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#!/usr/bin/python
# -*- coding: GBK -*-
#
##@package
#
# @todo: buffÖй¥»÷´¦ÓÚxx״̬Ŀ±ê´¥·¢¼¼ÄÜ
#
# @author: Alee
# @date 2019-5-7 ÏÂÎç09:17:25
# @version 1.0
#
# @note: 
#
#---------------------------------------------------------------------
 
import GameWorld
import GameObj
 
def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
    if passiveEffect.GetEffectValue(0):
        if not GameObj.GetPyPlayerState(defender, passiveEffect.GetEffectValue(0)):
            #GameWorld.DebugLog("״̬´¥·¢----%s"%effect.GetEffectValue(1))
            return False
    return True
 
 
def GetSkillData(passiveEffect):
    skillID = passiveEffect.GetEffectValue(1)
    return GameWorld.GetGameData().GetSkillBySkillID(skillID)