apply plugin: 'com.android.library' 
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android { 
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    compileSdkVersion 26 
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    defaultConfig { 
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        //applicationId "com.secondworld.univeralsdk" 
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        minSdkVersion 18 
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        targetSdkVersion 26 
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        versionCode 1 
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        versionName "1.1.0" 
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    } 
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    buildTypes { 
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        release { 
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            //混淆 
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            minifyEnabled true 
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            //对齐 
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            zipAlignEnabled true 
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            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' 
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        } 
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    } 
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    flavorDimensions "default" 
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    productFlavors { 
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        game_jisugame { 
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            dimension "default" 
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            manifestPlaceholders.put("appId", "com.lingleigame.shaonianqixiachuan") 
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            manifestPlaceholders.put("JpushAppKey", "803d5cb73efe51a59968bf52") 
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            manifestPlaceholders.put("LL_APPID", "1073") 
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//            manifestPlaceholders.put("Mr_GAME_ID", "_559") 
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        } 
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    } 
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} 
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dependencies { 
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    implementation files('libs/jcore-android-1.2.1.jar') 
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    implementation files('libs/jpush-android-3.1.3.jar') 
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    implementation files('libs/gson.jar') 
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    implementation files('libs/okhttp.jar') 
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    implementation files('libs/okio.jar') 
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    compileOnly files('libs/unity-classes.jar') 
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    implementation files('libs/bugly.jar') 
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    implementation files('libs/buglyagent.jar') 
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    implementation files('libs/lingleisdk-3.0.1.jar') 
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} 
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task autoCopy_jisugame_Manifest(type: Copy) { 
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    dependsOn 'assembleGame_jisugameRelease' 
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    from zipTree("build/outputs/aar/js_sdk-game_jisugame-release.aar") 
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    include "AndroidManifest.xml" 
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    into "C:\\Unity3D_SDK\\ChannelDiff\\Android\\jisugame\\" 
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} 
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task autoCopy_jisugame(type: Copy) { 
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    dependsOn autoCopy_jisugame_Manifest 
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    from "build/outputs/aar/" 
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    include "js_sdk-game_jisugame-release.aar" 
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    into "C:\\Unity3D_SDK\\ChannelDiff\\Android\\jisugame\\libs\\" 
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} 
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