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#!/usr/bin/python
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# -*- coding: GBK -*-
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#
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# @todo: Ôö¼Ó¾ø¼¼¶Ô·ÇС¹ÖºÍ¾«Ó¢µÄÉ˺¦¼Ó³É
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#
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# @author: Alee
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# @date 2018-1-9 ÏÂÎç09:39:37
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# @version 1.0
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#
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# @note:
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#
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#---------------------------------------------------------------------
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import ChConfig
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import GameWorld
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import IPY_GameWorld
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import IpyGameDataPY
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def CheckCanHappen(attacker, defender, effect, curSkill):
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if not defender:
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return False
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if defender.GetGameObjType() != IPY_GameWorld.gotNPC:
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return True
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if defender.GetIsBoss() > ChConfig.Def_NPCType_Ogre_Super:
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return True
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if GameWorld.GetMap().GetMapFBType() != IPY_GameWorld.fbtNull and \
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GameWorld.GetMap().GetMapID() not in IpyGameDataPY.GetFuncEvalCfg('SkillXPAddByFB', 1):
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return True
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return False
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def GetValue(attacker, defender, effect):
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return effect.GetEffectValue(0)
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