xdh
2019-04-09 f87b69ad9c32c75d74d40689e0d0427f0a1a6e46
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
#-------------------------------------------------------------------------------
#
##@package Player.PlayerFairyDomain
#
# @todo:çÎç¿ÏÉÓò
# @author xdh
# @date 2019-04-04
# @version 1.0
#
# ÏêϸÃèÊö: çÎç¿ÏÉÓò
#---------------------------------------------------------------------
#"""Version = 2019-04-04"""
#---------------------------------------------------------------------
 
import ChConfig
import ChPyNetSendPack
import NetPackCommon
import ShareDefine
import GameWorld
import PlayerControl
import IpyGameDataPY
import PlayerActivity
import ItemControler
 
import copy
import random
import FBCommon
 
#0-ÆæÓö 1-±¦²Ø 2-Ïɲݠ3-ÑýÍõ 4-Áé²Ý
(
FDEventType0,
FDEventType1,
FDEventType2,
FDEventType3,
FDEventType4,
) = range(5)
 
(
FDEventState_No,  #²»¿É°Ý·Ã0
FDEventState_CanVisit,  #¿É°Ý·Ã1
FDEventState_Visiting,  #°Ý·ÃÖÐ2
FDEventState_Visited,  #ÒѰݷÃ3
) = range(4)
 
 
def OnLogin(curPlayer):
    NotifyVisitFairyDomainInfo(curPlayer)
    NotifyFairyAdventuresInfo(curPlayer)
    return
 
 
#// A5 26 Ñ°·ÃÏÉÓò #tagCMVisitFairyDomain
#
#struct    tagCMVisitFairyDomain
#{
#    tagHead        Head;
#    BYTE        Type;    //0-¿ªÊ¼Ñ°·Ã 1-½áÊøÑ°·Ã
#};
def OnVisitFairyDomain(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    dailyID = ShareDefine.DailyActionID_FairyDomain
    hasOpen = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyID)
    if not hasOpen:
        GameWorld.DebugLog("    Ñ°·ÃÏÉÓò»î¶¯Î´¿ªÆô£¡")
        return
    otherCntRateList = IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 2)
    maxEventCnt = max([info[1] for info in otherCntRateList]) + 1  #×î´ó¿É³öÏÖʼþ¸öÊý
    
    if clientData.Type == 1:  #½áÊøÑ°·Ã
        if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainState):
            GameWorld.DebugLog("    Î´¿ªÊ¼Ñ°·ÃÏÉÓò£¬ ÎÞ·¨½áÊø")
            return
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainState, 0)
        
        for i in xrange(maxEventCnt):
            fdEventID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventID % i)
            if fdEventID:
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventID % i, 0)
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventState % fdEventID, 0)
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyAdventuresData % fdEventID, 0)
                
        NotifyVisitFairyDomainInfo(curPlayer)
        return
    
    #ÊÇ·ñѰ·ÃÖÐ
    if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainState):
        GameWorld.DebugLog("    ÕýÔÚѰ·ÃÏÉÓòÖУ¡ÇëÏÈÍ˳öѰ·Ã")
        return
    
    if not PlayerActivity.AddDailyActionFinishCnt(curPlayer, dailyID):
        GameWorld.DebugLog("    Ñ°·ÃÏÉÓò´ÎÊý²»×㣡")
        return
    
    #Ëæ»úʼþ ÖØÖÃʼþ״̬
    visitCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainVisitCnt)
    specialVisitDict = IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 5, {})
    maxSpecialCnt = max(specialVisitDict) if specialVisitDict else 0
    if visitCnt + 1 in specialVisitDict:
        fdEventIDList = specialVisitDict[visitCnt + 1]
    else:
        fdEventTypeDict = {}
        #ÏÈËæ»úÆæÓöʼþ
        fortuitousEventRate = IpyGameDataPY.GetFuncCfg('ImmortalDomain')
        if GameWorld.CanHappen(fortuitousEventRate):
            fdEventTypeDict[FDEventType0] = 1
        
        otherCnt = GameWorld.GetResultByRandomList(otherCntRateList, 0)
        if otherCnt:
            otherEventRateList = copy.deepcopy(IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 3))
            unRepeatTypeList = IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 4)
            for _ in xrange(otherCnt):
                otherEventType = GameWorld.GetResultByRandomList(otherEventRateList, 0)
                if not otherEventType:
                    continue
                if otherEventType in unRepeatTypeList:
                    for index, info in enumerate(otherEventRateList):
                        if otherEventType == info[1]:
                            otherEventRateList = GameWorld.ResetRiseList(otherEventRateList, index)
                            break
                fdEventTypeDict[otherEventType] = fdEventTypeDict.get(otherEventType, 0) + 1
                    
        fdEventIDList = []
        for eventType, cnt in fdEventTypeDict.items():
            randomList = __RandomFDEventByType(curPlayer, eventType, cnt)
            if not randomList:
                continue
            
            if eventType == FDEventType0:
                #ÆæÓöʼþ Ëæ»úµµÎ»Êý¾Ý
                openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
                for fdEventID in randomList:
                    ipyData = IpyGameDataPY.InterpolationSearch('FairyAdventures', 'OpenServerDay', openServerDay, {'EventID':randomList[0]})
                    if not ipyData:
                        GameWorld.ErrLog('Ѱ·ÃÏÉÓò, ÆæÓöʼþûÓÐËæ»ú³ö¶ÔÓ¦µµÎ» randomList=%s,openServerDay=%s' % (randomList, openServerDay))
                        continue
                    conditionList = ipyData.GetCondition()
                    if not conditionList:
                        continue
                    condition = random.choice(conditionList)
                    index = conditionList.index(condition)
                    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyAdventuresData % fdEventID, ipyData.GetID() * 100 + index)
                NotifyFairyAdventuresInfo(curPlayer)
            fdEventIDList += randomList
            
    if not fdEventIDList:
        GameWorld.Log('Ѱ·ÃÏÉÓò, Ã»ÓÐËæ»ú³öʼþ£¡£¡')
        return
    
    if visitCnt < maxSpecialCnt:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainVisitCnt, visitCnt + 1)
    #ÉèÖÃʼþ
    for i in xrange(maxEventCnt):
        fdEventID = fdEventIDList[i] if i < len(fdEventIDList) else 0
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventID % i, fdEventID)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventState % fdEventID, FDEventState_CanVisit)
    #ÉèÖÃѰ·ÃÖÐ
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainState, 1)
    #ÉèÖóõʼÌåÁ¦
    initEnergy = IpyGameDataPY.GetFuncCfg('ImmortalDomainStrength')
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEnergy, initEnergy)
    GameWorld.DebugLog('Ѱ·ÃÏÉÓò  Ëæ»ú½á¹û fdEventIDList=%s, visitCnt=%s' % (fdEventIDList, visitCnt))
    #֪ͨ
    NotifyVisitFairyDomainInfo(curPlayer, fdEventIDList)
    return
 
 
def __RandomFDEventByType(curPlayer, eventType, cnt):
    ##¸ù¾ÝʼþÀàÐÍËæ»úʼþ
    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('FairyDomain', {'EventType':eventType}, True)
    if not ipyDataList:
        return []
    randomRateList = []
    rate = 0
    for ipyData in ipyDataList:
        needAlchemyLV = ipyData.GetNeedAlchemyLV()
        curAlchemyLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AlchemyLV)
        if curAlchemyLV < needAlchemyLV - 1:
            #µ¤Â¯µÈ¼¶²»×ã
            continue
        rate += ipyData.GetWeight()
        randomRateList.append([rate, ipyData.GetID()])
    if not randomRateList:
        GameWorld.DebugLog('    çÎç¿ÏÉÓòË¢ÐÂ³Ø Ëæ»ú¿â»ñÈ¡´íÎ󠣡eventType=%s' % eventType, curPlayer.GetID())
        return []
    randomResultList = GameWorld.GetResultByRandomListEx(randomRateList, cnt, [])
        
    return randomResultList
 
 
def SetFairyDomainEventState(curPlayer, fdeventID, state):
    ## ÉèÖÃçÎç¿Ê¼þ״̬£¬ return ÊÇ·ñ³É¹¦
    if state not in [FDEventState_Visiting, FDEventState_Visited]:  # 1-δ°Ý·Ã  2-°Ý·ÃÖР3-ÒѰݷÃ
        GameWorld.Log('çÎç¿ÏÉÓòʼþ״̬ÉèÖôíÎó£¬state=%s' % state)
        return
    curState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventState % fdeventID)
    if state == FDEventState_Visiting:
        if curState != FDEventState_CanVisit:
            GameWorld.Log('çÎç¿ÏÉÓòʼþ״̬ÉèÖôíÎó£¬fdeventID=%s, state=%s, curState=%s' % (fdeventID, state, curState))
            return
        ipyData = IpyGameDataPY.GetIpyGameData('FairyDomain', fdeventID)
        if not ipyData:
            return
        costEnergy = ipyData.GetCostEnergy()
        curEnergy = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEnergy)
        if curEnergy < costEnergy:
            GameWorld.Log('çÎç¿ÏÉÓòʼþ״̬ÉèÖÃ,ÌåÁ¦²»×㣡£¬fdeventID=%s, costEnergy=%s, curEnergy=%s' % (fdeventID, costEnergy, curEnergy))
            return
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEnergy, curEnergy - costEnergy)
    elif state == FDEventState_Visited:
        if curState != FDEventState_Visiting:
            GameWorld.Log('çÎç¿ÏÉÓòʼþ״̬ÉèÖôíÎó£¬fdeventID=%s, state=%s, curState=%s' % (fdeventID, state, curState))
            return
        
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventState % fdeventID, state)
    NotifyVisitFairyDomainInfo(curPlayer, [fdeventID])
    return True
 
 
def NotifyVisitFairyDomainInfo(curPlayer, fdEventList=[]):
    if not fdEventList:
        otherCntRateList = IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 2)
        maxEventCnt = max([info[1] for info in otherCntRateList]) + 1  #×î´ó¿É³öÏÖʼþ¸öÊý
        for i in xrange(maxEventCnt):
            fdEventID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventID % i)
            if fdEventID:
                fdEventList.append(fdEventID)
            
    packData = ChPyNetSendPack.tagMCFairyDomainInfo()
    packData.State = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainState)
    packData.Energy = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEnergy)
    packData.InfoList = []
    for fdeventID in fdEventList:
        fdeventData = ChPyNetSendPack.tagMCFairyDomainEvent()
        fdeventData.EventID = fdeventID
        fdeventData.EventState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventState % fdeventID)
        packData.InfoList.append(fdeventData)
    packData.Count = len(packData.InfoList)
    NetPackCommon.SendFakePack(curPlayer, packData)
    return
 
 
###=========================ÆæÓö===============================
def NotifyFairyAdventuresInfo(curPlayer):
    ##Í¨ÖªÆæÓöÐÅÏ¢
    packData = ChPyNetSendPack.tagMCFairyAdventuresInfo()
    packData.InfoList = []
    otherCntRateList = IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 2)
    maxEventCnt = max([info[1] for info in otherCntRateList]) + 1  #×î´ó¿É³öÏÖʼþ¸öÊý
    for i in xrange(maxEventCnt):
        fdEventID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventID % i)
        adventuresdata = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyAdventuresData % fdEventID)
        if not adventuresdata:
            continue
        ipyData = IpyGameDataPY.GetIpyGameDataNotLog('FairyAdventures', adventuresdata / 100)
        if not ipyData:
            continue
        conditionList = ipyData.GetCondition()
        index = adventuresdata % 100
        condition = conditionList[index] if index < len(conditionList) else 0
        adventuresdata = ChPyNetSendPack.tagMCFairyAdventuresData()
        adventuresdata.Gear = index + 1
        adventuresdata.Condition = condition
        adventuresdata.EventID = fdEventID
        packData.InfoList.append(adventuresdata)
    if not packData.InfoList:
        return
    packData.Cnt = len(packData.InfoList)
    NetPackCommon.SendFakePack(curPlayer, packData)
    return
 
 
def GetFairyAdventuresAward(curPlayer, fdeventID, state):
    ##ÆæÓöÁìÈ¡½±Àø
    state = GameWorld.ToIntDef(state, 0)
    if state == FDEventState_Visiting:
        SetFairyDomainEventState(curPlayer, fdeventID, state)
    elif state == FDEventState_Visited:
        SetFairyDomainEventState(curPlayer, fdeventID, state)
        #¸ø½±Àø
        adventuresdata = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyAdventuresData % fdeventID)
        ipyData = IpyGameDataPY.GetIpyGameDataNotLog('FairyAdventures', adventuresdata / 100)
        if not ipyData:
            return
        conditionList = ipyData.GetCondition()
        index = adventuresdata % 100
        condition = conditionList[index] if index < len(conditionList) else 0
        if fdeventID != ipyData.GetEventID():
            GameWorld.Log('ÆæÓöÁìÈ¡½±Àø Ê¼þID´íÎó£¡')
            return
        #1-µÈ¼¶ÆæÓö 2-¾³½çÆæÓö 3-Õ½Á¦ÆæÓö 4-ÆøÔËÆæÓö
        if fdeventID == 1:
            curData = curPlayer.GetLV()
        elif fdeventID == 2:
            curData = curPlayer.GetOfficialRank()
        elif fdeventID == 3:
            curData = curPlayer.GetFightPower()
        elif fdeventID == 4:
            curData = curPlayer.GetLuckValue()
        else:
            return
        if curData >= condition:
            gearAwardList = ipyData.GetGearAward()
            if not gearAwardList:
                return
            itemRateList = gearAwardList[index] if index < len(gearAwardList) else gearAwardList[-1]
            itemInfo = GameWorld.GetResultByWeightList(itemRateList)
        else:
            itemInfo = ipyData.GetBasicAward()
                
        ItemControler.GivePlayerItemOrMail(curPlayer, [itemInfo])
        msgDict = {FBCommon.Over_itemInfo:FBCommon.GetJsonItemList([itemInfo])}
        FBCommon.Notify_FB_Over(curPlayer, msgDict)
        GameWorld.DebugLog('çÎç¿ÆæÓöÁì½± msgDict=%s, fdeventID=%s' % (msgDict, fdeventID))
    return