#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#-------------------------------------------------------------------------------  
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#  
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#-------------------------------------------------------------------------------  
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#  
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##@package SkillModule_6  
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#  
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# @todo: ÈºÌåBUFF  
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# @author Alee  
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# @date 2010-12-16 20:50  
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# @version 1.0  
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#  
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# ÏêϸÃèÊö: ÈºÌåBUFF  
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#  
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#------------------------------------------------------------------------------   
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"""Version = 2010-12-16 20:50"""  
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#------------------------------------------------------------------------------  
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#µ¼Èë  
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import BaseAttack  
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#------------------------------------------------------------------------------   
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##BOSSͨÓÃÇøÓòDebuff  
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# @param attacker ¹¥»÷ÕßʵÀý  
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# @param defender ·ÀÊØÕßʵÀý  
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# @param curSkill ¼¼ÄÜʵÀý  
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# @param tick Ê±¼ä´Á  
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# @return ·µ»ØÖµÎªÕæ, Êͷųɹ¦  
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# @remarks BOSSͨÓÃÇøÓòDebuff Èç¹ûµ¥ÊǼÓdebuffÔò¼¼ÄÜЧ¹û1ÖµÖеÄÌî0Ôò²»Ôì³ÉÉ˺¦  
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def UseBuff(attacker, defender, curSkill, tick, tagRoundPosX, tagRoundPosY):  
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    #---ȺÌåBUFF±éÀúÆðµãÓÅÏȼ¶ 1.ÕÒÖ¸¶¨µã 2.·ÀÊØÕߣ¨°üÀ¨×Ô¼º£©---  
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    if tagRoundPosX == -1 or tagRoundPosY == -1:  
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        #ÆðµãÊǹ¥»÷·½£¬»¹ÊÇÊܺ¦·½£¬»¹ÊÇµãµØ  
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        tagRoundPosX = defender.GetPosX()  
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        tagRoundPosY = defender.GetPosY()  
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    #ʹÓü¼ÄÜ  
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    return BaseAttack.SkillAddAreaBuff(attacker, defender, curSkill, tagRoundPosX,   
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                                       tagRoundPosY, tick)  
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