hwj35
2025-06-16 12bfd1cd414e0fa14310a800df8288a844d6489f
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# Atk
# Def
# MaxHP
# Hit
# Miss
# AtkSpeed
# GreatHitRate
# GreatHit
# LuckyHitRate
# LuckyHit
# SuperHitRate
# SuperHit
# IgnoreDefRate
# DamageReduceRate
# FightPower
# RandomRate   0~10000µÄËæ»úÖµ
# ·ÀÊØ·½
# VS_Atk
# VS_Def
# VS_MaxHP
# VS_Hit
# VS_Miss
# VS_AtkSpeed
# VS_GreatHitRate
# VS_GreatHit
# VS_LuckyHitRate
# VS_LuckyHit
# VS_SuperHitRate
# VS_SuperHit
# VS_IgnoreDefRate
# VS_DamageReduceRate
# VS_FightPower
# VS_RandomRate   0~10000µÄËæ»úÖµ
(max(RandomRate-4000,0) if (FightPower-VS_FightPower)*1.0/(FightPower+VS_FightPower)< 0.025 else 1) if FightPower>=VS_FightPower else (max(RandomRate-4000,0) if (VS_FightPower-FightPower)*1.0/(FightPower+VS_FightPower)<0.05 else 0)