| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #-------------------------------------------------------------------------------  | 
| #  | 
| ##@package GM.Commands.SetXunbao  | 
| #  | 
| # @todo:ÉèÖÃѰ±¦  | 
| # @author hxp  | 
| # @date 2018-04-28  | 
| # @version 1.0  | 
| #  | 
| # ÏêϸÃèÊö: ÉèÖÃѰ±¦  | 
| #  | 
| #-------------------------------------------------------------------------------  | 
| #"""Version = 2018-04-28 16:00"""  | 
| #-------------------------------------------------------------------------------  | 
|   | 
| import GameWorld  | 
| import ShareDefine  | 
| import PlayerControl  | 
| import PlayerTreasure  | 
| import ClearPack  | 
| import ChConfig  | 
| import IpyGameDataPY  | 
|   | 
| ## GMÃüÁîÖ´ÐÐÈë¿Ú  | 
| #  @param curPlayer µ±Ç°Íæ¼Ò  | 
| #  @param paramList ²ÎÊýÁÐ±í  | 
| #  @return None or True  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def OnExec(curPlayer, paramList):  | 
|     if not paramList:  | 
|         GameWorld.DebugAnswer(curPlayer, "ÖØÖÃѰ±¦:SetXunbao 0")  | 
|         GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÐÒÔË:SetXunbao Ñ°±¦ÀàÐÍ ÐÒÔËÖµ ÒÑѰ±¦´ÎÊý")  | 
|         return  | 
|       | 
|     if not paramList[0]:  | 
|         ClearPack.OnExec(curPlayer, [ShareDefine.rptTreasure])  | 
|         ClearPack.OnExec(curPlayer, [ShareDefine.rptRune])  | 
|           | 
|         ipyDataMgr = IpyGameDataPY.IPY_Data()  | 
|         for i in xrange(ipyDataMgr.GetTreasureSetCount()):  | 
|             ipyData = ipyDataMgr.GetTreasureSetByIndex(i)  | 
|             treasureType = ipyData.GetTreasureType()  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType), 0)  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureLuck % (treasureType), 0)  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureFreeCount % (treasureType), 0)  | 
|               | 
|         GameWorld.DebugAnswer(curPlayer, "ÖØÖÃѰ±¦OK£¡")  | 
|     else:  | 
|         treasureType = paramList[0]  | 
|         luck = paramList[1] if len(paramList) > 1 else None  | 
|         treasureCount = paramList[2] if len(paramList) > 2 else None  | 
|         if luck != None:  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureLuck % (treasureType), luck)  | 
|             GameWorld.DebugAnswer(curPlayer, "ÉèÖÃѰ±¦ÀàÐÍ=%s,ÐÒÔË=%s" % (treasureType, luck))  | 
|         if treasureCount != None:  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType), treasureCount)  | 
|             GameWorld.DebugAnswer(curPlayer, "ÉèÖÃѰ±¦ÀàÐÍ=%s,´ÎÊý=%s" % (treasureType, treasureCount))  | 
|     PlayerTreasure.Sync_TreasureInfo(curPlayer)  | 
|     return True  | 
|   |