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 | | #!/usr/bin/python  |  | # -*- coding: GBK -*-  |  | #  |  | # @todo: ¶ÔÉúÃüµÍÓÚXXµÄÍæ¼Ò ÓÐXX¸ÅÂÊնɱ  |  | #  |  | # @author: Alee  |  | # @date 2018-1-9 ÏÂÎç09:39:37  |  | # @version 1.0  |  | #  |  | # @note:   |  | #  |  | #---------------------------------------------------------------------  |  |   |  | import ChConfig  |  | import GameWorld  |  | import GameObj  |  | import IPY_GameWorld  |  |   |  | # ÑªÁ¿µÍÓÚXX  |  | def CheckCanHappen(attacker, defender, effect, curSkill):  |  |     if not defender:  |  |         return False  |  |     if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:  |  |         return False  |  |     if GameObj.GetHP(defender)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(defender) >= effect.GetEffectValue(0):  |  |         return False  |  |       |  |     return GameWorld.CanHappen(effect.GetEffectValue(1))  |  |       |  |   |  | def GetValue(attacker, defender, effect):  |  |     return 1 | 
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