#!/usr/bin/python
|
# -*- coding: GBK -*-
|
#
|
##@package E:/GameSVN/U3DGame/ProjectSServer/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py
|
# @todo:
|
#
|
# @author: Alee
|
# @date 2017-10-24 ÏÂÎç07:49:45
|
# @version 1.0
|
#
|
# @note:
|
#
|
#---------------------------------------------------------------------
|
|
import ShareDefine
|
import ChConfig
|
import IPY_GameWorld
|
|
# ¹ØÓÚѪÁ¿µÄº¯ÊýÕâÀïÖ»°ü×°×î¼òµ¥µÄ³¬DWORD´¦Àí
|
|
def GetMaxHP(gameObj):
|
if not hasattr(gameObj, "GetMaxHPEx"):
|
return gameObj.GetMaxHP()
|
|
else:
|
return gameObj.GetMaxHPEx()*ShareDefine.Def_PerPointValue + gameObj.GetMaxHP()
|
|
|
def SetMaxHP(gameObj, value):
|
if not hasattr(gameObj, "SetMaxHPEx"):
|
gameObj.SetMaxHP(value)
|
|
else:
|
gameObj.SetMaxHPEx(value/ShareDefine.Def_PerPointValue)
|
gameObj.SetMaxHP(value%ShareDefine.Def_PerPointValue)
|
|
|
def GetHP(gameObj):
|
if not hasattr(gameObj, "GetHPEx"):
|
return gameObj.GetHP()
|
|
else:
|
return gameObj.GetHPEx()*ShareDefine.Def_PerPointValue + gameObj.GetHP()
|
|
|
def SetHP(gameObj, value, isNotify=True):
|
if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
gameObj.SetHP(value, isNotify)
|
else:
|
gameObj.SetHPEx(value/ShareDefine.Def_PerPointValue)
|
gameObj.SetHP(value%ShareDefine.Def_PerPointValue)
|
|
|
## ÉèÖÃbuff״̬(½Å±¾×Ô¶¨Òåö¾Ù)
|
# @param pyState ״̬
|
# @param isTrue ÊÇ·ñÉèÖøÃ״̬
|
# @return None
|
def SetPyPlayerState(gameObj, pyState, isAdd):
|
if pyState not in ChConfig.Def_PlayerStateList:
|
return
|
|
curState = gameObj.GetDictByKey(ChConfig.Def_PlayerKey_CurState)
|
if isAdd:
|
# Ôö¼Ó
|
updState = curState | pow(2, pyState)
|
else:
|
# ɾ³ý
|
if curState & pow(2, pyState) == 0:
|
return
|
else:
|
updState = curState ^ pow(2, pyState)
|
|
|
#GameWorld.DebugLog("SetPyPlayerState (%s - %s), curState=%s,updState=%s"
|
# % (pyState, isAdd, curState, updState))
|
gameObj.SetDict(ChConfig.Def_PlayerKey_CurState, updState)
|
return
|
|
## »ñÈ¡buff״̬(½Å±¾×Ô¶¨Òåö¾Ù)
|
# @param pyState ״̬
|
# @return ÊÇ·ñ¸Ã״̬
|
# @remarks ¸Ã״̬Ϊbuff¶ÔÓ¦µÄ×Ô¶¨Òå״̬Ч¹û
|
# Ŀǰµ±Ä¿±êÉíÉ϶à¸öbuff¶¼ÓÐͬһЧ¹ûʱ(È綨Éí)£¬ÔÚÒ»¸öbuffÏûʧʱ»á½â³ý¸Ã״̬
|
# ¹Ê¸Ã״̬±ê¼Ç½öΪһ¸ö·Ç¾«È·µÄ±ê¼Ç£¬Ó¦ÓÃÖÐÇë×¢Ò⣡£¡£¡(µ±ÇÒ½öµ±¶à¸öbuffÓÐͬһ¸öЧ¹ûʱ»áÌáǰ½áÊø¸Ã״̬)
|
def GetPyPlayerState(gameObj, pyState):
|
curState = gameObj.GetDictByKey(ChConfig.Def_PlayerKey_CurState)
|
|
state = curState & pow(2, pyState)
|
return state
|
|
|
def GetPetDamPer(gameObj): return gameObj.GetDictByKey(ChConfig.Def_PlayerKey_AttrPetDamPer)
|
def SetPetDamPer(gameObj, value):
|
gameObj.SetDict(ChConfig.Def_PlayerKey_AttrPetDamPer, value)
|
if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
gameObj.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_PetDamPer, value, False)
|