apply plugin: 'com.android.library'
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android {
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compileSdkVersion 27
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defaultConfig {
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minSdkVersion 18
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targetSdkVersion 27
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versionCode 1
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versionName "1.1.0"
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}
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buildTypes {
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release {
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//混淆
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minifyEnabled true
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//对齐
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zipAlignEnabled true
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proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
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}
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}
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flavorDimensions "default"
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productFlavors {
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// 思璞SDK
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game_sdgame {
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dimension "default"
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manifestPlaceholders.put("appId", "com.xjaz.sp")
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manifestPlaceholders.put("JpushAppKey", "22186239fee975f883198cf4")
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manifestPlaceholders.put("SUPERDREAM_APPID", "21")
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}
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}
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}
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dependencies {
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implementation files('libs/alipaySdk-20170710.jar')
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implementation files('libs/android-support-v4.jar')
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implementation files('libs/bugly_crash_release.jar')
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implementation files('libs/buglyagent.jar')
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implementation files('libs/HeepayPlugin_v3.6.jar')
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implementation files('libs/okhttp-3.9.0.jar')
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implementation files('libs/okio-1.13.0.jar')
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implementation files('libs/sdp_merchant_pay-1.0.2.jar')
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implementation files('libs/superdream_6.0.0.jar')
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implementation files('libs/tbs_sdk_thirdapp_v3.5.0.1004.jar')
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implementation files('libs/TenpayServiceSDK.jar')
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compileOnly files('libs/unity-classes.jar')
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implementation files('libs/weiboSDKCore_3.1.4.jar')
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}
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task autoCopy_sdgame_Manifest(type: Copy) {
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dependsOn 'assembleGame_sdgameRelease'
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from zipTree("build/outputs/aar/sd_sdk-game_sdgame-release.aar")
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include "AndroidManifest.xml"
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into "C:\\Unity3D_SDK\\ChannelDiff\\Android\\sdgame\\"
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}
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task autoCopy_sdgame(type: Copy) {
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dependsOn autoCopy_sdgame_Manifest
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from "build/outputs/aar/"
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include "sd_sdk-game_sdgame-release.aar"
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into "C:\\Unity3D_SDK\\ChannelDiff\\Android\\sdgame\\libs\\"
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}
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