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| #!/usr/bin/python
| # -*- coding: GBK -*-
| #
| ##@package
| #
| # @todo: ÖØ»÷Ôì³Éÿµã(¹¥ËÙ-100)*1%ÖØ»÷É˺¦
| #
| # @author: Alee
| # @date 2019-5-17 ÏÂÎç03:19:44
| # @version 1.0
| #
| # @note:
| #
| #---------------------------------------------------------------------
|
| import PlayerControl
| import AttackCommon
|
| def CheckCanHappen(attacker, defender, effect, curSkill):
| if effect.GetEffectValue(1):
| # Ö»Õë¶ÔµÚһĿ±ê
| if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID():
| return False
| return True
|
|
| def GetValue(attacker, defender, effect):
| return max(PlayerControl.GetAtkSpeed(attacker) - 10000, 0)/100*effect.GetEffectValue(0)
|
|
|