少年修仙传客户端基础资源
lwb
2021-03-03 354a2903d7a9aabbe022875036bf6c6c3671fcb1
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using System;
using System.Collections.Generic;
using System.IO;
using ILCrossBinding;
using ILRuntime.CLR.Method;
using ILRuntime.Mono.Cecil.Pdb;
using ILRuntime.Runtime.Intepreter;
using Snxxz.UI;
using UnityEngine;
 
public class ILLauncherProxy : SingletonMonobehaviour<ILLauncherProxy>
{
    FileStream dllFS, pdbFS;
 
    private ILRuntime.Runtime.Enviorment.AppDomain _appdomain;
 
    public ILRuntime.Runtime.Enviorment.AppDomain appdomain
    {
        get
        {
            return _appdomain;
        }
    }
 
    public bool started;
 
    ILTypeInstance launcherInstance;
 
    IMethod update, onDestroy;
 
    public void Init()
    {
        started = false;
        LoadILRuntime();
        //由于Unity的Profiler接口只允许在主线程使用,为了避免出异常,需要告诉ILRuntime主线程的线程ID才能正确将函数运行耗时报告给Profiler
#if UNITY_EDITOR
        _appdomain.UnityMainThreadID = System.Threading.Thread.CurrentThread.ManagedThreadId;
#endif
        //对LitJson进行注册
        LitJson.JsonMapper.RegisterILRuntimeCLRRedirection(_appdomain);
        RegisterCrossBindingAdaptor();
        RegisterValueTypeBinder();
        RegisterDelegate();
#if UNITY_EDITOR
        // CLRBindings 是动态生成出来的,editor下可能不存在,所以使用反射方式调用
        var type = Type.GetType("ILRuntime.Runtime.Generated.CLRBindings");
        if (type != null)
        {
            var m = type.GetMethod("Initialize");
            m.Invoke(null, new object[] { appdomain });
        }
#else
        ILRuntime.Runtime.Generated.CLRBindings.Initialize(_appdomain);
#endif
    }
 
    void LoadILRuntime()
    {
        _appdomain = new ILRuntime.Runtime.Enviorment.AppDomain();
        var dllPath = string.Empty;
        var pdbPath = string.Empty;
        if (AssetSource.logicFromEditor)
        {
            dllPath = ResourcesPath.ResourcesOutAssetPath + "logic/Logic.dll.bytes";
            pdbPath = ResourcesPath.ResourcesOutAssetPath + "logic/Logic.pdb";
        }
        else
        {
            dllPath = AssetVersionUtility.GetAssetFilePath("logic/Logic.dll.bytes");
            pdbPath = AssetVersionUtility.GetAssetFilePath("logic/Logic.pdb");
        }
        if (!File.Exists(dllPath))
        {
            DebugEx.LogErrorFormat("找不到热更代码:{0}", dllPath);
            return;
        }
 
        dllFS = new FileStream(dllPath, FileMode.Open);
        if (VersionConfig.Get().debugVersion && File.Exists(pdbPath))
            pdbFS = new FileStream(pdbPath, FileMode.Open);
        _appdomain.LoadAssembly(dllFS, pdbFS, new PdbReaderProvider());
    }
 
    //注册跨域继承适配器
    private void RegisterCrossBindingAdaptor()
    {
        appdomain.RegisterCrossBindingAdaptor(new CoroutineAdapter());
        appdomain.RegisterCrossBindingAdaptor(new DtcBasicAdapter());
        appdomain.RegisterCrossBindingAdaptor(new GameNetPackBasicAdapter());
    }
 
    //注册值类型绑定
    private void RegisterValueTypeBinder()
    {
        appdomain.RegisterValueTypeBinder(typeof(Vector3), new Vector3Binder());
        appdomain.RegisterValueTypeBinder(typeof(Quaternion), new QuaternionBinder());
        appdomain.RegisterValueTypeBinder(typeof(Vector2), new Vector2Binder());
    }
 
    //注册委托
    private void RegisterDelegate()
    {
        //无返回值
        appdomain.DelegateManager.RegisterMethodDelegate<int>();
        appdomain.DelegateManager.RegisterMethodDelegate<long>();
        appdomain.DelegateManager.RegisterMethodDelegate<string>();
        appdomain.DelegateManager.RegisterMethodDelegate<float>();
        appdomain.DelegateManager.RegisterMethodDelegate<double>();
        appdomain.DelegateManager.RegisterMethodDelegate<bool>();
        appdomain.DelegateManager.RegisterMethodDelegate<byte[]>();
        appdomain.DelegateManager.RegisterMethodDelegate<bool, bool>();
        appdomain.DelegateManager.RegisterMethodDelegate<bool, string>();
        appdomain.DelegateManager.RegisterMethodDelegate<int, string>();
        appdomain.DelegateManager.RegisterMethodDelegate<int, float>();
        appdomain.DelegateManager.RegisterMethodDelegate<string, int>();
        appdomain.DelegateManager.RegisterMethodDelegate<int, bool, string>();
        appdomain.DelegateManager.RegisterMethodDelegate<int, int>();
        appdomain.DelegateManager.RegisterMethodDelegate<int, bool>();
        appdomain.DelegateManager.RegisterMethodDelegate<bool, int>();
        appdomain.DelegateManager.RegisterMethodDelegate<ulong>();
        appdomain.DelegateManager.RegisterMethodDelegate<uint>();
        appdomain.DelegateManager.RegisterMethodDelegate<Snxxz.UI.Operation>();
        appdomain.DelegateManager.RegisterMethodDelegate<Snxxz.UI.Operation,int >();
        appdomain.DelegateManager.RegisterMethodDelegate<float, Vector2>();
        appdomain.DelegateManager.RegisterMethodDelegate<int, Transform>();
        appdomain.DelegateManager.RegisterMethodDelegate<Vector2>();
        appdomain.DelegateManager.RegisterMethodDelegate<Vector3>();
        appdomain.DelegateManager.RegisterMethodDelegate<Transform>();
        appdomain.DelegateManager.RegisterMethodDelegate<GameObject>();
        appdomain.DelegateManager.RegisterMethodDelegate<Component>();
        appdomain.DelegateManager.RegisterMethodDelegate<E_AttackMode>();
        appdomain.DelegateManager.RegisterMethodDelegate<PlayerDataType>();
        appdomain.DelegateManager.RegisterMethodDelegate<PlayerDataType, int>();
        appdomain.DelegateManager.RegisterMethodDelegate<List<Vector3>>();
        appdomain.DelegateManager.RegisterMethodDelegate<ChatData>();
        appdomain.DelegateManager.RegisterMethodDelegate<VoiceHttpRequest.VoiceDecodec>();
        appdomain.DelegateManager.RegisterMethodDelegate<Snxxz.UI.ComposeMatCell, NeedMatType>();
        appdomain.DelegateManager.RegisterMethodDelegate<ItemCompoundConfig, int>();
        appdomain.DelegateManager.RegisterMethodDelegate<Snxxz.UI.ComposeMatCell, int, SelectItemType>();
        appdomain.DelegateManager.RegisterMethodDelegate<GroupType, bool>();
        appdomain.DelegateManager.RegisterMethodDelegate<PackType, int>();
        appdomain.DelegateManager.RegisterMethodDelegate<PackType, string>();
        appdomain.DelegateManager.RegisterMethodDelegate<PackType, int, int>();
        appdomain.DelegateManager.RegisterMethodDelegate<SystemSwitch, bool>();
        appdomain.DelegateManager.RegisterMethodDelegate<ChatBoolType, bool>();
        appdomain.DelegateManager.RegisterMethodDelegate<E_NpcType, int, uint>();
        appdomain.DelegateManager.RegisterMethodDelegate<TeamInviteType>();
        appdomain.DelegateManager.RegisterMethodDelegate<Snxxz.UI.PlayerDetails.DetailType>();
        appdomain.DelegateManager.RegisterMethodDelegate<FunctionUnlockType>();
        appdomain.DelegateManager.RegisterMethodDelegate<TreasureCategory>();
        appdomain.DelegateManager.RegisterMethodDelegate<Window>();
        appdomain.DelegateManager.RegisterMethodDelegate<TimeMgr.SyntonyType>();
        appdomain.DelegateManager.RegisterMethodDelegate<DateTime>();
        appdomain.DelegateManager.RegisterMethodDelegate<System.Object>();
        appdomain.DelegateManager.RegisterMethodDelegate<global::ScrollerDataType, global::CellView>();
 
        //有返回值
        appdomain.DelegateManager.RegisterFunctionDelegate<int>();
        appdomain.DelegateManager.RegisterFunctionDelegate<bool>();
        appdomain.DelegateManager.RegisterFunctionDelegate<long>();
        appdomain.DelegateManager.RegisterFunctionDelegate<string>();
        appdomain.DelegateManager.RegisterFunctionDelegate<float>();
        appdomain.DelegateManager.RegisterFunctionDelegate<double>();
        appdomain.DelegateManager.RegisterFunctionDelegate<int, bool>();
        appdomain.DelegateManager.RegisterFunctionDelegate<System.Int32, System.Int32, System.Int32>();
        appdomain.DelegateManager.RegisterFunctionDelegate<ILRuntime.Runtime.Intepreter.ILTypeInstance, ILRuntime.Runtime.Intepreter.ILTypeInstance, System.Int32>();
 
        //自定义委托转换
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction>((action) =>
        {
            return new UnityEngine.Events.UnityAction(() =>
            {
                ((System.Action)action)();
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<System.Threading.WaitCallback>((act) =>
        {
            return new System.Threading.WaitCallback((state) =>
             {
                 ((Action<System.Object>)act)(state);
             });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<System.Comparison<System.Int32>>((act) =>
        {
            return new System.Comparison<System.Int32>((x, y) =>
            {
                return ((Func<System.Int32, System.Int32, System.Int32>)act)(x, y);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<global::ScrollerController.OnRefreshCellDelegate>((act) =>
        {
            return new global::ScrollerController.OnRefreshCellDelegate((type, cell) =>
            {
                ((Action<global::ScrollerDataType, global::CellView>)act)(type, cell);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<System.Comparison<ILRuntime.Runtime.Intepreter.ILTypeInstance>>((act) =>
        {
            return new System.Comparison<ILRuntime.Runtime.Intepreter.ILTypeInstance>((x, y) =>
            {
                return ((Func<ILRuntime.Runtime.Intepreter.ILTypeInstance, ILRuntime.Runtime.Intepreter.ILTypeInstance, System.Int32>)act)(x, y);
            });
        });
 
    }
 
    public void LaunchStart()
    {
#if UNITY_EDITOR
        _appdomain.DebugService.StartDebugService(56000);
#endif
        launcherInstance = appdomain.Instantiate("LogicLauncher");
        var type = launcherInstance.Type;
        update = type.GetMethod("Update");
        onDestroy = type.GetMethod("OnDestroy", 0);
 
        _appdomain.Invoke("LogicLauncher", "LaunchStart", launcherInstance, null);
    }
 
    private void Update()
    {
        if (update != null)
            appdomain.Invoke(update, launcherInstance);
    }
 
    protected override void OnDestroy()
    {
        base.OnDestroy();
 
        if (onDestroy != null)
            appdomain.Invoke(onDestroy, launcherInstance);
 
#if UNITY_EDITOR
        var type = Type.GetType("ILRuntime.Runtime.Generated.CLRBindings");
        if (type != null)
        {
            var m = type.GetMethod("Shutdown");
            m.Invoke(null, new object[] { appdomain });
        }
#else
        ILRuntime.Runtime.Generated.CLRBindings.Shutdown(appDomain);
#endif
        dllFS?.Close();
        pdbFS?.Close();
    }
}