%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1001 &100100000
|
Prefab:
|
m_ObjectHideFlags: 1
|
serializedVersion: 2
|
m_Modification:
|
m_TransformParent: {fileID: 0}
|
m_Modifications: []
|
m_RemovedComponents: []
|
m_ParentPrefab: {fileID: 0}
|
m_RootGameObject: {fileID: 1926509313927150}
|
m_IsPrefabParent: 1
|
--- !u!1 &1001425664834846
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4931786121200360}
|
- component: {fileID: 33412959481466590}
|
- component: {fileID: 23052627052412938}
|
m_Layer: 0
|
m_Name: Xtmj_shrub_10_01
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 4294967287
|
m_IsActive: 1
|
--- !u!1 &1785501122088266
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4260070182267060}
|
- component: {fileID: 33687682411147876}
|
- component: {fileID: 23448175744697530}
|
m_Layer: 0
|
m_Name: Xtmj_shrub_10_02
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 4294967287
|
m_IsActive: 1
|
--- !u!1 &1926509313927150
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4858753164549080}
|
m_Layer: 0
|
m_Name: Xtmj_shrub_10
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 4294967287
|
m_IsActive: 1
|
--- !u!4 &4260070182267060
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1785501122088266}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: 0.00000015258789, z: -0.34260845}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4858753164549080}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4858753164549080
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1926509313927150}
|
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
m_LocalPosition: {x: 3.857, y: 1.156, z: 2.179}
|
m_LocalScale: {x: 2.9531648, y: 2.9531648, z: 2.9531648}
|
m_Children:
|
- {fileID: 4931786121200360}
|
- {fileID: 4260070182267060}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4931786121200360
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1001425664834846}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: 0.00000015258789, z: -0.34260845}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4858753164549080}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!23 &23052627052412938
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1001425664834846}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 5c162a7c390d2a24cb82d5e607f36624, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!23 &23448175744697530
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1785501122088266}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: d28c33aab019b124bb81ef23cb165801, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!33 &33412959481466590
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1001425664834846}
|
m_Mesh: {fileID: 4300000, guid: c7bc8587ed18c5e49b9e5ea7945ce8a4, type: 3}
|
--- !u!33 &33687682411147876
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1785501122088266}
|
m_Mesh: {fileID: 4300002, guid: c7bc8587ed18c5e49b9e5ea7945ce8a4, type: 3}
|