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| #!/usr/bin/python
| # -*- coding: GBK -*-
| #
| # @todo: BUFFÀࣺ buffÖй¥»÷Ôì³ÉÉúÃüÉÏÏÞXX%µÄ¶îÍâÉ˺¦
| #
| # @author: Alee
| # @date 2018-1-30 ÏÂÎç05:11:45
| # @version 1.0
| #
| # @note:
| #
| #---------------------------------------------------------------------
|
| import ChConfig
| import GameObj
|
| def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
|
| return True
|
|
| def GetValue(attacker, defender, passiveEffect):
| return int(GameObj.GetMaxHP(attacker)*passiveEffect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue)
|
|