少年修仙传客户端基础资源
hch
2024-04-11 4c71d74b77c9eb62a0323698c9a0db3b641a917e
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
#if ENABLE_UNIT_TESTS
 
#include "UnitTest++.h"
 
#include "../LibraryLoader-c-api.h"
#include "../../LibraryLoader.h"
#include "utils/StringUtils.h"
 
#if IL2CPP_TARGET_POSIX && !IL2CPP_TARGET_PS4 && !IL2CPP_TARGET_PS5
#include "dlfcn.h"
#else
#define RTLD_LAZY 0
#endif
 
#if IL2CPP_TARGET_PS4
static const char* POSIX_DL_NAME = "/app0/test.prx";
static const char* POSIX_FUNC_NAME = "prx_func";
#elif IL2CPP_TARGET_PS5
static const char* POSIX_DL_NAME = "/app0/test.prx";
static const char* POSIX_FUNC_NAME = "prx_func";
#elif IL2CPP_TARGET_LINUX
static const char* POSIX_DL_NAME = "libm.so.6";
static const char* POSIX_FUNC_NAME = "abs";
#else
static const char* POSIX_DL_NAME = "libm";
static const char* POSIX_FUNC_NAME = "abs";
#endif
static const char* WINDOWS_DL_NAME = "user32";
static const char* WINDOWS_FUNC_NAME = "CalcMenuBar";
 
SUITE(LibraryLoader)
{
#if IL2CPP_TARGET_POSIX
 
    struct PosixLoaderFixture
    {
        PosixLoaderFixture()
        {
            palDynLib = UnityPalLibraryLoaderLoadDynamicLibrary(POSIX_DL_NAME, RTLD_LAZY);
            Il2CppNativeString libName(il2cpp::utils::StringUtils::Utf8ToNativeString(POSIX_DL_NAME));
            classDynLib = il2cpp::os::LibraryLoader::LoadDynamicLibrary(STRING_TO_STRINGVIEW(libName));
        }
 
        ~PosixLoaderFixture()
        {
            il2cpp::os::LibraryLoader::CleanupLoadedLibraries();
        }
 
        void* palDynLib;
        void* classDynLib;
        bool palResult;
        bool classResult;
        Il2CppMethodPointer palMethodPointer;
        Il2CppMethodPointer classMethodPointer;
    };
 
    TEST_FIXTURE(PosixLoaderFixture, PosixLoadDynamicLibraryReturnsAPointer)
    {
        CHECK_NOT_NULL(palDynLib);
    }
 
    TEST_FIXTURE(PosixLoaderFixture, PosixCloseLoadedLibraryReturnsTrue)
    {
        CHECK_EQUAL(true, UnityPalLibraryLoaderCloseLoadedLibrary(&palDynLib));
    }
 
    TEST_FIXTURE(PosixLoaderFixture, PosixGetFunctionPointerisNotNull)
    {
        CHECK_NOT_NULL(UnityPalLibraryLoaderGetFunctionPointer(palDynLib, POSIX_FUNC_NAME));
    }
 
    TEST_FIXTURE(PosixLoaderFixture, PosixLoadDynamicLibraryMatchesClass)
    {
        CHECK_EQUAL(classDynLib, palDynLib);
    }
 
    TEST(PosixCloseLoadedLibraryMatchesClass)
    {
        // Note: not using fixture for this test, because order is important.
        void* palDynLib = UnityPalLibraryLoaderLoadDynamicLibrary(POSIX_DL_NAME, RTLD_LAZY);
        bool palResult = UnityPalLibraryLoaderCloseLoadedLibrary(&palDynLib);
        Il2CppNativeString libName(il2cpp::utils::StringUtils::Utf8ToNativeString(POSIX_DL_NAME));
        void* classDynLib = il2cpp::os::LibraryLoader::LoadDynamicLibrary(STRING_TO_STRINGVIEW(libName));
        bool classResult = il2cpp::os::LibraryLoader::CloseLoadedLibrary(classDynLib);
        CHECK_EQUAL(classResult, palResult);
    }
 
    TEST_FIXTURE(PosixLoaderFixture, PosixGetFunctionPointerMatchesClass)
    {
        palMethodPointer = UnityPalLibraryLoaderGetFunctionPointer(classDynLib, POSIX_FUNC_NAME);
        classMethodPointer = il2cpp::os::LibraryLoader::GetFunctionPointer(classDynLib, POSIX_FUNC_NAME);
        CHECK_EQUAL(classMethodPointer, palMethodPointer);
    }
 
#endif // IL2CPP_TARGET_POSIX
#if defined(WINDOWS)
 
    struct WindowsLoaderFixture
    {
        WindowsLoaderFixture()
        {
            palDynLib = UnityPalLibraryLoaderLoadDynamicLibrary(WINDOWS_DL_NAME, RTLD_LAZY);
            Il2CppNativeString libName(il2cpp::utils::StringUtils::Utf8ToNativeString(WINDOWS_DL_NAME));
            classDynLib = il2cpp::os::LibraryLoader::LoadDynamicLibrary(STRING_TO_STRINGVIEW(libName));
        }
 
        ~WindowsLoaderFixture()
        {
            il2cpp::os::LibraryLoader::CleanupLoadedLibraries();
        }
 
        void* palDynLib;
        void* classDynLib;
        bool palResult;
        bool classResult;
        Il2CppMethodPointer palMethodPointer;
        Il2CppMethodPointer classMethodPointer;
    };
 
    TEST_FIXTURE(WindowsLoaderFixture, WindowsLoadDynamicLibraryReturnsAPointer)
    {
        CHECK_NOT_NULL(palDynLib);
    }
 
    TEST_FIXTURE(WindowsLoaderFixture, WindowsCloseLoadedLibraryReturnsTrue)
    {
        CHECK_EQUAL((int32_t)true, UnityPalLibraryLoaderCloseLoadedLibrary(&palDynLib));
    }
 
    TEST_FIXTURE(WindowsLoaderFixture, WindowsGetFunctionPointerisNotNull)
    {
        CHECK_NOT_NULL(UnityPalLibraryLoaderGetFunctionPointer(palDynLib, WINDOWS_FUNC_NAME));
    }
 
    TEST_FIXTURE(WindowsLoaderFixture, WindowsLoadDynamicLibraryMatchesClass)
    {
        CHECK_EQUAL(classDynLib, palDynLib);
    }
 
    TEST(WindowsCloseLoadedLibraryMatchesClass)
    {
        // Note: not using fixture for this test, because order is important.
        void* palDynLib = UnityPalLibraryLoaderLoadDynamicLibrary(WINDOWS_DL_NAME, RTLD_LAZY);
        bool palResult = UnityPalLibraryLoaderCloseLoadedLibrary(&palDynLib);
        Il2CppNativeString libName(il2cpp::utils::StringUtils::Utf8ToNativeString(WINDOWS_DL_NAME));
        void* classDynLib = il2cpp::os::LibraryLoader::LoadDynamicLibrary(STRING_TO_STRINGVIEW(libName));
        bool classResult = il2cpp::os::LibraryLoader::CloseLoadedLibrary(classDynLib);
        CHECK_EQUAL(classResult, palResult);
    }
 
    TEST_FIXTURE(WindowsLoaderFixture, WindowsGetFunctionPointerMatchesClass)
    {
        palMethodPointer = UnityPalLibraryLoaderGetFunctionPointer(classDynLib, WINDOWS_FUNC_NAME);
        classMethodPointer = il2cpp::os::LibraryLoader::GetFunctionPointer(classDynLib, WINDOWS_FUNC_NAME);
        CHECK_EQUAL(classMethodPointer, palMethodPointer);
    }
 
#endif // WINDOWS
}
 
#endif // ENABLE_UNIT_TESTS