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  | #!/usr/bin/python  
 |  # -*- coding: GBK -*-  
 |  #  
 |  # @todo: ¶ÔÉúÃüµÍÓÚXXµÄÍæ¼Ò ÓÐXX¸ÅÂÊնɱ  
 |  #  
 |  # @author: Alee  
 |  # @date 2018-1-9 ÏÂÎç09:39:37  
 |  # @version 1.0  
 |  #  
 |  # @note:   
 |  #  
 |  #---------------------------------------------------------------------  
 |    
 |  import ChConfig  
 |  import GameWorld  
 |  import GameObj  
 |  import IPY_GameWorld  
 |    
 |  # ÑªÁ¿µÍÓÚXX  
 |  def CheckCanHappen(attacker, defender, effect, curSkill):  
 |      if not defender:  
 |          return False  
 |      if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:  
 |          return False  
 |      if GameObj.GetHP(defender)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(defender) >= effect.GetEffectValue(0):  
 |          return False  
 |        
 |      return GameWorld.CanHappen(effect.GetEffectValue(1))  
 |        
 |    
 |  def GetValue(attacker, defender, effect):  
 |      return 1 
 |  
  |