#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class SnxxzUIPlayerPackModelWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(Snxxz.UI.PlayerPackModel);
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Utils.BeginObjectRegister(type, L, translator, 0, 87, 31, 7);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterPlayerDataInitialize", _m_OnAfterPlayerDataInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPlayerPackModel", _m_SetPlayerPackModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetItemModel", _m_SetItemModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetOpenGridCount", _m_SetOpenGridCount);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshItemCount", _m_RefreshItemCount);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearPackModel", _m_ClearPackModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearItemModel", _m_ClearItemModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "PackResetOk", _m_PackResetOk);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UseItemSuccess", _m_UseItemSuccess);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetItemGUIDDict", _m_SetItemGUIDDict);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "DeleteItemDictByGUID", _m_DeleteItemDictByGUID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetItemUseCnt", _m_SetItemUseCnt);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetItemSumUseCnt", _m_SetItemSumUseCnt);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPlayerEquipAttrActiveInfo", _m_SetPlayerEquipAttrActiveInfo);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendActiveAttrQuest", _m_SendActiveAttrQuest);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetActiveCntByType", _m_GetActiveCntByType);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAddAttrIdByStars", _m_GetAddAttrIdByStars);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSinglePackModel", _m_GetSinglePackModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetItemModelByGUID", _m_GetItemModelByGUID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetItemModelByIndex", _m_GetItemModelByIndex);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetItemGUIDByID", _m_GetItemGUIDByID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetItemCountByID", _m_GetItemCountByID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckBagIsPutNewItem", _m_CheckBagIsPutNewItem);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetReaminGridCount", _m_GetReaminGridCount);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDayUseCntByID", _m_GetDayUseCntByID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSumUseCntByID", _m_GetSumUseCntByID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetWashAttrPointModel", _m_SetWashAttrPointModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPlayerAttrActiveRedPoint", _m_SetPlayerAttrActiveRedPoint);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsActiveStarAttr", _m_IsActiveStarAttr);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsActiveSTRAttr", _m_IsActiveSTRAttr);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "EquipDecomRedCtrl", _m_EquipDecomRedCtrl);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLookIndex", _m_SetLookIndex);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetJumpToOneKeySell", _m_SetJumpToOneKeySell);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSkillConfig", _m_GetSkillConfig);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDungeonIDByDrugID", _m_GetDungeonIDByDrugID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDrugIDListByDungeonID", _m_GetDrugIDListByDungeonID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsReachUseLimit", _m_IsReachUseLimit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ContainPreciousItem", _m_ContainPreciousItem);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ContainTwoStarEquip", _m_ContainTwoStarEquip);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetColorSelect", _m_SetColorSelect);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLvSelect", _m_SetLvSelect);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetStarSelect", _m_SetStarSelect);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetDevourEquipPlace", _m_SetDevourEquipPlace);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDevourModellist", _m_GetDevourModellist);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareByColor", _m_CompareByColor);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCanDevourModellist", _m_GetCanDevourModellist);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsCanDevour", _m_IsCanDevour);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsMaxDecomLv", _m_IsMaxDecomLv);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSelectDevourList", _m_GetSelectDevourList);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshGetNewItem", _m_RefreshGetNewItem);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddSelectDevourModellist", _m_AddSelectDevourModellist);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckIsReachDevourCondi", _m_CheckIsReachDevourCondi);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveSelectDevourModellist", _m_RemoveSelectDevourModellist);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDecomAttrDictByLv", _m_GetDecomAttrDictByLv);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsReachMinDecomposeNum", _m_IsReachMinDecomposeNum);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendEquipdevourQuest", _m_SendEquipdevourQuest);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendEquipDevourRecordQuest", _m_SendEquipDevourRecordQuest);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetServerDecomposeSet", _m_GetServerDecomposeSet);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetShowMatInfo", _m_SetShowMatInfo);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDrugOrderByCnt", _m_GetDrugOrderByCnt);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckIsDrugById", _m_CheckIsDrugById);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareByIsHave", _m_CompareByIsHave);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsHaveDrugUse", _m_IsHaveDrugUse);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsHaveDrugRecycle", _m_IsHaveDrugRecycle);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsReachMaxUseDrug", _m_IsReachMaxUseDrug);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAlchemyProgress", _m_GetAlchemyProgress);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshPackAct", _e_RefreshPackAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshItemCountAct", _e_RefreshItemCountAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GridRefreshEvent", _e_GridRefreshEvent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ItemCntAddAct", _e_ItemCntAddAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ItemCntReduceAct", _e_ItemCntReduceAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UseItemSuccessAct", _e_UseItemSuccessAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshItemDayUseCntAct", _e_RefreshItemDayUseCntAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshItemSumUseCntAct", _e_RefreshItemSumUseCntAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshActiveAttrAct", _e_RefreshActiveAttrAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshAttrActiveAct", _e_RefreshAttrActiveAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "lookEquipEvent", _e_lookEquipEvent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "itemUseAct", _e_itemUseAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshColorSelectAct", _e_RefreshColorSelectAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshLvSelectAct", _e_RefreshLvSelectAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshStarSelectAct", _e_RefreshStarSelectAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshEquipDecomNumAct", _e_RefreshEquipDecomNumAct);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshDecomAttrAct", _e_RefreshDecomAttrAct);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "DrugToDungeonDict", _g_get_DrugToDungeonDict);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "DungeonToDrugDict", _g_get_DungeonToDrugDict);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "makeDruglist", _g_get_makeDruglist);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "MaxBagGridCnt", _g_get_MaxBagGridCnt);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "InitBagGridCnt", _g_get_InitBagGridCnt);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "MaxDepotGridCnt", _g_get_MaxDepotGridCnt);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "InitDepotGridCnt", _g_get_InitDepotGridCnt);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "isPlayBetterEquipEffect", _g_get_isPlayBetterEquipEffect);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "showDropItem", _g_get_showDropItem);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "lookLineIndex", _g_get_lookLineIndex);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "lookItemGUID", _g_get_lookItemGUID);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorType", _g_get_colorType);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "lvType", _g_get_lvType);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "starType", _g_get_starType);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "defaultUnSelectlist", _g_get_defaultUnSelectlist);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "devourPlacelist", _g_get_devourPlacelist);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "MaxDevourEquipNum", _g_get_MaxDevourEquipNum);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "minDevourEquipNum", _g_get_minDevourEquipNum);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "decomposeLv", _g_get_decomposeLv);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "decomposeExp", _g_get_decomposeExp);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "decomposeProgress", _g_get_decomposeProgress);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "addDecomposeExp", _g_get_addDecomposeExp);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "minDecomposeNum", _g_get_minDecomposeNum);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "isAutoDecompose", _g_get_isAutoDecompose);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "recordAutoDecomNum", _g_get_recordAutoDecomNum);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "getItems", _g_get_getItems);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "decomposeAttrDict", _g_get_decomposeAttrDict);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "redpointItemPack", _g_get_redpointItemPack);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "redpointSTAR", _g_get_redpointSTAR);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "redpointEquipDecom", _g_get_redpointEquipDecom);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectDevourlist", _g_get_selectDevourlist);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "isPlayBetterEquipEffect", _s_set_isPlayBetterEquipEffect);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "isAutoDecompose", _s_set_isAutoDecompose);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "decomposeAttrDict", _s_set_decomposeAttrDict);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "redpointItemPack", _s_set_redpointItemPack);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "redpointSTAR", _s_set_redpointSTAR);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "redpointEquipDecom", _s_set_redpointEquipDecom);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectDevourlist", _s_set_selectDevourlist);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 5, 1, 1);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "RecordKnapsackTitle", Snxxz.UI.PlayerPackModel.RecordKnapsackTitle);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "ITEMPACK_REDKEY", Snxxz.UI.PlayerPackModel.ITEMPACK_REDKEY);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "PLAYERSUMSTAR_REDKEY", Snxxz.UI.PlayerPackModel.PLAYERSUMSTAR_REDKEY);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "EquipDecompose_RedKey", Snxxz.UI.PlayerPackModel.EquipDecompose_RedKey);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "StrengthAttrShift_RecordKey", _g_get_StrengthAttrShift_RecordKey);
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Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "StrengthAttrShift_RecordKey", _s_set_StrengthAttrShift_RecordKey);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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Snxxz.UI.PlayerPackModel gen_ret = new Snxxz.UI.PlayerPackModel();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Init(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Init( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnBeforePlayerDataInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnBeforePlayerDataInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnAfterPlayerDataInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnAfterPlayerDataInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnPlayerLoginOk(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnPlayerLoginOk( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_UnInit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.UnInit( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetPlayerPackModel(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
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{
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H0725_tagRolePackRefreshEx _packInfo = (H0725_tagRolePackRefreshEx)translator.GetObject(L, 2, typeof(H0725_tagRolePackRefreshEx));
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gen_to_be_invoked.SetPlayerPackModel( _packInfo );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetItemModel(RealStatePtr L)
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{
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try {
|
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
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{
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H0704_tagRolePackRefresh _item = (H0704_tagRolePackRefresh)translator.GetObject(L, 2, typeof(H0704_tagRolePackRefresh));
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gen_to_be_invoked.SetItemModel( _item );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetOpenGridCount(RealStatePtr L)
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{
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try {
|
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
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Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
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|
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{
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H0724_tagRolePackCanUseCount _useCount = (H0724_tagRolePackCanUseCount)translator.GetObject(L, 2, typeof(H0724_tagRolePackCanUseCount));
|
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gen_to_be_invoked.SetOpenGridCount( _useCount );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_RefreshItemCount(RealStatePtr L)
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{
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try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
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|
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{
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H0707_tagItemCountRefresh _refresh = (H0707_tagItemCountRefresh)translator.GetObject(L, 2, typeof(H0707_tagItemCountRefresh));
|
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gen_to_be_invoked.RefreshItemCount( _refresh );
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return 0;
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}
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ClearPackModel(RealStatePtr L)
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{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
H0711_tagClearItemPack _clearPack = (H0711_tagClearItemPack)translator.GetObject(L, 2, typeof(H0711_tagClearItemPack));
|
|
gen_to_be_invoked.ClearPackModel( _clearPack );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_ClearItemModel(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
H0709_tagClearItem _clearItem = (H0709_tagClearItem)translator.GetObject(L, 2, typeof(H0709_tagClearItem));
|
|
gen_to_be_invoked.ClearItemModel( _clearItem );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_PackResetOk(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
H0316_tagPackResetOK _packreset = (H0316_tagPackResetOK)translator.GetObject(L, 2, typeof(H0316_tagPackResetOK));
|
|
gen_to_be_invoked.PackResetOk( _packreset );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_UseItemSuccess(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
H0706_tagUseItemSuccess _success = (H0706_tagUseItemSuccess)translator.GetObject(L, 2, typeof(H0706_tagUseItemSuccess));
|
|
gen_to_be_invoked.UseItemSuccess( _success );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetItemGUIDDict(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.ItemModel _itemModel = (Snxxz.UI.ItemModel)translator.GetObject(L, 2, typeof(Snxxz.UI.ItemModel));
|
|
gen_to_be_invoked.SetItemGUIDDict( _itemModel );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_DeleteItemDictByGUID(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
PackType _type;translator.Get(L, 2, out _type);
|
string _guid = LuaAPI.lua_tostring(L, 3);
|
|
gen_to_be_invoked.DeleteItemDictByGUID( _type, _guid );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetItemUseCnt(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
HA809_tagMCItemDayUseCntInfo _useCntInfo = (HA809_tagMCItemDayUseCntInfo)translator.GetObject(L, 2, typeof(HA809_tagMCItemDayUseCntInfo));
|
|
gen_to_be_invoked.SetItemUseCnt( _useCntInfo );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetItemSumUseCnt(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
HA339_tagMCAttrFruitEatCntList _useCntInfo = (HA339_tagMCAttrFruitEatCntList)translator.GetObject(L, 2, typeof(HA339_tagMCAttrFruitEatCntList));
|
|
gen_to_be_invoked.SetItemSumUseCnt( _useCntInfo );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetPlayerEquipAttrActiveInfo(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
HA317_tagMCAllEquipAttrActiveInfo _info = (HA317_tagMCAllEquipAttrActiveInfo)translator.GetObject(L, 2, typeof(HA317_tagMCAllEquipAttrActiveInfo));
|
|
gen_to_be_invoked.SetPlayerEquipAttrActiveInfo( _info );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SendActiveAttrQuest(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _type = LuaAPI.xlua_tointeger(L, 2);
|
int _cnt = LuaAPI.xlua_tointeger(L, 3);
|
|
gen_to_be_invoked.SendActiveAttrQuest( _type, _cnt );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetActiveCntByType(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _type = LuaAPI.xlua_tointeger(L, 2);
|
|
int gen_ret = gen_to_be_invoked.GetActiveCntByType( _type );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetAddAttrIdByStars(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _starsCount;
|
|
System.Collections.Generic.List<int> gen_ret = gen_to_be_invoked.GetAddAttrIdByStars( out _starsCount );
|
translator.Push(L, gen_ret);
|
LuaAPI.xlua_pushinteger(L, _starsCount);
|
|
|
|
|
return 2;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetSinglePackModel(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
PackType _type;translator.Get(L, 2, out _type);
|
|
Snxxz.UI.SinglePackModel gen_ret = gen_to_be_invoked.GetSinglePackModel( _type );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetItemModelByGUID(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
string _guid = LuaAPI.lua_tostring(L, 2);
|
|
Snxxz.UI.ItemModel gen_ret = gen_to_be_invoked.GetItemModelByGUID( _guid );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetItemModelByIndex(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
PackType _type;translator.Get(L, 2, out _type);
|
int _index = LuaAPI.xlua_tointeger(L, 3);
|
|
Snxxz.UI.ItemModel gen_ret = gen_to_be_invoked.GetItemModelByIndex( _type, _index );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetItemGUIDByID(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 2);
|
|
string gen_ret = gen_to_be_invoked.GetItemGUIDByID( _itemId );
|
LuaAPI.lua_pushstring(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetItemCountByID(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
PackType _type;translator.Get(L, 2, out _type);
|
int _id = LuaAPI.xlua_tointeger(L, 3);
|
|
int gen_ret = gen_to_be_invoked.GetItemCountByID( _type, _id );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CheckBagIsPutNewItem(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 2);
|
|
bool gen_ret = gen_to_be_invoked.CheckBagIsPutNewItem( _itemId );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetReaminGridCount(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
PackType _type;translator.Get(L, 2, out _type);
|
|
int gen_ret = gen_to_be_invoked.GetReaminGridCount( _type );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetDayUseCntByID(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 2);
|
|
int gen_ret = gen_to_be_invoked.GetDayUseCntByID( _itemId );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetSumUseCntByID(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 2);
|
|
int gen_ret = gen_to_be_invoked.GetSumUseCntByID( _itemId );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetWashAttrPointModel(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
string _guid = LuaAPI.lua_tostring(L, 2);
|
|
gen_to_be_invoked.SetWashAttrPointModel( _guid );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetPlayerAttrActiveRedPoint(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.SetPlayerAttrActiveRedPoint( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsActiveStarAttr(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
bool gen_ret = gen_to_be_invoked.IsActiveStarAttr( );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsActiveSTRAttr(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
bool gen_ret = gen_to_be_invoked.IsActiveSTRAttr( );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_EquipDecomRedCtrl(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.EquipDecomRedCtrl( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetLookIndex(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
|
{
|
string _guid = LuaAPI.lua_tostring(L, 2);
|
int _singleRowCount = LuaAPI.xlua_tointeger(L, 3);
|
|
gen_to_be_invoked.SetLookIndex( _guid, _singleRowCount );
|
|
|
|
return 0;
|
}
|
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
|
{
|
string _guid = LuaAPI.lua_tostring(L, 2);
|
|
gen_to_be_invoked.SetLookIndex( _guid );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.SetLookIndex!");
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetJumpToOneKeySell(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
|
|
gen_to_be_invoked.SetJumpToOneKeySell( _parent );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetSkillConfig(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 2);
|
|
TableConfig.SkillConfig gen_ret = gen_to_be_invoked.GetSkillConfig( _itemId );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetDungeonIDByDrugID(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _drugID = LuaAPI.xlua_tointeger(L, 2);
|
|
int gen_ret = gen_to_be_invoked.GetDungeonIDByDrugID( _drugID );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetDrugIDListByDungeonID(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _dungeonID = LuaAPI.xlua_tointeger(L, 2);
|
|
int[] gen_ret = gen_to_be_invoked.GetDrugIDListByDungeonID( _dungeonID );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsReachUseLimit(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
string _guid = LuaAPI.lua_tostring(L, 2);
|
ulong _count;
|
|
bool gen_ret = gen_to_be_invoked.IsReachUseLimit( _guid, out _count );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
LuaAPI.lua_pushuint64(L, _count);
|
|
|
|
|
return 2;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_ContainPreciousItem(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
System.Collections.Generic.List<Snxxz.UI.ItemModel> _itemModels = (System.Collections.Generic.List<Snxxz.UI.ItemModel>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Snxxz.UI.ItemModel>));
|
int _betterEquipCnt;
|
int _preciousCnt;
|
|
bool gen_ret = gen_to_be_invoked.ContainPreciousItem( _itemModels, out _betterEquipCnt, out _preciousCnt );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
LuaAPI.xlua_pushinteger(L, _betterEquipCnt);
|
|
LuaAPI.xlua_pushinteger(L, _preciousCnt);
|
|
|
|
|
return 3;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_ContainTwoStarEquip(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
System.Collections.Generic.List<Snxxz.UI.ItemModel> _itemModels = (System.Collections.Generic.List<Snxxz.UI.ItemModel>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Snxxz.UI.ItemModel>));
|
int _twoStarEquipCnt;
|
|
bool gen_ret = gen_to_be_invoked.ContainTwoStarEquip( _itemModels, out _twoStarEquipCnt );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
LuaAPI.xlua_pushinteger(L, _twoStarEquipCnt);
|
|
|
|
|
return 2;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetColorSelect(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.PlayerPackModel.EquipColorType _type;translator.Get(L, 2, out _type);
|
|
gen_to_be_invoked.SetColorSelect( _type );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetLvSelect(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.PlayerPackModel.EquipLvType _type;translator.Get(L, 2, out _type);
|
|
gen_to_be_invoked.SetLvSelect( _type );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetStarSelect(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.PlayerPackModel.EquipStarType _type;translator.Get(L, 2, out _type);
|
|
gen_to_be_invoked.SetStarSelect( _type );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetDevourEquipPlace(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.SetDevourEquipPlace( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetDevourModellist(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
System.Collections.Generic.List<Snxxz.UI.ItemModel> gen_ret = gen_to_be_invoked.GetDevourModellist( );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CompareByColor(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.ItemModel _start = (Snxxz.UI.ItemModel)translator.GetObject(L, 2, typeof(Snxxz.UI.ItemModel));
|
Snxxz.UI.ItemModel _next = (Snxxz.UI.ItemModel)translator.GetObject(L, 3, typeof(Snxxz.UI.ItemModel));
|
|
int gen_ret = gen_to_be_invoked.CompareByColor( _start, _next );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetCanDevourModellist(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
System.Collections.Generic.List<Snxxz.UI.ItemModel> gen_ret = gen_to_be_invoked.GetCanDevourModellist( );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsCanDevour(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.ItemModel _model = (Snxxz.UI.ItemModel)translator.GetObject(L, 2, typeof(Snxxz.UI.ItemModel));
|
|
bool gen_ret = gen_to_be_invoked.IsCanDevour( _model );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsMaxDecomLv(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _decomLv = LuaAPI.xlua_tointeger(L, 2);
|
int _realLv;
|
|
bool gen_ret = gen_to_be_invoked.IsMaxDecomLv( _decomLv, out _realLv );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
LuaAPI.xlua_pushinteger(L, _realLv);
|
|
|
|
|
return 2;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetSelectDevourList(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.GetSelectDevourList( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RefreshGetNewItem(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.ItemModel _model = (Snxxz.UI.ItemModel)translator.GetObject(L, 2, typeof(Snxxz.UI.ItemModel));
|
|
gen_to_be_invoked.RefreshGetNewItem( _model );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_AddSelectDevourModellist(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.ItemModel _model = (Snxxz.UI.ItemModel)translator.GetObject(L, 2, typeof(Snxxz.UI.ItemModel));
|
|
gen_to_be_invoked.AddSelectDevourModellist( _model );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CheckIsReachDevourCondi(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.ItemModel _model = (Snxxz.UI.ItemModel)translator.GetObject(L, 2, typeof(Snxxz.UI.ItemModel));
|
|
bool gen_ret = gen_to_be_invoked.CheckIsReachDevourCondi( _model );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RemoveSelectDevourModellist(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.ItemModel _model = (Snxxz.UI.ItemModel)translator.GetObject(L, 2, typeof(Snxxz.UI.ItemModel));
|
|
gen_to_be_invoked.RemoveSelectDevourModellist( _model );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetDecomAttrDictByLv(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _decomLv = LuaAPI.xlua_tointeger(L, 2);
|
|
System.Collections.Generic.Dictionary<int, int> gen_ret = gen_to_be_invoked.GetDecomAttrDictByLv( _decomLv );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsReachMinDecomposeNum(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
bool gen_ret = gen_to_be_invoked.IsReachMinDecomposeNum( );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SendEquipdevourQuest(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.SendEquipdevourQuest( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SendEquipDevourRecordQuest(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.SendEquipDevourRecordQuest( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetServerDecomposeSet(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
HA31C_tagMCEquipDecomposeInfo _info = (HA31C_tagMCEquipDecomposeInfo)translator.GetObject(L, 2, typeof(HA31C_tagMCEquipDecomposeInfo));
|
|
gen_to_be_invoked.GetServerDecomposeSet( _info );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetShowMatInfo(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
System.Collections.Generic.List<Snxxz.UI.PlayerPackModel.DecomposeGetMatInfo> gen_ret = gen_to_be_invoked.SetShowMatInfo( );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetDrugOrderByCnt(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
System.Collections.Generic.List<TableConfig.AttrFruitConfig> gen_ret = gen_to_be_invoked.GetDrugOrderByCnt( );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CheckIsDrugById(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 2);
|
|
bool gen_ret = gen_to_be_invoked.CheckIsDrugById( _itemId );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CompareByIsHave(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
TableConfig.AttrFruitConfig _start = (TableConfig.AttrFruitConfig)translator.GetObject(L, 2, typeof(TableConfig.AttrFruitConfig));
|
TableConfig.AttrFruitConfig _end = (TableConfig.AttrFruitConfig)translator.GetObject(L, 3, typeof(TableConfig.AttrFruitConfig));
|
|
int gen_ret = gen_to_be_invoked.CompareByIsHave( _start, _end );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsHaveDrugUse(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
TableConfig.AttrFruitConfig _fruitConfig = (TableConfig.AttrFruitConfig)translator.GetObject(L, 2, typeof(TableConfig.AttrFruitConfig));
|
|
bool gen_ret = gen_to_be_invoked.IsHaveDrugUse( _fruitConfig );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsHaveDrugRecycle(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
TableConfig.AttrFruitConfig _fruitConfig = (TableConfig.AttrFruitConfig)translator.GetObject(L, 2, typeof(TableConfig.AttrFruitConfig));
|
|
bool gen_ret = gen_to_be_invoked.IsHaveDrugRecycle( _fruitConfig );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsReachMaxUseDrug(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
TableConfig.AttrFruitConfig _fruitConfig = (TableConfig.AttrFruitConfig)translator.GetObject(L, 2, typeof(TableConfig.AttrFruitConfig));
|
|
bool gen_ret = gen_to_be_invoked.IsReachMaxUseDrug( _fruitConfig );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetAlchemyProgress(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
TableConfig.AlchemyConfig _alchemy = (TableConfig.AlchemyConfig)translator.GetObject(L, 2, typeof(TableConfig.AlchemyConfig));
|
|
float gen_ret = gen_to_be_invoked.GetAlchemyProgress( _alchemy );
|
LuaAPI.lua_pushnumber(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_DrugToDungeonDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.DrugToDungeonDict);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_DungeonToDrugDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.DungeonToDrugDict);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_makeDruglist(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.makeDruglist);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_MaxBagGridCnt(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.MaxBagGridCnt);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_InitBagGridCnt(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.InitBagGridCnt);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_MaxDepotGridCnt(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.MaxDepotGridCnt);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_InitDepotGridCnt(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.InitDepotGridCnt);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_isPlayBetterEquipEffect(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isPlayBetterEquipEffect);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_showDropItem(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.showDropItem);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_lookLineIndex(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.lookLineIndex);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_lookItemGUID(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushstring(L, gen_to_be_invoked.lookItemGUID);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_colorType(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.colorType);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_lvType(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.lvType);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_starType(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.starType);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_defaultUnSelectlist(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.defaultUnSelectlist);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_devourPlacelist(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.devourPlacelist);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_MaxDevourEquipNum(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.MaxDevourEquipNum);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_minDevourEquipNum(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.minDevourEquipNum);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_decomposeLv(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.decomposeLv);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_decomposeExp(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.decomposeExp);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_decomposeProgress(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.decomposeProgress);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_addDecomposeExp(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.addDecomposeExp);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_minDecomposeNum(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.minDecomposeNum);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_isAutoDecompose(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isAutoDecompose);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_recordAutoDecomNum(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.recordAutoDecomNum);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_getItems(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.getItems);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_decomposeAttrDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.decomposeAttrDict);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_StrengthAttrShift_RecordKey(RealStatePtr L)
|
{
|
try {
|
|
LuaAPI.lua_pushstring(L, Snxxz.UI.PlayerPackModel.StrengthAttrShift_RecordKey);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_redpointItemPack(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.redpointItemPack);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_redpointSTAR(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.redpointSTAR);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_redpointEquipDecom(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.redpointEquipDecom);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_selectDevourlist(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.selectDevourlist);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_isPlayBetterEquipEffect(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.isPlayBetterEquipEffect = LuaAPI.lua_toboolean(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_isAutoDecompose(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.isAutoDecompose = LuaAPI.lua_toboolean(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_decomposeAttrDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.decomposeAttrDict = (System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, int>>)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, int>>));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_StrengthAttrShift_RecordKey(RealStatePtr L)
|
{
|
try {
|
|
Snxxz.UI.PlayerPackModel.StrengthAttrShift_RecordKey = LuaAPI.lua_tostring(L, 1);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_redpointItemPack(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.redpointItemPack = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_redpointSTAR(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.redpointSTAR = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_redpointEquipDecom(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.redpointEquipDecom = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_selectDevourlist(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.selectDevourlist = (System.Collections.Generic.List<Snxxz.UI.ItemModel>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Snxxz.UI.ItemModel>));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshPackAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<PackType> gen_delegate = translator.GetDelegate<System.Action<PackType>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<PackType>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshPackAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshPackAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshPackAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshItemCountAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<PackType, int, int> gen_delegate = translator.GetDelegate<System.Action<PackType, int, int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<PackType, int, int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshItemCountAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshItemCountAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshItemCountAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_GridRefreshEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<PackType> gen_delegate = translator.GetDelegate<System.Action<PackType>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<PackType>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.GridRefreshEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.GridRefreshEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.GridRefreshEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_ItemCntAddAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<PackType, int, int> gen_delegate = translator.GetDelegate<System.Action<PackType, int, int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<PackType, int, int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.ItemCntAddAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.ItemCntAddAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.ItemCntAddAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_ItemCntReduceAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<PackType, int, int> gen_delegate = translator.GetDelegate<System.Action<PackType, int, int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<PackType, int, int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.ItemCntReduceAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.ItemCntReduceAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.ItemCntReduceAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_UseItemSuccessAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<int, int> gen_delegate = translator.GetDelegate<System.Action<int, int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<int, int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.UseItemSuccessAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.UseItemSuccessAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.UseItemSuccessAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshItemDayUseCntAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<int> gen_delegate = translator.GetDelegate<System.Action<int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshItemDayUseCntAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshItemDayUseCntAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshItemDayUseCntAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshItemSumUseCntAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<int> gen_delegate = translator.GetDelegate<System.Action<int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshItemSumUseCntAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshItemSumUseCntAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshItemSumUseCntAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshActiveAttrAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshActiveAttrAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshActiveAttrAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshActiveAttrAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshAttrActiveAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<int, bool> gen_delegate = translator.GetDelegate<System.Action<int, bool>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<int, bool>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshAttrActiveAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshAttrActiveAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshAttrActiveAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_lookEquipEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.lookEquipEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.lookEquipEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.lookEquipEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_itemUseAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<PackType, string> gen_delegate = translator.GetDelegate<System.Action<PackType, string>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<PackType, string>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.itemUseAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.itemUseAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.itemUseAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshColorSelectAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<Snxxz.UI.PlayerPackModel.EquipColorType> gen_delegate = translator.GetDelegate<System.Action<Snxxz.UI.PlayerPackModel.EquipColorType>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<Snxxz.UI.PlayerPackModel.EquipColorType>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshColorSelectAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshColorSelectAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshColorSelectAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshLvSelectAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<Snxxz.UI.PlayerPackModel.EquipLvType> gen_delegate = translator.GetDelegate<System.Action<Snxxz.UI.PlayerPackModel.EquipLvType>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<Snxxz.UI.PlayerPackModel.EquipLvType>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshLvSelectAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshLvSelectAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshLvSelectAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshStarSelectAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action<Snxxz.UI.PlayerPackModel.EquipStarType> gen_delegate = translator.GetDelegate<System.Action<Snxxz.UI.PlayerPackModel.EquipStarType>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<Snxxz.UI.PlayerPackModel.EquipStarType>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshStarSelectAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshStarSelectAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshStarSelectAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshEquipDecomNumAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshEquipDecomNumAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshEquipDecomNumAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshEquipDecomNumAct!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshDecomAttrAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerPackModel gen_to_be_invoked = (Snxxz.UI.PlayerPackModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshDecomAttrAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshDecomAttrAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerPackModel.RefreshDecomAttrAct!");
|
return 0;
|
}
|
|
|
|
}
|
}
|