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| #!/usr/bin/python
| # -*- coding: GBK -*-
| #
| ##@package
| #
| # @todo: buffÖб»¹¥»÷Ìá¸ß¼¼ÄÜÉ˺¦
| #
| # @author: Alee
| # @date 2019-5-7 ÏÂÎç09:32:34
| # @version 1.0
| #
| # @note:
| #
| #---------------------------------------------------------------------
|
| import ChConfig
| import GameWorld
| import GameObj
| import SkillCommon
|
| def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
|
| if passiveEffect.GetEffectValue(1):
| if not defender:
| return False
|
| if skillkwargs.get("ownerID", 0) != defender.GetID():
| return False
| if skillkwargs.get("ownerType", 0) != defender.GetGameObjType():
| return False
| return True
|
|
| def GetValue(attacker, defender, passiveEffect):
| return passiveEffect.GetEffectValue(0)
|
|