvalChConfig("MixLoginDayAward")
    if mixDay >= rewardInfoDict.get(Special_Ini_Key, [len(rewardInfoDict), 0])[Special_CampaignDay]:
        GameWorld.DebugLog("__UpdateAwardCanState() have merge server %s day, now!!!"%mixDay)
        # ³¬¹ýÁ˻ʱ¼ä
        return
    loginDayState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MixLoginDayState)
    curState = GameWorld.GetDataByDigitPlace(loginDayState, mixDay)
    if curState in [Reward_State_Can, Reward_State_Yet]:
        # ¿É¡¢ÒÑÁìȡ״̬²»¸üÐÂ
        return
    # ¸ü¸Äµ±Ç°ºÏ·þÌìΪ¿ÉÁìȡ״̬
    loginDayState = GameWorld.ChangeDataByDigitPlace(loginDayState, mixDay, Reward_State_Can)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MixLoginDayState, loginDayState)
 
## ÊÇ·ñÔÊÐíºÏ·þ´¦Àí
#  @param dayIndex Áì½±ºÏ·þÌì
#  @return None
def __IsPermitMixManage(dayIndex=-1):
    # ÊÇ·ñ´¦ÔںϷþ״̬
    isMixServer = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_IsMixServer)
    if not isMixServer:
        GameWorld.DebugLog("__IsPermitMixManage() has not merge server, now!!!")
        return False
    # È¡µÃºÏ·þÌì
    mixDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay)
    dayIndex = dayIndex if dayIndex >= 0 else mixDay
    rewardInfoDict = ReadChConfig.GetEvalChConfig("MixLoginDayAward")
    if dayIndex >= rewardInfoDict.get(Special_Ini_Key, [0, len(rewardInfoDict)])[Special_WarnDay]:
        # ³¬¹ýÁËÓн±ÌáʾÌìÊý
        GameWorld.DebugLog("__IsPermitMixManage() have merge server %s day, now!!!"%mixDay)
        return False
    return True
 
## ÊÇ·ñÔÊÐí·¢·ÅÎïÆ·
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param itemList ½±ÀøÎïÆ·Áбí
#  @return ÊÇ·ñ¿ÉÒÔ·¢·ÅÎïÆ·
def __IsPermitGiveReward(curPlayer, itemList):
    if not itemList:
        GameWorld.ErrLog("__IsPermitGiveReward() Reward item list (%s) Null!!!"%itemList)
        return False
    packSpaceNum = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem)
    needSpaceNum = len(itemList)
    if needSpaceNum > packSpaceNum:
        # Í¨Öª±³°ü¿Õ¼ä²»×ã
        PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_998371")
        return False
    return True
 
## ·¢·Å½±ÀøÎïÆ·
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param itemList ½±ÀøÎïÆ·Áбí
#  @return None
def __GiveRewardItems(curPlayer, itemList):
    for itemInfo in itemList:
        itemType = itemInfo[Reward_Item_Type]
        itemId = itemInfo[Reward_Item_Id]
        itemNum = itemInfo[Reward_Item_Num]
        itemIsBind = itemInfo[Reward_Item_IsBind]
        
        if itemNum <= 0:
            continue
        
        # Ò»°ãÎïÆ·
        if itemType == Item_Type_Common:
            ItemControler.GivePlayerItem(curPlayer, itemId, itemNum, itemIsBind, [IPY_GameWorld.rptItem], True)
            
        # ÌØÊâ¶¨ÖÆÎïÆ·
        elif itemType == Item_Type_Appoint:
            ItemControler.GivePlayerAppointItem(curPlayer, itemId, itemIsBind, True)
 
## »ñÈ¡½±ÀøÁбí
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param stateIndex ½±Àø×´Ì¬Ë÷Òý
#  @return ½±ÀøÎïÆ·Áбí
def __GetRewardItemList(curPlayer, stateIndex):
    # È¡³ö½±ÀøÅäÖÃ
    rewardInfoDict = ReadChConfig.GetEvalChConfig("MixLoginDayAward")
    rewardInfo = rewardInfoDict.get(stateIndex, {})
    
    heroJob = curPlayer.GetJob()
    
    # °´Ö°ÒµÈ¡½±ÀøÎïÆ·Áбí
    for jobs, items in rewardInfo.items():
        if heroJob in jobs:
            return items[:]
        
    GameWorld.DebugLog("__GetRewardItemList() Not find job(%s)"%heroJob)
    return rewardInfo.get(())