#import <Foundation/Foundation.h>
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@interface SPYOUCommonAPi : NSObject
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extern NSString * const SPYOU_ACCOUNT_LOGOUTSUCCESS;
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+(void)InitializationGameID:(NSString *)GameID GameName:(NSString *)gameName block:(void(^)(BOOL initState,BOOL serverState))initCallback;
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+(void)Initialization:(NSDictionary*)infoDict InitCallback:(void(^)(BOOL initState,BOOL serverState))initCallback;
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+(void)getH5GameInfo:(void(^)(NSDictionary* infoDict))block;
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+(void)setServerID:(NSString *)serverID;
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+(void)connectionLoginForAnimated:(BOOL)animated block:(void(^)(NSString * userName,NSString *sessionID,NSString *timeStamp,NSString *Token))block dismissSuccess:(void(^)(void))dismissblock;
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+(void)connectionLogoutWithBlock:(void(^)(BOOL state))block;
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+(void)setFloatButtonHide:(BOOL)hide;
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+(void)EnterData;
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+(void)IAPShareForObject:(NSString *)objectID Amount:(NSString*)amount ExtraInfo:(NSString *)extrainStr block:(void(^)(BOOL state,NSString *error))block;
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+ (void)applicationDidBecomeActive:(UIApplication *)application;
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@end
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