lwb
2020-12-29 f0246db5dc85fd8bd389eb754f30fc2293e5e23a
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package com.secondworld.sdk;
 
import android.app.Activity;
import android.widget.Toast;
 
import com.appsflyer.AFInAppEventType;
import com.cy.yyjia.sdk.center.SdkManager;
import com.cy.yyjia.sdk.listener.ChangePasswordListener;
import com.cy.yyjia.sdk.listener.ExitGameListener;
import com.cy.yyjia.sdk.listener.InitListener;
import com.cy.yyjia.sdk.listener.LoginListener;
import com.cy.yyjia.sdk.listener.LogoutListener;
import com.cy.yyjia.sdk.listener.PayListener;
import com.secondworld.sdk.utils.CodeA2U;
import com.secondworld.sdk.utils.LogUtil;
 
import org.json.JSONException;
import org.json.JSONObject;
 
import java.util.HashMap;
 
public class MySdkMgr extends PlatformSdkMgr {
 
    public static MySdkMgr I = new MySdkMgr();
 
    public void init(Activity activity) {
        sdkInitState = SdkInitState.LOADING;
        SdkManager.getInstance().init(activity);
    }
 
    public void login() {
        switch (sdkInitState) {
            case FAILED:
            case UNKNOWN: {
                if (GTGameMain.I.activity != null)
                    init(GTGameMain.I.activity);
                Toast.makeText(GameApp.I, "正在初始化中,请稍等", Toast.LENGTH_LONG).show();
                break;
            }
            case SUCCEED: {
                SdkManager.getInstance().login();
                break;
            }
            case LOADING: {
                Toast.makeText(GameApp.I, "正在初始化中,请稍等", Toast.LENGTH_LONG).show();
                break;
            }
        }
    }
 
    public void setListener() {
        args = new HashMap<>();
        // 初始化监听
        SdkManager.getInstance().setInitListener(new InitListener() {
            @Override
            public void onSuccess() {
                sdkInitState = SdkInitState.SUCCEED;
                LogUtil.debug("SdkManager", "初始化成功");
                args.clear();
                args.put("code", CodeA2U.PlatformInitOk);
                UnityMsgHandler.sendMessageToUnity(args);
            }
 
            @Override
            public void onError(String msg) {
                sdkInitState = SdkInitState.FAILED;
                LogUtil.e("SdkManager", "初始化失败:" + msg);
                args.clear();
                args.put("code", CodeA2U.PlatformInitFail);
                UnityMsgHandler.sendMessageToUnity(args);
            }
        });
 
        // 登录监听
        SdkManager.getInstance().setLoginListener(new LoginListener() {
            @Override
            public void onSuccess() {
                LogUtil.e("SdkManager", "登录成功");
                try {
                    args.clear();
                    JSONObject info = new JSONObject();
                    info.put("account", SdkManager.getInstance().getUid());
                    info.put("game_id", SdkManager.getInstance().getGameId());
                    info.put("session_id", SdkManager.getInstance().getSessionId());
 
                    args.put("code", CodeA2U.PlatformLoginOk);
                    args.put("info", info);
                    UnityMsgHandler.sendMessageToUnity(args);
                } catch (JSONException e) {
                    e.printStackTrace();
                    LogUtil.e("SdkManager 登录成功", e);
                }
            }
 
            @Override
            public void onError(String s) {
                LogUtil.e("SdkManager", "登录失败:" + s);
                args.clear();
                args.put("code", CodeA2U.PlatformLoginFail);
                UnityMsgHandler.sendMessageToUnity(args);
            }
 
            @Override
            public void onCancel() {
                args.clear();
                args.put("code", CodeA2U.PlatformLoginFail);
                UnityMsgHandler.sendMessageToUnity(args);
            }
        });
 
        //支付监听
        SdkManager.getInstance().setPayListener(new PayListener() {
            @Override
            public void onSuccess(String status, String orderId) {
                LogUtil.debug("SdkManager", "onSuccess status:" + status + ",orderId:" + orderId);
            }
 
            @Override
            public void onError() {
                LogUtil.e("SdkManager", "onError");
            }
 
            @Override
            public void onCancel() {
                LogUtil.debug("SdkManager", "onCancel");
            }
        });
 
 
        // 账号注销监听
        SdkManager.getInstance().setLogoutListener(new LogoutListener() {
 
            @Override
            public void onSuccess() {
                //注销成功,需要把游戏切换回登陆前的场景,并重新弹出登录框等操作
                args.clear();
                args.put("code", CodeA2U.PlatformLogoutOk);
                UnityMsgHandler.sendMessageToUnity(args);
            }
 
            @Override
            public void onError() {
            }
 
            @Override
            public void onCancel() {
            }
        });
 
        //游戏退出监听
        SdkManager.getInstance().setExitGameListener(new ExitGameListener() {
            @Override
            public void onCancel() {
                LogUtil.debug("游戏退出监听", "onCancel");
            }
 
            @Override
            public void onSuccess() {
                LogUtil.debug("游戏退出监听", "onSuccess");
            }
        });
 
        //修改密码监听
        SdkManager.getInstance().setChangePasswordListener(new ChangePasswordListener() {
            @Override
            public void onError() {
            }
 
            @Override
            public void onSuccess() {
            }
        });
 
        //设置dubug模式
        SdkManager.getInstance().setDebug(BuildConfig.DEBUG);
    }
 
}