少年修仙传客户端基础资源
hch
2023-10-27 2fb5b73f42aa7abb58de4a3b19f89a76fe44b9a0
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
 
[InitializeOnLoad]
public class ShaderInitialize  {
 
    static ShaderInitialize()
    {
        Shader.SetGlobalColor("_Gbl_Lgt", new Color(0.8f, 0.8f, 0.8f, 1));
        Shader.SetGlobalColor("_Gbl_Pnt", new Color(1, 1, 1, 1));
        Shader.SetGlobalColor("_Gbl_Amb", new Color(1, 1, 1, 1));
        Shader.SetGlobalColor("_Gbl_Spc", new Color(0.8f, 0.8f, 0.8f, 1));
        Shader.SetGlobalColor("_Gbl_Rim", new Color(1, 1, 1, 1));
        Shader.SetGlobalColor("_Gbl_Wat", new Color(1, 1, 1, 1));
    }
 
}