%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1001 &100100000
|
Prefab:
|
m_ObjectHideFlags: 1
|
serializedVersion: 2
|
m_Modification:
|
m_TransformParent: {fileID: 0}
|
m_Modifications: []
|
m_RemovedComponents: []
|
m_ParentPrefab: {fileID: 0}
|
m_RootGameObject: {fileID: 1506657719653576}
|
m_IsPrefabParent: 1
|
--- !u!1 &1027607474110634
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4234061695905126}
|
- component: {fileID: 33262585277754196}
|
- component: {fileID: 23809039361174366}
|
m_Layer: 5
|
m_Name: a
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1506657719653576
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 224219426723447048}
|
m_Layer: 5
|
m_Name: Effect_FaBao_Xian2
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1580746063546822
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4580177738100302}
|
- component: {fileID: 33553235249703142}
|
- component: {fileID: 23576927627769936}
|
m_Layer: 5
|
m_Name: b
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1781822004299832
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 224094508116457550}
|
- component: {fileID: 95330552256913186}
|
m_Layer: 5
|
m_Name: Animation
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4234061695905126
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1027607474110634}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: -40.8}
|
m_LocalScale: {x: 13.350253, y: 11.8186455, z: 54.393887}
|
m_Children: []
|
m_Father: {fileID: 224094508116457550}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4580177738100302
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1580746063546822}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0.0000038141811, y: 0.000000062761956, z: -40.8}
|
m_LocalScale: {x: 29.881325, y: 11.351541, z: 54.39378}
|
m_Children: []
|
m_Father: {fileID: 224094508116457550}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!23 &23576927627769936
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1580746063546822}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 21bf4f53d878783499e98c33d1ed5b1f, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: -117431673
|
m_SortingLayer: 1
|
m_SortingOrder: 10010
|
--- !u!23 &23809039361174366
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1027607474110634}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: b8638db75f4cb1c49991430052a1d1f0, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: -117431673
|
m_SortingLayer: 1
|
m_SortingOrder: 10000
|
--- !u!33 &33262585277754196
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1027607474110634}
|
m_Mesh: {fileID: 4300000, guid: b49b0e8fd5f783a47b0a58d3b9e48c94, type: 3}
|
--- !u!33 &33553235249703142
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1580746063546822}
|
m_Mesh: {fileID: 4300000, guid: b49b0e8fd5f783a47b0a58d3b9e48c94, type: 3}
|
--- !u!95 &95330552256913186
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1781822004299832}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: 9facd16a6b6f0f84eb1b52338fbbacf7, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
--- !u!224 &224094508116457550
|
RectTransform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1781822004299832}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4234061695905126}
|
- {fileID: 4580177738100302}
|
m_Father: {fileID: 224219426723447048}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchoredPosition: {x: 0, y: 0}
|
m_SizeDelta: {x: 100, y: 100}
|
m_Pivot: {x: 0.5, y: 0.5}
|
--- !u!224 &224219426723447048
|
RectTransform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1506657719653576}
|
m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 224094508116457550}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchoredPosition: {x: 0, y: 0}
|
m_SizeDelta: {x: 100, y: 100}
|
m_Pivot: {x: 0.5, y: 0.5}
|