hxp
2021-11-09 f4f907ae6ae2f22207859230e8fc88583fe3a723
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.Love
#
# @todo:ÇéÔµ
# @author hxp
# @date 2021-11-09
# @version 1.0
#
# ÏêϸÃèÊö: ÇéÔµ
#
#-------------------------------------------------------------------------------
#"""Version = 2021-11-09 20:00"""
#-------------------------------------------------------------------------------
 
import GameWorld
import PlayerControl
import PlayerBillboard
import ShareDefine
import PlayerLove
import ChConfig
 
## GMÃüÁîÖ´ÐÐÈë¿Ú
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param msgList ²ÎÊýÁбí [addSkillID]
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def OnExec(curPlayer, msgList):
    
    if not msgList:
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃËùÓÐ: Love 0")
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃÆ¸Àñ: Love 0 1")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÇé½ä: Love 1 ½×  [¿ÉÑ¡ÐÇ  ÒѳԸöÊý]")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃ÷ÈÁ¦: Love 2 ÷ÈÁ¦Öµ [¿ÉÑ¡½ñÈÕ÷ÈÁ¦Öµ]")
        return
 
    isSendGameServer = False
    value1 = msgList[0]
    if value1 == 0:
        # ÖØÖÃËùÓÐ
        if len(msgList) == 1:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveBridePriceState, 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveBridePriceMaxID, 0)
            
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveRingClassLV, 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveRingStarLV, 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveRingEatCount, 0)
            
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveCharmTotal, 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveCharmToday, 0)
            PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_Charm, 0)
            PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_CharmDay, 0)
            
            PlayerLove.Sync_CharmInfo(curPlayer)
            PlayerLove.Sync_CoupleInfo(curPlayer)
            PlayerLove.Sync_LoveRingInfo(curPlayer)
            PlayerLove.RefreshLoveAttr(curPlayer)
            GameWorld.DebugAnswer(curPlayer, "ÖØÖÃÆ¸Àñ¡¢Çé½ä¡¢÷ÈÁ¦OK!")
            
        # ÖØÖÃÆ¸Àñ
        elif len(msgList) == 2 and msgList[1] == 1:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveBridePriceState, 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveBridePriceMaxID, 0)
            PlayerLove.Sync_CoupleInfo(curPlayer)
            GameWorld.DebugAnswer(curPlayer, "ÖØÖÃÆ¸ÀñOK!")
                        
        return
    
    # ÉèÖÃÇé½ä
    elif value1 == 1:
        classLV = msgList[1] if len(msgList) > 1 else 1
        starLV = msgList[2] if len(msgList) > 2 else 1
        eatCount = msgList[3] if len(msgList) > 3 else 0
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveRingClassLV, classLV)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveRingStarLV, starLV)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveRingEatCount, eatCount)
        PlayerLove.Sync_LoveRingInfo(curPlayer)
        PlayerLove.RefreshLoveAttr(curPlayer)
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÇé½ä: ½×:%s ÐÇ:%s ¿Å:%s" % (classLV, starLV, eatCount))
        return
    
    # ÉèÖÃ÷ÈÁ¦
    elif value1 == 2:
        charmTotal = msgList[1] if len(msgList) > 1 else 1
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveCharmTotal, charmTotal)
        PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_Charm, charmTotal)
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃ×Ü÷ÈÁ¦: %s" % charmTotal)
        if len(msgList) > 2:
            charmToday = msgList[2] if len(msgList) > 2 else 0
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LoveCharmToday, charmToday)
            PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_CharmDay, charmToday)
            GameWorld.DebugAnswer(curPlayer, "ÉèÖýñÈÕ÷ÈÁ¦: %s" % charmToday)
        PlayerLove.Sync_CharmInfo(curPlayer)
        return
    
    return isSendGameServer