atr_ljf
2019-02-22 f462ffa90d778659fa87c049fe69856b08c5f67f
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
fileFormatVersion: 2
guid: 4eb19ad7167655649a8aa0a4468c82a3
timeCreated: 1502157243
licenseType: Free
ModelImporter:
  serializedVersion: 19
  fileIDToRecycleName:
    100000: Bip001
    100002: Bip001 Head
    100004: Bip001 L Calf
    100006: Bip001 L Clavicle
    100008: Bip001 L Finger0
    100010: Bip001 L Finger1
    100012: Bip001 L Foot
    100014: Bip001 L Forearm
    100016: Bip001 L Hand
    100018: Bip001 L HorseLink
    100020: Bip001 L Thigh
    100022: Bip001 L Toe0
    100024: Bip001 L UpperArm
    100026: Bip001 Neck
    100028: Bip001 Pelvis
    100030: Bip001 R Calf
    100032: Bip001 R Clavicle
    100034: Bip001 R Finger0
    100036: Bip001 R Finger1
    100038: Bip001 R Foot
    100040: Bip001 R Forearm
    100042: Bip001 R Hand
    100044: Bip001 R HorseLink
    100046: Bip001 R Thigh
    100048: Bip001 R Toe0
    100050: Bip001 R UpperArm
    100052: Bip001 Spine
    100054: Bip001 Spine1
    100056: Bone001
    100058: Bone002
    100060: Bone003
    100062: Bone004
    100064: Bone005
    100066: Bone007
    100068: Bone009
    100070: Bone009(mirrored)
    100072: Bone011
    100074: Bone013
    100076: Bone013(mirrored)
    100078: //RootNode
    400000: Bip001
    400002: Bip001 Head
    400004: Bip001 L Calf
    400006: Bip001 L Clavicle
    400008: Bip001 L Finger0
    400010: Bip001 L Finger1
    400012: Bip001 L Foot
    400014: Bip001 L Forearm
    400016: Bip001 L Hand
    400018: Bip001 L HorseLink
    400020: Bip001 L Thigh
    400022: Bip001 L Toe0
    400024: Bip001 L UpperArm
    400026: Bip001 Neck
    400028: Bip001 Pelvis
    400030: Bip001 R Calf
    400032: Bip001 R Clavicle
    400034: Bip001 R Finger0
    400036: Bip001 R Finger1
    400038: Bip001 R Foot
    400040: Bip001 R Forearm
    400042: Bip001 R Hand
    400044: Bip001 R HorseLink
    400046: Bip001 R Thigh
    400048: Bip001 R Toe0
    400050: Bip001 R UpperArm
    400052: Bip001 Spine
    400054: Bip001 Spine1
    400056: Bone001
    400058: Bone002
    400060: Bone003
    400062: Bone004
    400064: Bone005
    400066: Bone007
    400068: Bone009
    400070: Bone009(mirrored)
    400072: Bone011
    400074: Bone013
    400076: Bone013(mirrored)
    400078: //RootNode
    7400000: Idle
    9500000: //RootNode
  materials:
    importMaterials: 1
    materialName: 0
    materialSearch: 1
  animations:
    legacyGenerateAnimations: 4
    bakeSimulation: 0
    resampleCurves: 1
    optimizeGameObjects: 0
    motionNodeName: 
    rigImportErrors: 
    rigImportWarnings: 
    animationImportErrors: 
    animationImportWarnings: 
    animationRetargetingWarnings: 
    animationDoRetargetingWarnings: 0
    animationCompression: 1
    animationRotationError: 0.5
    animationPositionError: 0.5
    animationScaleError: 0.5
    animationWrapMode: 0
    extraExposedTransformPaths: []
    clipAnimations:
    - serializedVersion: 16
      name: Idle
      takeName: M044@Idle
      firstFrame: 0
      lastFrame: 40
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 1
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask:
      - path: 
        weight: 1
      - path: Bip001
        weight: 1
      - path: Bip001/Bip001 Pelvis
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
          L HorseLink
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
          L HorseLink/Bip001 L Foot
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
          L HorseLink/Bip001 L Foot/Bip001 L Toe0
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
          R HorseLink
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
          R HorseLink/Bip001 R Foot
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
          R HorseLink/Bip001 R Foot/Bip001 R Toe0
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone007
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone013
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone013(mirrored)
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
          Clavicle
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
          Clavicle/Bip001 L UpperArm
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
          Clavicle/Bip001 L UpperArm/Bip001 L Forearm
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
          Clavicle/Bip001 L UpperArm/Bone009
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
          Clavicle
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
          Clavicle/Bip001 R UpperArm
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
          Clavicle/Bip001 R UpperArm/Bip001 R Forearm
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
          Clavicle/Bip001 R UpperArm/Bone009(mirrored)
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone001
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone001/Bone002
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone001/Bone002/Bone003
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone001/Bone002/Bone003/Bone004
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone001/Bone002/Bone003/Bone004/Bone005
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone011
        weight: 1
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    isReadable: 1
  meshes:
    lODScreenPercentages: []
    globalScale: 1
    meshCompression: 0
    addColliders: 0
    importBlendShapes: 1
    swapUVChannels: 0
    generateSecondaryUV: 0
    useFileUnits: 1
    optimizeMeshForGPU: 1
    keepQuads: 0
    weldVertices: 1
    secondaryUVAngleDistortion: 8
    secondaryUVAreaDistortion: 15.000001
    secondaryUVHardAngle: 88
    secondaryUVPackMargin: 4
    useFileScale: 1
  tangentSpace:
    normalSmoothAngle: 60
    normalImportMode: 0
    tangentImportMode: 3
  importAnimation: 1
  copyAvatar: 0
  humanDescription:
    serializedVersion: 2
    human: []
    skeleton: []
    armTwist: 0.5
    foreArmTwist: 0.5
    upperLegTwist: 0.5
    legTwist: 0.5
    armStretch: 0.05
    legStretch: 0.05
    feetSpacing: 0
    rootMotionBoneName: 
    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
    hasTranslationDoF: 0
    hasExtraRoot: 0
    skeletonHasParents: 1
  lastHumanDescriptionAvatarSource: {instanceID: 0}
  animationType: 2
  humanoidOversampling: 1
  additionalBone: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: