hxp
2 天以前 388823edfe6308cba6f76ca6dc4f20022c5cb2be
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.PlayerCostRebate
#
# @todo:Ïû·Ñ·µÀû»î¶¯
# @author hxp
# @date 2018-7-16
# @version 1.0
#
# ÏêϸÃèÊö: Ïû·Ñ·µÀû»î¶¯
#
#-------------------------------------------------------------------------------
#"""Version = 2018-7-16 12:00"""
#-------------------------------------------------------------------------------
 
import PyGameData
import ShareDefine
import PlayerControl
import IpyGameDataPY
import ItemControler
import ChPyNetSendPack
import DataRecordPack
import IPY_GameWorld
import NetPackCommon
import GameWorld
import ChConfig
 
def GetTemplateID(cfgID, dayIndex):
    if cfgID == None or dayIndex == None:
        return 0
    ipyData = IpyGameDataPY.GetIpyGameData("ActCostRebate", cfgID)
    if not ipyData:
        return 0
    templateIDList = ipyData.GetTemplateIDList()
    templateID = templateIDList[-1] if dayIndex >= len(templateIDList) else templateIDList[dayIndex]
    return templateID
 
def OnPlayerLogin(curPlayer):
    
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_CostRebate, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        isReset = __CheckPlayerCostRebateAction(curPlayer, actNum)
        if not isReset:
            # »î¶¯ÖÐͬ²½»î¶¯ÐÅÏ¢
            if actInfo.get(ShareDefine.ActKey_State):
                Sync_CostRebateActionInfo(curPlayer, actNum)
                Sync_CostRebateInfo(curPlayer, actNum)
    return
 
def RefreshCostRebateActionInfo(actNum):
    ## ÊÕµ½GameServerͬ²½µÄ»î¶¯ÐÅÏ¢£¬Ë¢Ð»ÐÅÏ¢
    playerManager = GameWorld.GetPlayerManager()
    for index in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(index)
        if not GameWorld.IsNormalPlayer(curPlayer):
            continue
        __CheckPlayerCostRebateAction(curPlayer, actNum)
    return
 
def __CheckPlayerCostRebateAction(curPlayer, actNum):
    ## ¼ì²éÍæ¼ÒÏû·Ñ·µÀû»î¶¯Êý¾ÝÐÅÏ¢
    
    playerID = curPlayer.GetPlayerID()
    
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_CostRebate, actNum)
    actID = actInfo.get(ShareDefine.ActKey_ID, 0)
    state = actInfo.get(ShareDefine.ActKey_State, 0)
    
    playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateID % actNum) # Íæ¼ÒÉíÉϵĻID
    
    # »î¶¯ID ÏàͬµÄ»°²»´¦Àí
    if actID == playerActID:
        GameWorld.DebugLog("Ïû·Ñ·µÀû»î¶¯ID²»±ä£¬²»´¦Àí£¡actNum=%s,actID=%s" % (actNum, actID), curPlayer.GetPlayerID())
        return
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateWorldLV % actNum)
    templateID = GetTemplateID(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))
    playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateTemplateID % actNum)
    
    GameWorld.DebugLog("Ïû·Ñ·µÀûÖØÖÃ! actNum=%s,actID=%s,playerActID=%s,state=%s,templateID=%s,playerTemplateID=%s" 
                       % (actNum, actID, playerActID, state, templateID, playerTemplateID), playerID)
    
    # Î´ÁìÈ¡µÄ½±ÀøÓʼþ·¢·Å
    __SendCostRebateMail(curPlayer, playerTemplateID, playerWorldLV, actNum)
    
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateID % actNum, actID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateTemplateID % actNum, templateID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateWorldLV % actNum, actWorldLV)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateGold % actNum, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateAwardRecord % actNum, 0)
    
    Sync_CostRebateActionInfo(curPlayer, actNum)
    Sync_CostRebateInfo(curPlayer, actNum)
    return True
 
def __SendCostRebateMail(curPlayer, playerTemplateID, playerWorldLV, actNum):
    # Î´ÁìÈ¡µÄ½±ÀøÓʼþ·¢·Å
    
    if not playerTemplateID:
        return
    
    costGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateGold % actNum)
    if not costGold:
        return
    
    ipyDataList = IpyGameDataPY.GetIpyGameDataList("CostRebateTemplate", playerTemplateID)
    if not ipyDataList:
        return
    job = curPlayer.GetJob()
    playerID = curPlayer.GetPlayerID()
    batchPlayerIDList, batchAddItemList, batchParamList = [], [], []
    awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateAwardRecord % actNum)
    
    for ipyData in ipyDataList:
        awardIndex = ipyData.GetAwardIndex()
        if awardRecord & pow(2, awardIndex):
            continue
        
        needCostGold = ipyData.GetNeedCostGold()
        if costGold < needCostGold:
            continue
        awardRecord |= pow(2, awardIndex) 
        
        awardItemList = __GetItemList(ipyData.GetAwardItemList(), job, playerWorldLV)
        batchPlayerIDList.append([playerID])
        batchAddItemList.append(awardItemList)
        batchParamList.append([needCostGold])
        
    if batchPlayerIDList:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateAwardRecord % actNum, awardRecord)
        PlayerControl.SendMailBatch("ConsumptionRebateMail", batchPlayerIDList, batchAddItemList, batchParamList)
        
    return
 
 
def __GetItemList(itemDict, job, worldLV):
    #{ÊÀ½çµÈ¼¶·¶Î§:[(ÎïÆ·ID,¸öÊý,ÊÇ·ñ°ó¶¨), ...]},ÈôÎïÆ·ID񻂿·ÖÖ°ÒµÔòÅä{ÊÀ½çµÈ¼¶·¶Î§:[({Ö°Òµ:ÎïÆ·ID,..},¸öÊý,ÊÇ·ñ°ó¶¨), ...]}
    itemList = []
    itemInfoList = GameWorld.GetDictValueByRangeKey(itemDict, worldLV, [])
    for itemInfo in itemInfoList:
        if type(itemInfo[0]) == dict:
            itemID = itemInfo[0].get(job)
            if not itemID:
                GameWorld.ErrLog('ÀۼƳäÖµ½±ÀøÎ´ÅäÖøÃÖ°ÒµitemDict=%s,job=%s'%(itemDict, job))
                continue
        else:
            itemID = itemInfo[0]
        itemList.append([itemID, itemInfo[1], itemInfo[2]])
    return itemList
 
 
def AddCostRebateGold(curPlayer, costType, costGold, infoDict):
    if costGold <= 0:
        return
    if costType in ChConfig.CostRebate_DisableType:
        GameWorld.DebugLog("²»¼ÆÈëÏû·Ñ·µÀûµÄÏû·ÑÀàÐÍ!costType=%s" % costType, curPlayer.GetPlayerID())
        return
    
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_CostRebate, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        
        if not actInfo.get(ShareDefine.ActKey_State):
            GameWorld.DebugLog("Ïû·Ñ·µÀû»î¶¯µ±Ç°Î´¿ªÆô!actNum=%s" % actNum)
            continue
        
        actID = actInfo.get(ShareDefine.ActKey_ID)
        templateID = GetTemplateID(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))
        if not actID or not templateID:
            GameWorld.ErrLog("Ïû·Ñ·µÀû»î¶¯Êý¾ÝÒì³£!actNum=%s,actID=%s,templateID=%s" % (actNum, actID, templateID), curPlayer.GetPlayerID())
            continue
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateID % actNum, actID)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateTemplateID % actNum, templateID)
        
        curCostGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateGold % actNum)
        updCostGold = curCostGold + costGold
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateGold % actNum, updCostGold)
        Sync_CostRebateInfo(curPlayer, actNum)
        GameWorld.DebugLog("Íæ¼ÒÏû·Ñ·µÀû»î¶¯: actNum=%s,actID=%s,templateID=%s,curCostGold=%s,costGold=%s,updCostGold=%s" 
                           % (actNum, actID, templateID, curCostGold, costGold, updCostGold), curPlayer.GetPlayerID())
    return
 
def OnGetCostRebateAward(curPlayer, awardIndex, actNum):
    ## ÁìÈ¡Ïû·Ñ·µÀû½±Àø
    
    actNum = GameWorld.ToIntDef(actNum, 0)
    if actNum <= 0:
        GameWorld.DebugLog("ûÓиû±àºÅ! actNum=%s" % actNum)
        return
    
    playerID = curPlayer.GetPlayerID()
    
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_CostRebate, actNum)
    costRebateID = actInfo.get(ShareDefine.ActKey_ID, 0)
    state = actInfo.get(ShareDefine.ActKey_State, 0)
    templateID = GetTemplateID(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))
    if not state or not templateID:
        GameWorld.DebugLog("ûÓÐÏû·Ñ·µÀû»î¶¯£¬ÎÞ·¨Áì½±£¡actNum=%s,state=%s,templateID=%s" % (actNum, state, templateID), playerID)
        return
    
    playerCostRebateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateID % actNum) # Íæ¼ÒÉíÉϵĻID
    if costRebateID != playerCostRebateID:
        return
    
    awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateAwardRecord % actNum)
    if awardRecord & pow(2, awardIndex):
        GameWorld.DebugLog("ÒѾ­ÁìÈ¡¹ý¸ÃÏû·Ñ·µÀû»î¶¯½±Àø!actNum=%s,awardIndex=%s,awardRecord=%s" % (actNum, awardIndex, awardRecord), playerID)
        return
    
    ipyDataList = IpyGameDataPY.GetIpyGameDataList("CostRebateTemplate", templateID)
    if not ipyDataList:
        return
    
    awardIpyData = None
    for ipyData in ipyDataList:
        if ipyData.GetAwardIndex() == awardIndex:
            awardIpyData = ipyData
            break
        
    if not awardIpyData:
        GameWorld.DebugLog("ÕÒ²»µ½¸Ã·µÀû»î¶¯µµÎ»Ë÷Òý½±Àø!templateID=%s,awardIndex=%s" % (templateID, awardIndex), playerID)
        return
    
    needCostGold = awardIpyData.GetNeedCostGold()
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateWorldLV % actNum)
    awardItemList = __GetItemList(awardIpyData.GetAwardItemList(), curPlayer.GetJob(), actWorldLV)
    
    curCostGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateGold % actNum)
    if curCostGold < needCostGold:
        GameWorld.DebugLog("ËùÐèÏû·ÑÏÉÓñÊý²»×㣬ÎÞ·¨ÁìÈ¡!templateID=%s,awardIndex=%s,needCostGold=%s,curCostGold=%s" 
                           % (templateID, awardIndex, needCostGold, curCostGold), playerID)
        return
    
    if not ItemControler.CheckPackSpaceEnough(curPlayer, awardItemList):
        return
    
    awardRecord |= pow(2, awardIndex)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateAwardRecord % actNum, awardRecord)
    Sync_CostRebateInfo(curPlayer, actNum)
    
    notifyKey = awardIpyData.GetNotifyKey()
    if notifyKey:
        PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), needCostGold])
        
    for itemID, itemCount, _ in awardItemList:
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
        
    addDataDict = {"TemplateID":templateID, "NeedCostGold":needCostGold, "AwardIndex":awardIndex,
                   "ItemList":str(awardItemList), "ActNum":actNum}
    DataRecordPack.DR_FuncGiveItem(curPlayer, "CostRebateAward", addDataDict)
    return
 
def Sync_CostRebateInfo(curPlayer, actNum):
    ## Í¨ÖªÏû·Ñ·µÀûÍæ¼ÒÊý¾ÝÐÅÏ¢
    playerActInfo = ChPyNetSendPack.tagMCCostRebatePlayerInfo()
    playerActInfo.ActNum = actNum
    playerActInfo.CostGoldTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateGold % actNum)
    playerActInfo.AwardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateAwardRecord % actNum)
    NetPackCommon.SendFakePack(curPlayer, playerActInfo)
    return
 
def Sync_CostRebateActionInfo(curPlayer, actNum):
    ## Í¨ÖªÏû·Ñ·µÀû»î¶¯ÐÅÏ¢
    
    actCostRebateInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_CostRebate, actNum)
    if not actCostRebateInfo:
        return
    
    if not actCostRebateInfo.get(ShareDefine.ActKey_State):
        return
    
    cfgID = actCostRebateInfo.get(ShareDefine.ActKey_CfgID)
    ipyData = IpyGameDataPY.GetIpyGameData("ActCostRebate", cfgID)
    if not ipyData:
        return
    
    templateIDList = ipyData.GetTemplateIDList()
    if not templateIDList:
        return
    job = curPlayer.GetJob()
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateWorldLV % actNum)
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
    startDateSync = actCostRebateInfo.get(ShareDefine.ActKey_StartDateSync, startDateStr)
    actInfo = ChPyNetSendPack.tagMCCostRebateInfo()
    actInfo.ActNum = actNum
    actInfo.StartDate = startDateSync
    actInfo.EndtDate = endDateStr
    actInfo.LimitLV = ipyData.GetLVLimit()
    actInfo.IsDayReset = ipyData.GetIsDayReset()
    actInfo.AwardDayInfo = []
    for templateID in templateIDList:
        ipyDataList = IpyGameDataPY.GetIpyGameDataList("CostRebateTemplate", templateID)
        if not ipyDataList:
            continue
        
        dayInfo = ChPyNetSendPack.tagMCCostRebateAwardDay()
        dayInfo.AwardInfo = []
        for ipyData in ipyDataList:
            awardInfo = ChPyNetSendPack.tagMCCostRebateAward()
            awardInfo.AwardIndex = ipyData.GetAwardIndex()
            awardInfo.NeedGold = ipyData.GetNeedCostGold()
            awardInfo.AwardItem = []
            for itemID, itemCount, isBind in __GetItemList(ipyData.GetAwardItemList(), job, actWorldLV):
                awardItem = ChPyNetSendPack.tagMCCostRebateAwardItem()
                awardItem.ItemID = itemID
                awardItem.ItemCount = itemCount
                awardItem.IsBind = isBind
                awardInfo.AwardItem.append(awardItem)
            awardInfo.AwardItemCount = len(awardInfo.AwardItem)
            
            dayInfo.AwardInfo.append(awardInfo)
            
        dayInfo.AwardCount = len(dayInfo.AwardInfo)
        actInfo.AwardDayInfo.append(dayInfo)
        
    actInfo.AwardDays = len(actInfo.AwardDayInfo)
    NetPackCommon.SendFakePack(curPlayer, actInfo)
    return