#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#  
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# @todo: ´ïµ½¹¥»÷´ÎÊýºó´¥·¢£¬´ÎÊý¼Ç¼Ö÷ÌåΪ±¾¼¼ÄÜ  
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#  
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# @author: Alee  
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# @date 2018-1-9 ÏÂÎç09:39:37  
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# @version 1.0  
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#  
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# @note:   
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#  
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#---------------------------------------------------------------------  
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import ChConfig  
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import GameWorld  
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import GameObj  
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def CheckCanHappen(attacker, defender, effect, curSkill):  
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    # ¹¥»÷´ÎÊýÅж¨  
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    attackCnt = curSkill.GetProficiency()  
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    # Íâ²ãÓÐCDÀ¹×Å£¬CDÖв»¼ÆÊý  
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    curSkill.SetProficiency(attackCnt + 1)  
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    if attackCnt + 1 >= effect.GetEffectValue(0):  
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        curSkill.SetProficiency(0)  
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        return True  
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    return False  
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