hch
2019-03-15 d41a44a9fd316c021c4e85bde9cb0fab4c2e0be1
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#!/usr/bin/python
# -*- coding: GBK -*-
#
# @todo: Ôö¼ÓËùÓй¥»÷É˺¦ º¬ÆÕ¹¥ ¸½¼ÓѪÁ¿ÅжϠ--£¨PVP£©Ö÷½ÇÉúÃüÖµµÍÓÚ30%ʱ£¬ËùÓм¼ÄÜÉ˺¦ÔÙÔö¼Ó60%
#
# @author: Alee
# @date 2018-1-9 ÏÂÎç09:39:37
# @version 1.0
#
# @note: 
#
#---------------------------------------------------------------------
 
import ChConfig
import GameWorld
import GameObj
import PlayerControl
 
 
def CheckCanHappen(attacker, defender, effect, curSkill):
    # Î´ÅäÖò»Ñé֤ѪÁ¿°Ù·Ö±È
    hpPer = effect.GetEffectValue(2)
    if hpPer:
        if GameObj.GetHP(attacker)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(attacker) >= hpPer:
            return False
        
    
    return GameWorld.CanHappen(effect.GetEffectValue(1))
    
 
def GetValue(attacker, defender, effect):
    return float(effect.GetEffectValue(0))/ChConfig.Def_MaxRateValue