hxp
2024-08-31 44bcd51874e364012946b5f34dd7bb166d86edfb
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GameWorldLogic.FBProcess.GameLogic_ZhuXianBoss
#
# @todo:ÖïÏÉboss/À×·£BOSS
# @author xdh
# @date 2019-01-18
# @version 1.0
#
# ÏêϸÃèÊö: ÖïÏÉboss
#
#-------------------------------------------------------------------------------
#"""Version = 2019-01-18 14:30"""
#-------------------------------------------------------------------------------
 
import FBCommon
import GameWorld
import IPY_GameWorld
import PlayerActivity
import IpyGameDataPY
import ChConfig
import PyGameData
import PlayerControl
import NPCCommon
import ItemCommon
import ChPyNetSendPack
import ShareDefine
import PlayerSuccess
import GameObj
import NetPackCommon
import ItemControler
import PlayerActLogin
import EventReport
 
FBPlayerDict_EncourageLV = 'FBPlayerDict_EncourageLV'   # ¹ÄÎèµÈ¼¶
FBDict_IsOver = 'FBDict_IsOver' #ÊÇ·ñÒѽáËã, ½áËãʱµÄtick
FBPlayerDict_Rank = "FBPlayerDict_Rank" # Íæ¼ÒÅÅÃû
 
g_heroHurtDict = {} #{playerID:hurt}
 
 
def OnFBPlayerOnLogin(curPlayer):
    NotifyZXHelpCnt(curPlayer)
    return
 
def OnFBPlayerOnDay(curPlayer):
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ZhuXianBossHelpCnt, IpyGameDataPY.GetFuncCfg('ZhuXianBossCntCfg', 3))
    NotifyZXHelpCnt(curPlayer)
    return
 
def NotifyZXHelpCnt(curPlayer):
    ##֪ͨЭÖú´ÎÊý
    packData = ChPyNetSendPack.tagMCZhuXianBossCnt()
    packData.Cnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhuXianBossHelpCnt)
    NetPackCommon.SendFakePack(curPlayer, packData)
    return
 
## ÊÇ·ñÄܹ»Í¨¹ý»î¶¯²éѯ½øÈë
#  @param curPlayer Íæ¼ÒʵÀý
#  @param mapID µØÍ¼ID
#  @param lineID Ïß·id
#  @param tick Ê±¼ä´Á
#  @return ²¼¶ûÖµ
def OnEnterFBEvent(curPlayer, mapID, lineID, tick):
    #¾³½çÒªÇó¡¢ÖïÏÉ×ÜÆÀ·Ö¡¢Íæ¼ÒµÈ¼¶¡¢¹éÊô´ÎÊý²»Îª0»òÓÐͬÃËÍæ¼ÒÔÚ¸±±¾ÀïЭÖú´ÎÊý²»Îª0
    ipyData = IpyGameDataPY.GetIpyGameData('ZhuXianBoss', lineID)
    if not ipyData:
        return
    
    if curPlayer.GetOfficialRank() < ipyData.GetRealmLV():
        return
    
    enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % ChConfig.Def_FBMapID_ZhuXianBoss)
    if enterCnt >= FBCommon.GetEnterFBMaxCnt(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss):
        if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhuXianBossHelpCnt):
            return
        if not curPlayer.GetFamilyID():
            GameWorld.DebugLog("    ÓйéÊô´ÎÊýΪµ«Ã»ÓнøÏÉÃË!", curPlayer.GetPlayerID())
            return
    return True
 
def GetHasSameFamilyMerber(curFamilyID, playerManager):
    ##¸±±¾ÀïÊÇ·ñÓÐͬÃ˳ÉÔ±
    GameWorld.Log('¼ì²é¸±±¾ÀïÊÇ·ñÓÐͬÃ˳ÉÔ± curFamilyID=%s'%curFamilyID)
    if not curFamilyID:
        return
    for index in range(0 , playerManager.GetPlayerCount()):
        player = playerManager.GetPlayerByIndex(index)
        if not player.GetPlayerID():
            continue
        if player.GetFamilyID() == curFamilyID:
            return True
    return
 
##¸±±¾Íæ¼Ò½øÈëµã
# @param curPlayer Íæ¼ÒʵÀý
# @param mapID µØÍ¼ID
# @param lineId ·ÖÏßID
# @param ipyEnterPosInfo ¹¦ÄÜÏß·IPYÅäÖÃ×ø±êÐÅÏ¢
# @param tick Ê±¼ä´Á
# @return posX, posY, Ëæ»ú°ë¾¶(¿ÉÑ¡)
def OnGetFBEnterPos(curPlayer, mapID, lineId, ipyEnterPosInfo, tick):
    return ipyEnterPosInfo
 
### ²éѯµØÍ¼ÊÇ·ñ¿ªÆô
##  @param tick Ê±¼ä´Á
##  @return ²¼¶ûÖµ
#def OnCanOpen(tick):
#    return True
 
##²éѯÊÇ·ñ¿ÉÒÔ½øÈëµØÍ¼
# @param ask:ÇëÇó½á¹¹Ìå(IPY_BMChangeMapAsk)
# @param tick:ʱ¼ä´Á
# @return IPY_GameWorld.cme Ã¶¾Ù
def OnChangeMapAsk(ask, tick):
    return IPY_GameWorld.cmeAccept
 
##¿ªÆô¸±±¾
# @param tick Ê±¼ä´Á
# @return ·µ»ØÖµÎÞÒâÒå
# @remarks ¿ªÆô¸±±¾
def OnOpenFB(tick):
 
    return
 
## ½ø¸±±¾
#  @param curPlayer
#  @param tick
#  @return None
def DoEnterFB(curPlayer, tick):
    global g_heroHurtDict
    playerID = curPlayer.GetPlayerID()
 
    lineID = GameWorld.GetGameWorld().GetPropertyID() - 1    
    gameFB = GameWorld.GetGameFB()
    playerCnt = GameWorld.GetGameWorld().GetMapCopyPlayerManager().GetPlayerCount()
    GameWorld.DebugLog("DoEnterFB...playerCnt=%s,lineID=%s" % (playerCnt, lineID), playerID)
    overTick = gameFB.GetGameFBDictByKey(FBDict_IsOver)
    if lineID < 0 or overTick:
        PlayerControl.PlayerLeaveFB(curPlayer)
        return
    hadDelTicket = FBCommon.GetHadDelTicket(curPlayer)
    if not hadDelTicket:
        FBCommon.SetHadDelTicket(curPlayer)
        PyGameData.g_fbPickUpItemDict.pop(playerID, 0)
        g_heroHurtDict.pop(playerID, 0)
#        if playerCnt == 1:
#            posX, posY = IpyGameDataPY.GetFuncEvalCfg('ZhuXianBossFirstPos')
#            GameWorld.ResetPlayerPos(curPlayer, posX, posY)
        EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, 0, ChConfig.CME_Log_Start)
 
        UpdateHurtInfo(curPlayer, 0, True)
           
    
    # ÉϹÄÎèbuff
    encourageLV = gameFB.GetPlayerGameFBDictByKey(playerID, FBPlayerDict_EncourageLV)
    if encourageLV > 0:
        FBCommon.AddFbEncourageBuff(curPlayer, FBPlayerDict_EncourageLV, tick)
    else:
        FBCommon.SendFBEncourageInfo(curPlayer, encourageLV)
        
    DoFBHelp(curPlayer, tick)
    return
 
##¹Ø±Õ¸±±¾
# @param tick Ê±¼ä´Á
# @return ÎÞÒâÒå
# @remarks 
def OnCloseFB(tick):
    gameWorld = GameWorld.GetGameWorld()
    lineID = gameWorld.GetPropertyID() - 1
    PyGameData.g_ZhuXianBossPlayerHurtDict[lineID] = {}
    gameWorld.SetPropertyID(0)
    return
 
##Íæ¼ÒÍ˳ö¸±±¾
# @param curPlayer Íæ¼ÒʵÀý
# @param tick Ê±¼ä´Á
# @return ÎÞÒâÒå
def DoExitFB(curPlayer, tick):
    gameWorld = GameWorld.GetGameWorld()
    # Çå³ý¹ÄÎèbuff
    FBCommon.ClearEncourageBuff(curPlayer, tick)
    return
 
##Íæ¼ÒÖ÷¶¯À뿪¸±±¾.
# @param curPlayer Íæ¼ÒʵÀý
# @param tick Ê±¼ä´Á
# @return ·µ»ØÖµÎÞÒâÒå
def DoPlayerLeaveFB(curPlayer, tick):
    FBCommon.SetHadDelTicket(curPlayer, 0)
    #Ö÷¶¯Í˳öµÄÈ¥µôÅÅÐаñÐÅÏ¢
    lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
    playerHurtDict = PyGameData.g_ZhuXianBossPlayerHurtDict.get(lineID, {})
    playerHurtDict.pop(curPlayer.GetPlayerID(), 0)
    PyGameData.g_ZhuXianBossPlayerHurtDict[lineID] = playerHurtDict
    return
 
##Íæ¼ÒÇл»µØÍ¼
def DoPlayerChangeMapLogic(curPlayer):
    FBCommon.SetHadDelTicket(curPlayer, 0)
    return
 
## ÊÇ·ñ¸±±¾¸´»î
#  @param None
#  @return ÊÇ·ñ¸±±¾¸´»î
def OnPlayerReborn():
    return True
 
 
## »ñµÃ¸±±¾°ïÖúÐÅÏ¢
#  @param curPlayer µ±Ç°Íæ¼Ò£¨±»Í¨Öª¶ÔÏó£©
#  @param tick µ±Ç°Ê±¼ä
#  @return None
def DoFBHelp(curPlayer, tick):
    #É˺¦ÅÅÐÐÐÅÏ¢
    if GameWorld.GetGameFB().GetGameFBDictByKey(FBDict_IsOver):
        return
    hurtInfo = []
    lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
    playerHurtList = PyGameData.g_ZhuXianBossPlayerHurtDict.get(lineID, {}).items()
 
    syncHurtList = playerHurtList[:5]
    syncHurtList.sort(key=lambda asd:asd[1][1], reverse=True)
        
    for i, info in enumerate(syncHurtList, 1):
        playerName, hurt = info[1][:2]
        hurtDict = {}
        hurtDict["rank"] = i
        hurtDict["playerName"] = playerName
        hurtDict["hurt"] = hurt % ChConfig.Def_PerPointValue
        hurtDict["hurtEx"] = hurt / ChConfig.Def_PerPointValue
        hurtInfo.append(hurtDict)
 
    
    myHurt = g_heroHurtDict.get(curPlayer.GetID(), 0)
    fbHelpDict = {FBCommon.Help_lineID:lineID, "hurtInfo":hurtInfo, 
                  'myHurt':myHurt % ChConfig.Def_PerPointValue,
                  'myHurtEx':myHurt / ChConfig.Def_PerPointValue
                  }
    GameWorld.DebugLog("DoFBHelp: %s" % fbHelpDict, curPlayer.GetPlayerID())
    FBCommon.Notify_FBHelp(curPlayer, fbHelpDict)
    return
 
def __GetSelfHurtRank(curPlayer):
    #»ñÈ¡×Ô¼ºµÄÅÅÃû
    playerName = curPlayer.GetName()
    lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
    playerHurtList = __GetSortHurtList(lineID)
    myRank = 0
    for i, info in enumerate(playerHurtList):
        if playerName == info[1][0]:
            myRank = i + 1
            break
    return myRank
 
## ¸±±¾ÐÐΪ
#  @param curPlayer Íæ¼Ò
#  @param actionType ÐÐΪÀàÐÍ
#  @param actionInfo ÐÐΪÐÅÏ¢
#  @param tick µ±Ç°Ê±¼ä
#  @return None
def DoFBAction(curPlayer, actionType, actionInfo, tick):
    if actionType == 0:
        FBCommon.FbEncourageBuff(curPlayer, FBPlayerDict_EncourageLV, actionInfo, tick)
    return
 
 
 
## Íæ¼Ò¶ÔNPCÔì³ÉÉ˺¦
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param curNPC 
#  @param hurtHP 
#  @return None
def DoFB_Player_HurtNPC(curPlayer, curNPC, hurtHP):
    UpdateHurtInfo(curPlayer, hurtHP)
    return
#
def UpdateHurtInfo(curPlayer, hurtHP, isAdd=False):
    global g_heroHurtDict
    playerID = curPlayer.GetPlayerID()
    g_heroHurtDict[playerID] = g_heroHurtDict.get(playerID, 0) + hurtHP
    
    enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % ChConfig.Def_FBMapID_ZhuXianBoss)
    if enterCnt >= FBCommon.GetEnterFBMaxCnt(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss):
        #û¹éÊôµÄ²»½øÉ˺¦°ñ
        return
    lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
    
    playerName = curPlayer.GetName() 
    
    familyID = curPlayer.GetFamilyID()
    playerHurtDict = PyGameData.g_ZhuXianBossPlayerHurtDict.get(lineID, {})
    if playerID not in playerHurtDict:
        if not isAdd:
            return
        playerHurtDict[playerID] = [playerName, hurtHP, familyID]
    else:
        playerHurtDict[playerID][1] += hurtHP
    PyGameData.g_ZhuXianBossPlayerHurtDict[lineID] = playerHurtDict
    return
 
##---¸±±¾×ÜÂß¼­¼ÆÊ±Æ÷---
# @param tick:ʱ¼ä´Á
# @return ÎÞÒâÒå
# @remarks ¸±±¾×ÜÂß¼­¼ÆÊ±Æ÷
def OnProcess(tick):
    gameFB = GameWorld.GetGameFB()
    overTick = gameFB.GetGameFBDictByKey(FBDict_IsOver)
    # ½áËã20ÃëºóÇ¿ÖÆ¹Ø±Õ¸±±¾, ·ÀÖ¹Íæ¼Ò²»¼ñ¶«Î÷µ¼Ö²»½áË㣬ǿ¹ØºóµØ°åÉϵĶ«Î÷»áÓʼþ·¢·Å¸øÍæ¼Ò
    if overTick and tick - overTick >= ChConfig.Def_FBPickupItemTime:
        GameWorld.Log("Ç¿ÖÆÌß³öÍæ¼Ò¹Ø±Õ¸±±¾: overTick=%s,tick=%s" % (overTick, tick))
        FBCommon.DoLogic_FBKickAllPlayer()
        return
 
    lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
    if lineID <0:
        return
 
    if overTick:
        return
    
    FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 5000)
 
    return
 
 
def __GetSortHurtList(lineID):
    playerHurtDict = PyGameData.g_ZhuXianBossPlayerHurtDict.get(lineID, {})
    playerHurtList = sorted(playerHurtDict.iteritems(), key=lambda asd:asd[1][1], reverse=True)
    return playerHurtList
 
def GetFirstOwnerName(lineID):
    ##»ñÈ¡¹éÊôÕßÃû×Ö
    playerHurtList = __GetSortHurtList(lineID)
    if not playerHurtList:
        return ''
    return playerHurtList[0][1][0]
 
def __DoLogicZhuXianBossOver(isPass, tick, dropPosX, dropPosY):
    #½áËã
    gameFB = GameWorld.GetGameFB()
    mapID = GameWorld.GetMap().GetMapID()
    lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
    leaveTick = FBCommon.GetFBLineStepTime(mapID, lineID) * 1000
    playerHurtList = __GetSortHurtList(lineID)
    if not playerHurtList:
        GameWorld.Log(' __DoLogicZhuXianBossOver£¬ É˺¦°ñÉÏûÓÐÈË£¡£¡lineID=%s'%lineID)
        return
    firsthurtInfo = playerHurtList[0]
    firstPlayerID = firsthurtInfo[0]
    firstPlayerFamilyID = firsthurtInfo[1][2]
    playerManager = GameWorld.GetMapCopyPlayerManager()#GameWorld.GetPlayerManager()
    firstPlayer = playerManager.FindPlayerByID(firstPlayerID)
    if firstPlayer:
        gameFB.SetPlayerGameFBDict(firstPlayerID, FBPlayerDict_Rank, 1)
        if not dropPosX or not dropPosY:
            dropPosX, dropPosY = firstPlayer.GetPosX(), firstPlayer.GetPosY()
        prizeItemList = GiveZhuXianBossAward(firstPlayer, lineID, dropItemMapInfo=[dropPosX, dropPosY, True, True])
        if not prizeItemList:
            # Ã»ÓеôÂäʱֱ½Ó֪ͨ½áË㣬·ÀÖ¹¿¨¸±±¾
            firstPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, leaveTick, True)
            overDict = {FBCommon.Over_rank:1, FBCommon.Over_itemInfo:prizeItemList}
            FBCommon.NotifyFBOver(firstPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, isPass, overDict)
        else:
            firstPlayer.Sync_TimeTick(ChConfig.tttPickupItem, 0, ChConfig.Def_FBPickupItemTime, True)
    else:
        leaveServerTick = PlayerControl.GetPlayerLeaveServerTick(firstPlayerID)
        if leaveServerTick and tick - leaveServerTick < ChConfig.Def_PlayerOfflineProtectTime:
            #ÀëÏß³¬¹ý3·ÖÖӵIJ»¸ø½±Àø
            msgStr = str([ShareDefine.Def_UniversalGameRecType_ZhuXianBossRecord, [firstPlayerID, lineID], [], 0, 0])
            GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'AddUniversalGameRec', msgStr, len(msgStr))
            
    helpItemList = FBCommon.GetFBLineReward(mapID, lineID)
    if helpItemList: #ͬÃËЭÖú½±Àø
        jsonItemList = FBCommon.GetJsonItemList(helpItemList)
        for index in range(0 , playerManager.GetPlayerCount()):
            curPlayer = playerManager.GetPlayerByIndex(index)
            curPlayerID = curPlayer.GetPlayerID()
            if not curPlayerID:
                continue
            if curPlayerID == firstPlayerID:
                continue
            curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, leaveTick, True)
            remainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhuXianBossHelpCnt)
            if curPlayer.GetFamilyID() == firstPlayerFamilyID and remainCnt:
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ZhuXianBossHelpCnt, remainCnt-1)
                NotifyZXHelpCnt(curPlayer)
                ItemControler.GivePlayerItemOrMail(curPlayer, helpItemList, 'ZXBossHelperReward')
                overDict = {FBCommon.Over_rank:0, FBCommon.Over_itemInfo:jsonItemList}
                FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, isPass, overDict)
                PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_LeiFaBoss, 1)
            else:
                overDict = {FBCommon.Over_rank:0}
                FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, 0, overDict)
            
    return
 
def GiveZhuXianBossAward(curPlayer, lineID, isMail=False, dropItemMapInfo=[]):
    ##¸ø¹éÊôÕß½±Àø
    addCnt = 1
    equipList = []
    prizeItemDict ={}
    bossID = CurFBLineBOSSID(lineID)
 
    jsonItemList, totalExp, totalMoney = NPCCommon.GiveKillNPCDropPrize(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, {bossID:addCnt}, 
                                                                        mailTypeKey="ZXBossBelongerReward", isMail=isMail, 
                                                                        dropItemMapInfo=dropItemMapInfo)
    for jsonItem in jsonItemList:
        if 'UserData' in jsonItem:
            equipList.append(jsonItem)
        else:
            itemID, itemCnt = jsonItem['ItemID'], jsonItem.get('Count',1)
            prizeItemDict[itemID] = prizeItemDict.get(itemID,0)+itemCnt
    
    GameWorld.DebugLog("ÖïÏÉboss½áËã½±Àø: lineID=%s,bossID=%s,totalExp=%s,totalMoney=%s,jsonItemList=%s" 
                       % (lineID, bossID, totalExp, totalMoney, jsonItemList), curPlayer.GetPlayerID())
    
    prizeItemList = equipList + FBCommon.GetJsonItemList(prizeItemDict.items())
    #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_ZhuXianBoss, addCnt)
 
    #»÷É±ÌØ¶¨NPC³É¾Í
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_KillSpecificNPC, addCnt, [bossID])
    FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, addCnt)
    # Ã¿Èջ
    PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_LeiFaBoss, addCnt)
    PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_ZhuXianBOSS, addCnt)
    return prizeItemList
 
def OnPickUpItem(curPlayer, curItem, tick):
    mapItemType = curItem.GetType()
    if mapItemType == ChConfig.Def_ItemType_Money:
        return
    playerID = curPlayer.GetID()
    isEquip = ItemCommon.CheckItemIsEquip(curItem)
    jsonItem = ItemCommon.GetJsonItem(curItem)
    if playerID in PyGameData.g_fbPickUpItemDict:
        if isEquip:
            PyGameData.g_fbPickUpItemDict[playerID].append(jsonItem)
        else:
            isIn = False
            for itemInfo in PyGameData.g_fbPickUpItemDict[playerID]:
                if itemInfo["ItemID"] == jsonItem["ItemID"] and itemInfo.get("IsBind") == jsonItem.get("IsBind"):
                    itemInfo["Count"] = itemInfo.get("Count", 1)+ jsonItem.get("Count", 1)
                    isIn = True
                    break
            if not isIn:
                PyGameData.g_fbPickUpItemDict[playerID].append(jsonItem)
    else:
        PyGameData.g_fbPickUpItemDict[playerID] = [jsonItem]
    
    playerItemCount = 0
    mapItemManager = GameWorld.GetMapItemManager()
    for index in xrange(mapItemManager.GetMapItemCount()):
        mapItem = mapItemManager.GetMapItemByIndex(index)
        if not mapItem or mapItem.IsEmpty():
            continue
        
        # »¹ÓÐÊôÓÚ×Ô¼ºµÄ¶«Î÷û¼ñ²»Í¨Öª½áÊø
        if mapItem.GetOwnerID() == curPlayer.GetPlayerID():
            playerItemCount += 1
        
    isItemAllPickUp = (playerItemCount <= 1)
    if not isItemAllPickUp:
        return
    
    isPass = 1
    lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
    leaveTick = FBCommon.GetFBLineStepTime(ChConfig.Def_FBMapID_ZhuXianBoss, lineID) * 1000
    gameFB = GameWorld.GetGameFB()
    rank = gameFB.GetPlayerGameFBDictByKey(playerID, FBPlayerDict_Rank)
    
    jsonItemList = PyGameData.g_fbPickUpItemDict.get(playerID, [])
    curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, leaveTick, True)
    overDict = {FBCommon.Over_rank:rank, FBCommon.Over_itemInfo:jsonItemList}
    FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, isPass, overDict)
    return
 
def DoFB_Npc_KillNPC(attacker, curNPC, tick):
    __FBNPCOnKilled(curNPC, tick)
    return
def DoFB_Player_KillNPC(curPlayer, curNPC, tick):
    __FBNPCOnKilled(curNPC, tick)
    return
 
## Ö´Ðи±±¾É±¹ÖÂß¼­
def __FBNPCOnKilled(curNPC, tick):
    lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
    bossID = CurFBLineBOSSID(lineID)
    if curNPC.GetNPCID() != bossID:
        return
 
    dropPosX, dropPosY = curNPC.GetPosX(), curNPC.GetPosY()
    
    #½áÊø ÉèÖÃBOSSËÀÍö
    FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 0)
    GameWorld.DebugLog('½áÊø ÉèÖÃBOSSËÀÍö lineID=%s' % lineID)
    playerHurtList = __GetSortHurtList(lineID)
   
    if playerHurtList:
        killerName, hurtValue = playerHurtList[0][1][:2]
        NPCCommon.GameServer_KillGameWorldBoss(bossID, killerName, hurtValue)
        
    NPCCommon.GameServe_GameWorldBossState(bossID, 0)
        
    __DoLogicZhuXianBossOver(1, tick, dropPosX, dropPosY)
    GameWorld.GetGameFB().SetGameFBDict(FBDict_IsOver, tick)
    return
 
def GetBossRemainHPPer(copyMapID, funcLineID, tick):
    bossID = CurFBLineBOSSID(funcLineID)
    curBoss = GameWorld.FindNPCByNPCIDEx(copyMapID, bossID)
    if not curBoss:
        return 100
    return GameObj.GetHP(curBoss) * 100 / GameObj.GetMaxHP(curBoss)
 
def CurFBLineBOSSID(lineID= -1):
    #¸Ã·ÖÏßË¢µÄBOSSID
    if lineID == -1:
        lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
    if lineID == -1:
        return 0
    ipyData = IpyGameDataPY.GetIpyGameData('ZhuXianBoss', lineID)
    if not ipyData:
        return 0
    bossID = ipyData.GetNPCID()
    return bossID
 
##Íæ¼ÒËÀÍö.
# @param curPlayer:ËÀÍöµÄÍæ¼Ò 
# @param tick Ê±¼ä´Á
# @return ·µ»ØÖµÎÞÒâÒå
# @remarks Íæ¼ÒÖ÷¶¯À뿪¸±±¾.
def DoPlayerDead(curPlayer):
    return
 
## ¼ì²éÊÇ·ñ¿É¹¥»÷£¬ Ö÷Åж¨²»¿É¹¥»÷µÄÇé¿ö£¬ÆäËûÂß¼­ÓÉÍâ²ã¾ö¶¨
#  @param attacker ¹¥»÷·½
#  @param defender ·ÀÊØ·½
#  @return bool
def CheckCanAttackTagObjInFB(attacker, defender):
    atkObjType = attacker.GetGameObjType()
    defObjType = defender.GetGameObjType()
    gameWorld = GameWorld.GetGameWorld()
    lineID = gameWorld.GetPropertyID() - 1
    if defObjType == IPY_GameWorld.gotNPC and defender.GetNPCID() == CurFBLineBOSSID(lineID):
        if not PyGameData.g_ZhuXianBossPlayerHurtDict.get(lineID, {}):
            if atkObjType == IPY_GameWorld.gotPlayer:
                PlayerControl.NotifyCode(attacker, 'TryEnterJadeDynastyBossError_7')
            return False
    return True
 
##´¦Àí¸±±¾ÖÐɱËÀÍæ¼ÒÂß¼­
# @param curPlayer Íæ¼ÒʵÀý
# @param defender ·ÀÊØÕß
# @param tick Ê±¼ä´Á
# @return ²¼¶ûÖµ
# @remarks ´¦Àí¸±±¾ÖÐɱËÀÍæ¼ÒÂß¼­
def DoFBOnKill_Player(atkobj, defender, tick):
    return True