| // A5 C4 ÉñÊÞ×°±¸Ç¿»¯ #tagCMDogzEquipPlus  | 
|   | 
| struct    tagCMDogzBattleStateChange  | 
|   | 
| {  | 
|     tagHead        Head;  | 
|     BYTE        EquipIndex;    //ÉñÊÞ×°±¸±³°üÖÐË÷Òý  | 
|     BYTE        IndexCount;        //²ÄÁÏËùÔÚÉñÊÞÎïÆ·±³°üË÷ÒýµÄÊýÁ¿  | 
|     BYTE        IndexList[IndexCount];    //²ÄÁÏËùÔÚÉñÊÞÎïÆ·±³°üË÷ÒýÁÐ±í  | 
|     BYTE        IsDouble;        //ÊÇ·ñË«±¶Ç¿»¯  | 
| };  |