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#!/usr/bin/python
# -*- coding: GBK -*-
#
# @todo: Ä¿±êij¸ö״̬ʱ´¥·¢¼¼ÄÜÉ˺¦
#
# @author: Alee
# @date 2018-1-9 ÏÂÎç09:39:37
# @version 1.0
#
# @note: 
#
#---------------------------------------------------------------------
 
import ChConfig
import GameWorld
import GameObj
import PlayerControl
 
# Ä¿±êij¸ö״̬ʱ´¥·¢
def CheckCanHappen(attacker, defender, effect, curSkill):
    if not defender:
        return False
    
    ownerID, ownerType = 0, 0
    if effect.GetEffectValue(2):
        ownerID, ownerType = attacker.GetID(), attacker.GetGameObjType()
        
    if effect.GetEffectValue(1):
        if not GameObj.GetPyPlayerState(defender, effect.GetEffectValue(1), ownerID, ownerType):#ChConfig.Def_PlayerState_Stun):
            #GameWorld.DebugLog("״̬´¥·¢----%s"%effect.GetEffectValue(1))
            return False
    
    return True
    
 
def GetValue(attacker, defender, effect):
    return effect.GetEffectValue(0)