hxp
2 天以前 388823edfe6308cba6f76ca6dc4f20022c5cb2be
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.PlayerFlashSale
#
# @todo:ÏÞʱÇÀ¹º»î¶¯
# @author xdh
# @date 2018-7-17
# @version 1.0
#
# ÏêϸÃèÊö: ÏÞʱÇÀ¹º»î¶¯
#
#-------------------------------------------------------------------------------
#"""Version = 2018-7-17 12:00"""
#-------------------------------------------------------------------------------
 
import PyGameData
import ShareDefine
import PlayerControl
import IpyGameDataPY
import FunctionNPCCommon
import ChPyNetSendPack
import NetPackCommon
import GameWorld
import ChConfig
 
import datetime
 
def GetActNumDictType(actNum):
    '''»ñÈ¡»î¶¯·Ö×é±àºÅ¶ÔÓ¦µÄ×ÖµäÀàÐÍ
    ÒòΪ±¾¹¦ÄÜÓÃÁË ClearNomalDict ²»Í¬µÄ»î¶¯·Ö×鱨Ðë²»Ò»ÑùµÄ×ÖµäÀàÐÍ£¬²»ÄÜ¿ÉÄܵ¼Ö²»Í¬»î¶¯·Ö×éÊý¾ÝÒì³£
    '''
    actType = actNum / 10
    if actType == ShareDefine.ActType_OpenComm:
        return ChConfig.Def_PDictType_FlashSale
    if actType == ShareDefine.ActType_MixServer:
        return ChConfig.Def_PDictType_FlashSaleMix
    if actType == ShareDefine.ActType_Feast:
        return ChConfig.Def_PDictType_FlashSaleFeast
    return 0
 
def GetShopTypeList(cfgID, dayIndex, state, woldLV):
    if cfgID == 0 or state == 0:
        return []
    ipyData = IpyGameDataPY.GetIpyGameData("ActFlashSale", cfgID)
    if not ipyData:
        return []
    shopTypeList = GameWorld.GetDictValueByRangeKey(ipyData.GetShopTypeList(), woldLV, [])
    if not shopTypeList:
        return []
    todayShopTypeList = shopTypeList[-1] if dayIndex >= len(shopTypeList) else shopTypeList[dayIndex]
    return [todayShopTypeList[state - 1] if state - 1 < len(todayShopTypeList) else todayShopTypeList[-1]]
 
 
def OnPlayerLogin(curPlayer):
    
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_FlashSale, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        __CheckPlayerflashSaleAction(curPlayer, actNum)
        
    return
 
def RefreshflashSaleActionInfo(actNum):
    ## ÊÕµ½GameServerͬ²½µÄ»î¶¯ÐÅÏ¢£¬Ë¢Ð»ÐÅÏ¢
    playerManager = GameWorld.GetPlayerManager()
    for index in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(index)
        if not GameWorld.IsNormalPlayer(curPlayer):
            continue
        __CheckPlayerflashSaleAction(curPlayer, actNum)
    return
 
 
def __CheckPlayerflashSaleAction(curPlayer, actNum):
    ## ¼ì²éÍæ¼ÒÏÞʱÇÀ¹º»î¶¯Êý¾ÝÐÅÏ¢
    
    playerID = curPlayer.GetPlayerID()
    
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_FlashSale, actNum)
    actID = actInfo.get(ShareDefine.ActKey_ID, 0)
    state = actInfo.get(ShareDefine.ActKey_State, 0)
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
    dayIndex = actInfo.get(ShareDefine.ActKey_DayIndex, 0)
    woldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    dType = GetActNumDictType(actNum)
    
    playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FlashSaleID % actNum, 0, dType)  # Íæ¼ÒÉíÉϵĻID
    playerActState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FlashSaleState % actNum, 0, dType)  # Íæ¼ÒÉíÉϵĻState
    playerMailState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FlashSaleMailState % actNum, 0, dType)  # Íæ¼ÒÉíÉϵĻÌáÐÑÓʼþ״̬
    isReset = False
    if actID != playerActID or (state != playerActState):
        isReset = True
        if cfgID:
            flashSaleIpyData = IpyGameDataPY.GetIpyGameData("ActFlashSale", cfgID)
            if not flashSaleIpyData:
                return
            startDate, _ = GameWorld.GetOperationActionDateStr(flashSaleIpyData)
            startTimeNum = GameWorld.ChangeTimeStrToNum(startDate, timeFormat=ChConfig.TYPE_Time_Format_Day)
        else:
            startTimeNum = 0
        if playerMailState != startTimeNum:
            GameWorld.DebugLog('    ÏÞʱÇÀ¹º»î¶¯ÖØÖÃ! actNum=%s,dType=%s' % (actNum, dType), playerID)
            curPlayer.ClearNomalDict(dType)
            
        shopTypeList = GetShopTypeList(cfgID, dayIndex, state, woldLV)
        if shopTypeList:
            FunctionNPCCommon.ResetShopItemBuyCountByShopType(curPlayer, shopTypeList)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashSaleID % actNum, actID, dType)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashSaleState % actNum, state, dType)
        #Sync_flashSaleActionInfo(curPlayer)
        GameWorld.DebugLog("ÏÞʱÇÀ¹ºµ¥³¡ÖØÖÃ! actNum=%s,actID=%s,playerActID=%s,dayIndex=%s,state=%s,playerActState=%s,shopTypeList=%s,playerMailState=%s" % (actNum, actID, playerActID, dayIndex, state, playerActState, shopTypeList,playerMailState), playerID)
    else:
        GameWorld.DebugLog("ÏÞʱÇÀ¹º»î¶¯ID²»±ä£¬²»´¦Àí£¡actNum=%s,actID=%s,state=%s" % (actNum, actID, state), playerID)
        
    if cfgID:
        Sync_flashSaleActionInfo(curPlayer, actNum)
        Sync_FlashSaleAppointmentInfo(curPlayer, actNum)
    return isReset
 
def IsFlashSaleShopType(shopType):
    ## ÅжÏÊÇ·ñ»î¶¯ÖеÄÉ̵ê
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_FlashSale, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        
        state = actInfo.get(ShareDefine.ActKey_State, 0)
        if not state:
            continue
        shopTypeList = GetShopTypeList(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0), state, actInfo.get(ShareDefine.ActKey_WorldLV, 0))
        if not shopTypeList:
            continue
        actShopType = shopTypeList[0]
        if shopType == actShopType:
            GameWorld.DebugLog("ÏÞʱÇÀ¹º»î¶¯ÖеÄÉ̵êÀàÐÍ: actNum=%s,shopType=%s" % (actNum, shopType))
            return True
        
    GameWorld.DebugLog("ÏÞʱÇÀ¹º·Ç»î¶¯Öлò·Ç»î¶¯ÖеÄÉ̵êÀàÐÍ£¡shopType=%s" % (shopType))
    return False
 
def ProcessFlashSaleMail(curPlayer, tick):
    if not GameWorld.SetPlayerTickTime(curPlayer, ChConfig.TYPE_Player_Tick_FlashSale, tick):
        return
    
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_FlashSale, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        if not actInfo:
            continue
        cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
        if not cfgID:
            continue
        dType = GetActNumDictType(actNum)
        playerMailState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FlashSaleMailState % actNum, 0, dType)  # Íæ¼ÒÉíÉϵĻÌáÐÑÓʼþ״̬
        if playerMailState:
            continue
        flashSaleIpyData = IpyGameDataPY.GetIpyGameData("ActFlashSale", cfgID)
        if not flashSaleIpyData:
            continue
        mailKey = flashSaleIpyData.GetMailKey()
        LVLimit = flashSaleIpyData.GetLVLimit()
        if not mailKey or curPlayer.GetLV() < LVLimit:
            continue
        startDate, endDate = GameWorld.GetOperationActionDateStr(flashSaleIpyData)
        startTimeList = flashSaleIpyData.GetStartTimeList()
        endTimeList = flashSaleIpyData.GetEndTimeList()
        if not startTimeList or not endTimeList:
            continue
        advanceMinutes = flashSaleIpyData.GetAdvanceMinutes()
        startTime = datetime.datetime.strptime("%s %s:00" % (startDate, startTimeList[0]), ChConfig.TYPE_Time_Format) + datetime.timedelta(minutes=-advanceMinutes)
        endTime = datetime.datetime.strptime("%s %s:00" % (endDate, endTimeList[-1]), ChConfig.TYPE_Time_Format)
        curDateTime = GameWorld.GetCurrentTime()
        if startTime <= curDateTime <= endTime:
            paramList = [startDate.replace('-','/'), endDate.replace('-','/'), GameWorld.GbkToCode('¡¢').join(startTimeList)]
            PlayerControl.SendMailByKey(mailKey, [curPlayer.GetID()], flashSaleIpyData.GetMailItemPrize(), paramList)
            startTimeNum = GameWorld.ChangeTimeStrToNum(startDate, timeFormat=ChConfig.TYPE_Time_Format_Day)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashSaleMailState % actNum, startTimeNum, dType)
            GameWorld.DebugLog("    ·¢ËÍÐÂÏÞʱÇÀ¹ºÓʼþÌáÐÑ!", curPlayer.GetID())
    #    else:
    #        GameWorld.DebugLog("    ·¢ËÍÐÂÏÞʱÇÀ¹ºÓʼþÌáÐÑ  Ê±¼äûµ½!startTime=%s,endTime=%s,curDateTime=%s"%(startTime,endTime,curDateTime), curPlayer.GetID())
    return
 
 
def Sync_flashSaleActionInfo(curPlayer, actNum):
    ## Í¨ÖªÏÞʱÇÀ¹º»î¶¯ÐÅÏ¢
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_FlashSale, actNum)
    if not actInfo:
        return
    
    #ÐèÒªÌáǰ֪ͨ£¬ËùÒÔÈ¥µô´ËÏÞÖÆ
    #if not actInfo.get(ShareDefine.ActKey_State):
    #    return
    
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
    if not cfgID:
        return
 
    flashSaleIpyData = IpyGameDataPY.GetIpyGameData("ActFlashSale", cfgID)
    if not flashSaleIpyData:
        return
    woldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    shopTypeList = GameWorld.GetDictValueByRangeKey(flashSaleIpyData.GetShopTypeList(), woldLV, [])
    startTimeList = flashSaleIpyData.GetStartTimeList()
    endTimeList = flashSaleIpyData.GetEndTimeList()
    if len(startTimeList) != len(endTimeList):
        GameWorld.ErrLog("ÏÞʱÇÀ¹º¿ª¹ØÊ±¼äʱ·ÖÅäÖôíÎó!cfgID=%s" % cfgID)
        return
    job = curPlayer.GetJob()
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(flashSaleIpyData)
    packInfo = ChPyNetSendPack.tagMCFlashSaleInfo()
    packInfo.ActNum = actNum
    packInfo.StartDate = startDateStr
    packInfo.EndtDate = endDateStr
    packInfo.AdvanceMinutes = flashSaleIpyData.GetAdvanceMinutes()
    packInfo.ActivityTime = []
    for i, startTime in enumerate(startTimeList):
        timeInfo = ChPyNetSendPack.tagMCFlashSaleTime()
        timeInfo.StartTime = startTime
        timeInfo.EndtTime = endTimeList[i]
        packInfo.ActivityTime.append(timeInfo)
    packInfo.ActivityTimeCount = len(packInfo.ActivityTime)
    packInfo.IsDayReset = flashSaleIpyData.GetIsDayReset()
    packInfo.LimitLV = flashSaleIpyData.GetLVLimit()
    packInfo.ShopInfo = []
    for dayIndex, shopList in enumerate(shopTypeList):
        for timeIndex, shopType in enumerate(shopList): 
            shopItemIpyDataList = IpyGameDataPY.GetIpyGameDataByCondition("Store", {"ShopType":shopType}, True, True)
            if not shopItemIpyDataList:
                continue
            
            shop = ChPyNetSendPack.tagMCFlashSaleShop()
            shop.DayIndex = dayIndex
            shop.TimeIndex = timeIndex
            shop.GiftbagInfo = []
            
            for itemIpyData in shopItemIpyDataList:
                giftBag = ChPyNetSendPack.tagMCFlashSaleGiftbag()
                giftBag.GiftID = itemIpyData.GetID()
                giftBag.BuyCountLimit = 0 if not itemIpyData.GetLimitCnt() else itemIpyData.GetLimitCnt()[0]
                giftBag.ServerBuyCountLimit = itemIpyData.GetServerLimitCnt()
                giftBag.MoneyType = itemIpyData.GetMoneyType()
                giftBag.MoneyNumber = itemIpyData.GetMoneyNum()
                giftBag.MoneyOriginal = itemIpyData.GetMoneyOriginal()
                itemID = itemIpyData.GetItemID()
                jobItemList = itemIpyData.GetJobItem()
                jobItemID = FunctionNPCCommon.GetShopJobItem(job, itemID, jobItemList)
                giftBag.ItemID = jobItemID
                giftBag.ItemCount = itemIpyData.GetItemCnt()
                giftBag.IsBind = itemIpyData.GetIsBind()
                shop.GiftbagInfo.append(giftBag)
                
            shop.GiftbagCount = len(shop.GiftbagInfo)
            packInfo.ShopInfo.append(shop)
        
    packInfo.ShopCount = len(packInfo.ShopInfo)
    NetPackCommon.SendFakePack(curPlayer, packInfo)
    return
 
 
#// AA 05 ÏÞʱÇÀ¹ºÔ¤Ô¼ #tagCMFlashSaleAppointment
#
#struct     tagCMFlashSaleAppointment
#{
#    tagHead        Head;
#    BYTE        ActNum;        //»î¶¯±àºÅ
#    DWORD        GoodsID;         // ÇÀ¹ºÉÌÆ·±êʶ
#    BYTE        State;         // 1-Ô¤Ô¼ 0-È¡Ïû
#};
def OnFlashSaleAppointment(index, packData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    actNum = packData.ActNum
    goodsID = packData.GoodsID
    
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_FlashSale, actNum)
    if not actInfo:
        return
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
    if not cfgID:
        return
    dType = GetActNumDictType(actNum)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FlashSaleYY % (actNum, goodsID), packData.State, dType)
    Sync_FlashSaleAppointmentInfo(curPlayer, actNum, goodsID)
    return
 
 
def Sync_FlashSaleAppointmentInfo(curPlayer, actNum, goodsID=0):
    ##֪ͨÏÞʱÇÀ¹ºÔ¤Ô¼Çé¿ö
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_FlashSale, actNum)
    if not actInfo:
        return
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
    if not cfgID:
        return
    flashSaleIpyData = IpyGameDataPY.GetIpyGameData("ActFlashSale", cfgID)
    if not flashSaleIpyData:
        return
    woldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    dType = GetActNumDictType(actNum)
    
    packInfo = ChPyNetSendPack.tagMCFlashSaleAppointmentInfo()
    packInfo.ActNum = actNum
    packInfo.GoodsList = []
    if goodsID == 0:
        packInfo.IsAll = 1
        shopTypeList = GameWorld.GetDictValueByRangeKey(flashSaleIpyData.GetShopTypeList(), woldLV, [])
        for dayIndex, shopList in enumerate(shopTypeList):
            for timeIndex, shopType in enumerate(shopList):
                shopItemIpyDataList = IpyGameDataPY.GetIpyGameDataByCondition("Store", {"ShopType":shopType}, True, True)
                if not shopItemIpyDataList:
                    continue
                for i in xrange(len(shopItemIpyDataList)):
                    goodsMark = dayIndex * 10000 + timeIndex * 100 + i  #ÉÌÆ·±êʶ
                    isAppointment = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FlashSaleYY % (actNum, goodsMark), 0, dType)
                    if isAppointment:
                        appoinetmentPack = ChPyNetSendPack.tagMCFlashSaleAppointmentState()
                        appoinetmentPack.GoodsMark = goodsMark
                        appoinetmentPack.State = 1
                        packInfo.GoodsList.append(appoinetmentPack)
    else:
        packInfo.IsAll = 0
        isAppointment = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FlashSaleYY % (actNum, goodsID), 0, dType)
        appoinetmentPack = ChPyNetSendPack.tagMCFlashSaleAppointmentState()
        appoinetmentPack.GoodsMark = goodsID
        appoinetmentPack.State = isAppointment
        packInfo.GoodsList.append(appoinetmentPack)
    packInfo.GoodsCount = len(packInfo.GoodsList)
    NetPackCommon.SendFakePack(curPlayer, packInfo)
    return