hxp
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#!/usr/bin/python
# -*- coding: GBK -*-
#
##@package
#
# @todo: buffÖÐׯÉÕbuffÏûʧ´¥·¢±¾buffÏûʧ
#
# @author: Alee
# @date 2019-4-29 ÏÂÎç03:09:42
# @version 1.0
#
# @note: 
#
#---------------------------------------------------------------------
import GameWorld
import SkillCommon
import ChConfig
 
def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
    curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
    if not curSkill:
        return False
    
    buffType = SkillCommon.GetBuffType(curSkill)
    buffTuple = SkillCommon.GetBuffManagerByBuffType(attacker, buffType)
    #ͨ¹ýÀàÐÍ»ñȡĿ±êµÄbuff¹ÜÀíÆ÷Ϊ¿Õ£¬ÔòÌø³ö
    if buffTuple == ():
        return False
    
    buffManager = buffTuple[0]
    buff = buffManager.FindBuff(curSkill.GetSkillTypeID())
    if not buff:
        return False
    if buff.GetOwnerID() != attacker.GetDictByKey(ChConfig.Def_PlayerKey_BurnOwnerID):
        return False
    buff.SetRemainTime(1)   # ´Ë´¦±ØÐëÉèÖÃΪ1 ÎÞÏÞʱ³¤µÄbuffÒà¿ÉÏûʧ
    return True
 
 
def GetValue(attacker, defender, passiveEffect):
    return 1