#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class SnxxzUITalentModelWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(Snxxz.UI.TalentModel);
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Utils.BeginObjectRegister(type, L, translator, 0, 19, 7, 3);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTalentType", _m_GetTalentType);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetTalents", _m_TryGetTalents);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetTalent", _m_TryGetTalent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTalentTypePoint", _m_GetTalentTypePoint);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSeriesPoint", _m_GetSeriesPoint);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SatisfyLevelUp", _m_SatisfyLevelUp);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ProcessLevelUpError", _m_ProcessLevelUpError);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateTalentSkill", _m_UpdateTalentSkill);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "DeleteTalentSkill", _m_DeleteTalentSkill);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "selectTalentTypeEvnet", _e_selectTalentTypeEvnet);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "selectSeriesEvent", _e_selectSeriesEvent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "selectSkillEvent", _e_selectSkillEvent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "talentPointUpdate", _e_talentPointUpdate);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "talentSkillUpdate", _e_talentSkillUpdate);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "talentSkillLevelUp", _e_talentSkillLevelUp);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectSeries", _g_get_selectSeries);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectTalentType", _g_get_selectTalentType);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectSkill", _g_get_selectSkill);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "talentResetBook", _g_get_talentResetBook);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "talentResetBookCost", _g_get_talentResetBookCost);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "talentTypeCount", _g_get_talentTypeCount);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "talentPoint", _g_get_talentPoint);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectSeries", _s_set_selectSeries);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectTalentType", _s_set_selectTalentType);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectSkill", _s_set_selectSkill);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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Snxxz.UI.TalentModel gen_ret = new Snxxz.UI.TalentModel();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Init(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Init( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnBeforePlayerDataInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnBeforePlayerDataInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnPlayerLoginOk(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnPlayerLoginOk( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_UnInit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.UnInit( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetTalentType(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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int _index = LuaAPI.xlua_tointeger(L, 2);
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int gen_ret = gen_to_be_invoked.GetTalentType( _index );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_TryGetTalents(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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int _job = LuaAPI.xlua_tointeger(L, 2);
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int _talentType = LuaAPI.xlua_tointeger(L, 3);
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int _talentSeries = LuaAPI.xlua_tointeger(L, 4);
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System.Collections.Generic.List<int> _talents;
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bool gen_ret = gen_to_be_invoked.TryGetTalents( _job, _talentType, _talentSeries, out _talents );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Push(L, _talents);
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return 2;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_TryGetTalent(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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int _talentId = LuaAPI.xlua_tointeger(L, 2);
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Snxxz.UI.TalentSkill _talent;
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bool gen_ret = gen_to_be_invoked.TryGetTalent( _talentId, out _talent );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Push(L, _talent);
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return 2;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetTalentTypePoint(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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int _talentType = LuaAPI.xlua_tointeger(L, 2);
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int gen_ret = gen_to_be_invoked.GetTalentTypePoint( _talentType );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetSeriesPoint(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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int _talentType = LuaAPI.xlua_tointeger(L, 2);
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int _talentSeries = LuaAPI.xlua_tointeger(L, 3);
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int gen_ret = gen_to_be_invoked.GetSeriesPoint( _talentType, _talentSeries );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SatisfyLevelUp(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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int _talentId = LuaAPI.xlua_tointeger(L, 2);
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int _error;
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bool gen_ret = gen_to_be_invoked.SatisfyLevelUp( _talentId, out _error );
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LuaAPI.lua_pushboolean(L, gen_ret);
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LuaAPI.xlua_pushinteger(L, _error);
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return 2;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ProcessLevelUpError(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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{
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int _talentId = LuaAPI.xlua_tointeger(L, 2);
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int _error = LuaAPI.xlua_tointeger(L, 3);
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gen_to_be_invoked.ProcessLevelUpError( _talentId, _error );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_UpdateTalentSkill(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
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|
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{
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int __oldSkillId = LuaAPI.xlua_tointeger(L, 2);
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int __newSkillId = LuaAPI.xlua_tointeger(L, 3);
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gen_to_be_invoked.UpdateTalentSkill( __oldSkillId, __newSkillId );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_DeleteTalentSkill(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
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|
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{
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int __skillId = LuaAPI.xlua_tointeger(L, 2);
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gen_to_be_invoked.DeleteTalentSkill( __skillId );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_selectSeries(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectSeries);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_selectTalentType(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectTalentType);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_selectSkill(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectSkill);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_talentResetBook(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.talentResetBook);
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_talentResetBookCost(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.talentResetBookCost);
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_talentTypeCount(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.talentTypeCount);
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_talentPoint(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.talentPoint);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_selectSeries(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.selectSeries = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_selectTalentType(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.selectTalentType = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_selectSkill(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.selectSkill = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_selectTalentTypeEvnet(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.selectTalentTypeEvnet += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.selectTalentTypeEvnet -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.selectTalentTypeEvnet!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_selectSeriesEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.selectSeriesEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.selectSeriesEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.selectSeriesEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_selectSkillEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.selectSkillEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.selectSkillEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.selectSkillEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_talentPointUpdate(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.talentPointUpdate += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.talentPointUpdate -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.talentPointUpdate!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_talentSkillUpdate(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
System.Action<int> gen_delegate = translator.GetDelegate<System.Action<int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.talentSkillUpdate += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.talentSkillUpdate -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.talentSkillUpdate!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_talentSkillLevelUp(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1);
|
System.Action<int> gen_delegate = translator.GetDelegate<System.Action<int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.talentSkillLevelUp += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.talentSkillLevelUp -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.talentSkillLevelUp!");
|
return 0;
|
}
|
|
|
|
}
|
}
|