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package com.secondworld.univeralsdk;
 
import android.app.Activity;
 
import com.linglei.sdk.openapi.LLSDK;
import com.linglei.sdklib.open.ILLSDKCallback;
import com.linglei.sdklib.open.ILLSDKInitCallback;
import com.linglei.sdklib.open.reqinfo.OrderReq;
import com.linglei.sdklib.open.reqinfo.RoleInfoReq;
import com.linglei.sdklib.open.respinfo.UserResp;
 
import org.json.JSONException;
import org.json.JSONObject;
 
import java.util.HashMap;
import java.util.Map;
 
/**
 * Created by Administrator on 2018/9/3 0003.
 */
 
public class JSPlatformUtil
{
    private static final String TAG = "JSPlatformUtil";
 
    private boolean m_Init = false;
 
    private static JSPlatformUtil s_Instance;
 
    public static JSPlatformUtil getInstance()
    {
        if (s_Instance == null)
        {
            s_Instance = new JSPlatformUtil();
        }
        return s_Instance;
    }
 
    public boolean payProcessing = false;
 
    private Map<String, Object> m_Message = new HashMap<>();
 
    public void init(final Activity activity)
    {
        if (m_Init)
        {
            return;
        }
 
        LLSDK.getInstance().initSDK(activity, new ILLSDKInitCallback()
        {
            @Override
            public void onInitResponse(int i, String s)
            {
                m_Message.clear();
                if (i == 1)
                {
                    m_Init = true;
                    m_Message.put("code", CodeA2U.FreePlatformInitOk);
                    UniversalUtil.sendMessageToUnity(m_Message);
                }
                else
                {
                    m_Message.clear();
                    m_Message.put("code", CodeA2U.FreePlatformInitFail);
                    UniversalUtil.sendMessageToUnity(m_Message);
                }
            }
        });
 
        LLSDK.getInstance().setLLSDKCallback(sdkCallback);
    }
 
    public void login(Activity activity)
    {
        LLSDK.getInstance().login(activity);
    }
 
    public void logout(final Activity activity)
    {
        LLSDK.getInstance().switchAccount();
    }
 
    public void pay(final Activity activity,
                    String orderID,
                    int amount,
                    String title,
                    String extraData)
    {
        OrderReq orderReq = new OrderReq(orderID, amount, title, extraData);
        LLSDK.getInstance().pay(activity, orderReq);
    }
 
    public void enterWorld(final Activity activity,
                           String roleID,
                           String serverID,
                           String roleName,
                           String roleLevel,
                           String roleVipLevel,
                           String gold)
    {
        // 登录成功后请设置角色信息
        // 参数依次为 游戏币当前余额、角色的等级、用户vip等级、角色唯一标识、角色名、所在区服
        RoleInfoReq roleInfoReq = new RoleInfoReq(Integer.parseInt(gold), Integer.parseInt(roleLevel), Integer.parseInt(roleVipLevel), roleID, roleName, serverID);
        LLSDK.getInstance().setRoleData(roleInfoReq);
    }
 
    private ILLSDKCallback sdkCallback = new ILLSDKCallback()
    {
        @Override
        public void onLoginSuccess(UserResp userResp)
        {
            LogUtil.e(TAG, "登录成功");
            
            // 成功回调UserResp类
            // UserResp字段:
            // uid    用户唯一标识
            // token  cp服务器校验值
            // uid和token信息也可以在登录成功后调用LLSDK.getInstance().getAuth()来获取(务必做非空判断)
 
            try
            {
                m_Message.clear();
                JSONObject _info = new JSONObject();
                _info.put("account", userResp.getUid());
                _info.put("token", userResp.getToken());
                _info.put("account_id", userResp.getUid());
                m_Message.put("code", CodeA2U.FreePlatformLoginOk);
                m_Message.put("info", _info);
                UniversalUtil.sendMessageToUnity(m_Message);
            } catch (JSONException e)
            {
                e.printStackTrace();
            }
        }
 
        @Override
        public void onLoginFailure(int errorCode, String errorMsg)
        {
            LogUtil.e(TAG, "登录失败" + errorCode + " " + errorMsg);
            m_Message.clear();
            m_Message.put("code", CodeA2U.FreePlatformLoginFail);
            UniversalUtil.sendMessageToUnity(m_Message);
        }
 
        @Override
        public void onLogout()
        {
            // 表示用户已登出, 切换账号接口会走这个回调,游戏收到此消息通常情况下,需要主动调用登录接口
            m_Message.clear();
            m_Message.put("code", CodeA2U.FreePlatformLogoutOk);
            UniversalUtil.sendMessageToUnity(m_Message);
        }
 
        @Override
        public void onPayResponse()
        {
            // 此方法回调只能说明支付操作完毕,具体是否支付成功以接入方服务端为准
            m_Message.clear();
            m_Message.put("code", CodeA2U.FreePlatformPayOk);
            UniversalUtil.sendMessageToUnity(m_Message);
            payProcessing = false;
        }
 
        @Override
        public void onPayFailure(int errorCode, String errorMsg)
        {
            m_Message.clear();
            m_Message.put("code", CodeA2U.FreePlatformPayFail);
            UniversalUtil.sendMessageToUnity(m_Message);
            payProcessing = false;
        }
    };
 
    public void SendRegisterEvent()
    {
    }
}