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| #!/usr/bin/python
| # -*- coding: GBK -*-
| #
| ##@package
| #
| # @todo: ʹÓ÷ǹ¥»÷À༼ÄܺóÔö¼ÓÓ¡¼ÇÊý, ¿ÉÔö¼ÓÔöÒæbuffÊýµÄÓ¡¼ÇÊý
| #
| # @author: Alee
| # @date 2019-4-26 ÏÂÎç08:20:09
| # @version 1.0
| #
| # @note:
| #
| #---------------------------------------------------------------------
|
| import PlayerYinji
|
| def CheckCanHappen(attacker, defender, effect, curSkill):
| addCnt = effect.GetEffectValue(0)
| if effect.GetEffectValue(1):
| addCnt = min(attacker.GetBuffState().GetBuffCount(), effect.GetEffectValue(0))
|
| if not addCnt:
| return False
|
| PlayerYinji.AddYinji(attacker, addCnt)
|
| return False
|
|