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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Skill.PassiveBuff.PassiveBuff_4543
#
# @todo: BUFFÀà: ±»±©»÷¸½¼Ó¶îÍâÉ˺¦°Ù·Ö±È
# @author hxp
# @date 2024-04-11
# @version 1.0
#
# ÏêϸÃèÊö: BUFFÀà: ±»±©»÷¸½¼Ó¶îÍâÉ˺¦°Ù·Ö±È
#
#-------------------------------------------------------------------------------
#"""Version = 2024-04-11 16:30"""
#-------------------------------------------------------------------------------
 
import GameObj
 
def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
    
    # ×´Ì¬ÅжÏ
    #if passiveEffect.GetEffectValue(1):
    #    if not GameObj.GetPyPlayerState(attacker, passiveEffect.GetEffectValue(1)):
    #        return False
    
    return True
 
def GetValue(attacker, defender, passiveEffect):
    return passiveEffect.GetEffectValue(0)