apply plugin: 'com.android.library'
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//**APPLY_PLUGINS**
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apply from: 'deps.gradle'
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dependencies {
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implementation fileTree(dir: 'libs', include: ['*.jar'])
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implementation('androidx.appcompat:appcompat:1.0.0') {
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force = true
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}
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implementation(name: 'quickgame_hw_2.3.3', ext: 'aar') //x.x.x为具体版本
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implementation 'com.android.billingclient:billing:5.2.1'//google内购
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implementation 'androidx.appcompat:appcompat:1.1.0'
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implementation "org.jetbrains.kotlin:kotlin-stdlib:1.4.10"
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//以下为选接库
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//谷歌登录
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implementation 'com.google.android.gms:play-services-auth:19.0.0'
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//Facebook
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implementation 'com.facebook.android:facebook-android-sdk:16.0.0'
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//firebase analytics
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implementation 'com.google.firebase:firebase-analytics:20.1.0'
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**DEPS**}
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android {
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compileSdkVersion **APIVERSION**
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buildToolsVersion '33.0.0'
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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defaultConfig {
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minSdkVersion **MINSDKVERSION**
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targetSdkVersion **TARGETSDKVERSION**
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ndk {
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abiFilters **ABIFILTERS**
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}
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versionCode **VERSIONCODE**
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versionName '**VERSIONNAME**'
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consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
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}
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lintOptions {
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abortOnError false
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checkReleaseBuilds false
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}
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aaptOptions {
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ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~"
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}**PACKAGING_OPTIONS**
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}**REPOSITORIES****SOURCE_BUILD_SETUP**
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**EXTERNAL_SOURCES**
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