#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#  
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##@package  
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#  
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# @todo: buffÖб»¹¥»÷´¥·¢Ë¢ÐÂÊôÐÔ  
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#  
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# @author: Alee  
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# @date 2018-4-11 ÏÂÎç02:30:03  
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# @version 1.0  
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#  
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# @note:   
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#  
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#---------------------------------------------------------------------  
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import ChConfig  
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import GameWorld  
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import SkillCommon  
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import BuffSkill  
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import PlayerControl  
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def CheckCanHappen(attacker, defender, passiveEffect, skillID):  
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    tick = GameWorld.GetGameWorld().GetTick()  
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    # Åжϼä¸ô  
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    if tick - attacker.GetDictByKey("atkRefresh4506") < passiveEffect.GetEffectValue(0):  
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        return  
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    attacker.SetDict("atkRefresh4506", tick)  
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    # Ë¢ÐÂÊôÐÔ  
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    playerControl = PlayerControl.PlayerControl(attacker)  
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    #playerControl.CalcPassiveBuffAttr()  
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    playerControl.RefreshPlayerAttrByBuff()  
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    return  
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