atr_ljf
2019-02-22 f462ffa90d778659fa87c049fe69856b08c5f67f
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
fileFormatVersion: 2
guid: c5e919d08f82e2b499ae9f5ab2856462
timeCreated: 1521602659
licenseType: Free
ModelImporter:
  serializedVersion: 19
  fileIDToRecycleName:
    100000: Bip001
    100002: Bip001 Head
    100004: Bip001 L Calf
    100006: Bip001 L Clavicle
    100008: Bip001 L Finger0
    100010: Bip001 L Foot
    100012: Bip001 L Forearm
    100014: Bip001 L Hand
    100016: Bip001 L Thigh
    100018: Bip001 L Toe0
    100020: Bip001 L UpperArm
    100022: Bip001 Neck
    100024: Bip001 Pelvis
    100026: Bip001 R Calf
    100028: Bip001 R Clavicle
    100030: Bip001 R Finger0
    100032: Bip001 R Foot
    100034: Bip001 R Forearm
    100036: Bip001 R Hand
    100038: Bip001 R Thigh
    100040: Bip001 R Toe0
    100042: Bip001 R UpperArm
    100044: Bip001 Spine
    100046: Bip001 Spine1
    100048: Bone001
    100050: Bone002
    100052: Bone003
    100054: Bone004
    100056: Bone005
    100058: Bone_Mount
    100060: Dummy001
    100062: Dummy002
    100064: Zq04
    100066: //RootNode
    400000: Bip001
    400002: Bip001 Head
    400004: Bip001 L Calf
    400006: Bip001 L Clavicle
    400008: Bip001 L Finger0
    400010: Bip001 L Foot
    400012: Bip001 L Forearm
    400014: Bip001 L Hand
    400016: Bip001 L Thigh
    400018: Bip001 L Toe0
    400020: Bip001 L UpperArm
    400022: Bip001 Neck
    400024: Bip001 Pelvis
    400026: Bip001 R Calf
    400028: Bip001 R Clavicle
    400030: Bip001 R Finger0
    400032: Bip001 R Foot
    400034: Bip001 R Forearm
    400036: Bip001 R Hand
    400038: Bip001 R Thigh
    400040: Bip001 R Toe0
    400042: Bip001 R UpperArm
    400044: Bip001 Spine
    400046: Bip001 Spine1
    400048: Bone001
    400050: Bone002
    400052: Bone003
    400054: Bone004
    400056: Bone005
    400058: Bone_Mount
    400060: Dummy001
    400062: Dummy002
    400064: Zq04
    400066: //RootNode
    4300000: Zq04
    7400000: Idle
    9500000: //RootNode
    13700000: Zq04
  materials:
    importMaterials: 1
    materialName: 0
    materialSearch: 1
  animations:
    legacyGenerateAnimations: 4
    bakeSimulation: 0
    resampleCurves: 1
    optimizeGameObjects: 0
    motionNodeName: 
    rigImportErrors: 
    rigImportWarnings: 
    animationImportErrors: 
    animationImportWarnings: 
    animationRetargetingWarnings: 
    animationDoRetargetingWarnings: 0
    animationCompression: 1
    animationRotationError: 0.5
    animationPositionError: 0.5
    animationScaleError: 0.5
    animationWrapMode: 0
    extraExposedTransformPaths: []
    clipAnimations:
    - serializedVersion: 16
      name: Idle
      takeName: Take 001
      firstFrame: 0
      lastFrame: 60
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 1
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask:
      - path: 
        weight: 1
      - path: Dummy001
        weight: 1
      - path: Dummy001/Bip001
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 L Thigh
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L
          Foot
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L
          Foot/Bip001 L Toe0
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 R Thigh
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R
          Foot
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R
          Foot/Bip001 R Toe0
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
          L UpperArm
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
          L UpperArm/Bip001 L Forearm
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
          L UpperArm/Bip001 L Forearm/Bip001 L Hand
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001
          Head
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001
          Head/Bone005
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001
          Head/Dummy002
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
          R UpperArm
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
          R UpperArm/Bip001 R Forearm
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
          R UpperArm/Bip001 R Forearm/Bip001 R Hand
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bone001
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bone001/Bone002
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bone001/Bone002/Bone003
        weight: 1
      - path: Dummy001/Bip001/Bip001 Pelvis/Bone001/Bone002/Bone003/Bone004
        weight: 1
      - path: Dummy001/Bone_Mount
        weight: 1
      - path: Zq04
        weight: 1
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    isReadable: 1
  meshes:
    lODScreenPercentages: []
    globalScale: 1
    meshCompression: 0
    addColliders: 0
    importBlendShapes: 1
    swapUVChannels: 0
    generateSecondaryUV: 0
    useFileUnits: 1
    optimizeMeshForGPU: 1
    keepQuads: 0
    weldVertices: 1
    secondaryUVAngleDistortion: 8
    secondaryUVAreaDistortion: 15.000001
    secondaryUVHardAngle: 88
    secondaryUVPackMargin: 4
    useFileScale: 1
  tangentSpace:
    normalSmoothAngle: 60
    normalImportMode: 0
    tangentImportMode: 3
  importAnimation: 1
  copyAvatar: 0
  humanDescription:
    serializedVersion: 2
    human: []
    skeleton: []
    armTwist: 0.5
    foreArmTwist: 0.5
    upperLegTwist: 0.5
    legTwist: 0.5
    armStretch: 0.05
    legStretch: 0.05
    feetSpacing: 0
    rootMotionBoneName: 
    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
    hasTranslationDoF: 0
    hasExtraRoot: 0
    skeletonHasParents: 1
  lastHumanDescriptionAvatarSource: {instanceID: 0}
  animationType: 2
  humanoidOversampling: 1
  additionalBone: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: