atr_ljf
2019-06-25 fcff8ad2a25e1265f394c3c93ae871a4bc8890ef
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
fileFormatVersion: 2
guid: 9dd3d483605af39428cff8855fe10ae4
timeCreated: 1558693284
licenseType: Pro
ModelImporter:
  serializedVersion: 19
  fileIDToRecycleName:
    100000: //RootNode
    100002: Bip001
    100004: Bip001 Head
    100006: Bip001 L Calf
    100008: Bip001 L Clavicle
    100010: Bip001 L Foot
    100012: Bip001 L Forearm
    100014: Bip001 L Hand
    100016: Bip001 L Thigh
    100018: Bip001 L Toe0
    100020: Bip001 L UpperArm
    100022: Bip001 Neck
    100024: Bip001 Pelvis
    100026: Bip001 Prop1
    100028: Bip001 R Calf
    100030: Bip001 R Clavicle
    100032: Bip001 R Foot
    100034: Bip001 R Forearm
    100036: Bip001 R Hand
    100038: Bip001 R Thigh
    100040: Bip001 R Toe0
    100042: Bip001 R UpperArm
    100044: Bip001 Spine
    100046: Bip001 Spine1
    100048: Bone001
    100050: Bone002
    100052: Bone003
    100054: Bone004
    100056: Bone005
    100058: Bone006
    100060: Bone007
    100062: Bone008
    100064: Bone009
    100066: Bone010
    100068: Bone011
    100070: Bone012
    100072: Bone013
    100074: Bone014
    100076: Bone015
    100078: Bone016
    100080: Bone017
    100082: Dummy001
    100084: Dummy002
    400000: //RootNode
    400002: Bip001
    400004: Bip001 Head
    400006: Bip001 L Calf
    400008: Bip001 L Clavicle
    400010: Bip001 L Foot
    400012: Bip001 L Forearm
    400014: Bip001 L Hand
    400016: Bip001 L Thigh
    400018: Bip001 L Toe0
    400020: Bip001 L UpperArm
    400022: Bip001 Neck
    400024: Bip001 Pelvis
    400026: Bip001 Prop1
    400028: Bip001 R Calf
    400030: Bip001 R Clavicle
    400032: Bip001 R Foot
    400034: Bip001 R Forearm
    400036: Bip001 R Hand
    400038: Bip001 R Thigh
    400040: Bip001 R Toe0
    400042: Bip001 R UpperArm
    400044: Bip001 Spine
    400046: Bip001 Spine1
    400048: Bone001
    400050: Bone002
    400052: Bone003
    400054: Bone004
    400056: Bone005
    400058: Bone006
    400060: Bone007
    400062: Bone008
    400064: Bone009
    400066: Bone010
    400068: Bone011
    400070: Bone012
    400072: Bone013
    400074: Bone014
    400076: Bone015
    400078: Bone016
    400080: Bone017
    400082: Dummy001
    400084: Dummy002
    7400000: HorseRun
    9500000: //RootNode
  materials:
    importMaterials: 1
    materialName: 0
    materialSearch: 1
  animations:
    legacyGenerateAnimations: 4
    bakeSimulation: 0
    resampleCurves: 1
    optimizeGameObjects: 0
    motionNodeName: 
    rigImportErrors: 
    rigImportWarnings: 
    animationImportErrors: 
    animationImportWarnings: 
    animationRetargetingWarnings: 
    animationDoRetargetingWarnings: 0
    animationCompression: 1
    animationRotationError: 0.5
    animationPositionError: 0.5
    animationScaleError: 0.5
    animationWrapMode: 0
    extraExposedTransformPaths: []
    clipAnimations:
    - serializedVersion: 16
      name: HorseRun
      takeName: Take 001
      firstFrame: 0
      lastFrame: 20
      wrapMode: 0
      orientationOffsetY: 0
      level: 0
      cycleOffset: 0
      loop: 0
      hasAdditiveReferencePose: 0
      loopTime: 1
      loopBlend: 0
      loopBlendOrientation: 0
      loopBlendPositionY: 0
      loopBlendPositionXZ: 0
      keepOriginalOrientation: 0
      keepOriginalPositionY: 1
      keepOriginalPositionXZ: 0
      heightFromFeet: 0
      mirror: 0
      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
      curves: []
      events: []
      transformMask:
      - path: 
        weight: 1
      - path: Bip001
        weight: 1
      - path: Bip001/Bip001 Pelvis
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001
          L Toe0
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001
          R Toe0
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
          L UpperArm
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
          L UpperArm/Bip001 L Forearm
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
          L UpperArm/Bip001 L Forearm/Bip001 L Hand
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
          L UpperArm/Bone014
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
          R UpperArm
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
          R UpperArm/Bip001 R Forearm
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
          R UpperArm/Bip001 R Forearm/Bip001 R Hand
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
          R UpperArm/Bone013
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone007
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone009
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone011
        weight: 1
      - path: Bip001/Bip001 Pelvis/Bone011/Bone012
        weight: 1
      - path: Bip001/Bip001 Prop1
        weight: 1
      - path: Bip001/Bone004
        weight: 1
      - path: Bip001/Bone004/Bone005
        weight: 1
      - path: Bip001/Bone004/Bone005/Bone006
        weight: 1
      maskType: 3
      maskSource: {instanceID: 0}
      additiveReferencePoseFrame: 0
    isReadable: 1
  meshes:
    lODScreenPercentages: []
    globalScale: 1
    meshCompression: 0
    addColliders: 0
    importBlendShapes: 1
    swapUVChannels: 0
    generateSecondaryUV: 0
    useFileUnits: 1
    optimizeMeshForGPU: 1
    keepQuads: 0
    weldVertices: 1
    secondaryUVAngleDistortion: 8
    secondaryUVAreaDistortion: 15.000001
    secondaryUVHardAngle: 88
    secondaryUVPackMargin: 4
    useFileScale: 1
  tangentSpace:
    normalSmoothAngle: 60
    normalImportMode: 0
    tangentImportMode: 3
  importAnimation: 1
  copyAvatar: 0
  humanDescription:
    serializedVersion: 2
    human: []
    skeleton: []
    armTwist: 0.5
    foreArmTwist: 0.5
    upperLegTwist: 0.5
    legTwist: 0.5
    armStretch: 0.05
    legStretch: 0.05
    feetSpacing: 0
    rootMotionBoneName: 
    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
    hasTranslationDoF: 0
    hasExtraRoot: 0
    skeletonHasParents: 1
  lastHumanDescriptionAvatarSource: {instanceID: 0}
  animationType: 2
  humanoidOversampling: 1
  additionalBone: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: