#!/usr/bin/python
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# -*- coding: GBK -*-
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#-------------------------------------------------------------------------------
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#
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##@package Skill.PassiveBuff.PassiveBuff_4543
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#
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# @todo: BUFFÀà: ±»±©»÷¸½¼Ó¶îÍâÉ˺¦°Ù·Ö±È
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# @author hxp
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# @date 2024-04-11
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# @version 1.0
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#
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# ÏêϸÃèÊö: BUFFÀà: ±»±©»÷¸½¼Ó¶îÍâÉ˺¦°Ù·Ö±È
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#
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#-------------------------------------------------------------------------------
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#"""Version = 2024-04-11 16:30"""
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#-------------------------------------------------------------------------------
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import GameObj
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def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
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# ״̬ÅжÏ
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#if passiveEffect.GetEffectValue(1):
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# if not GameObj.GetPyPlayerState(attacker, passiveEffect.GetEffectValue(1)):
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# return False
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return True
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def GetValue(attacker, defender, passiveEffect):
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return passiveEffect.GetEffectValue(0)
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