#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class SnxxzUISkillModelWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(Snxxz.UI.SkillModel);
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Utils.BeginObjectRegister(type, L, translator, 0, 33, 24, 15);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetQuickBaseSkillArray", _m_GetQuickBaseSkillArray);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetQuickSkillIdByPos", _m_GetQuickSkillIdByPos);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetXpSkillID", _m_GetXpSkillID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshSltSkill", _m_RefreshSltSkill);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "AutoUseXp", _m_AutoUseXp);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAutoUseXp", _m_SetAutoUseXp);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetEquipPassSkills", _m_TryGetEquipPassSkills);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendEquipPassSkills", _m_SendEquipPassSkills);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsTaskHoleUnlock", _m_IsTaskHoleUnlock);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendEquipPassSkill", _m_SendEquipPassSkill);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendEquipPage", _m_SendEquipPage);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsPassSkillHoleOpen", _m_IsPassSkillHoleOpen);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "PassOpenHoleCount", _m_PassOpenHoleCount);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetPassSkillLimit", _m_TryGetPassSkillLimit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateEquipPassSkills", _m_UpdateEquipPassSkills);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateEquipPassPage", _m_UpdateEquipPassPage);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateEquipPassSkill", _m_UpdateEquipPassSkill);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetEquipPassSkill", _m_SetEquipPassSkill);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckEquipPassSkill", _m_CheckEquipPassSkill);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ContainsEquipPassSkill", _m_ContainsEquipPassSkill);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquipPassSkillCnt", _m_GetEquipPassSkillCnt);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquipPassSkillCount", _m_GetEquipPassSkillCount);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetDayRemind", _m_SetDayRemind);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsImmediatelyUnlock", _m_IsImmediatelyUnlock);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTaskHoleRemind", _m_SetTaskHoleRemind);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRefreshSltSkill", _e_OnRefreshSltSkill);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAutoUseXpEvent", _e_OnAutoUseXpEvent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdatePassEquipSkillEvent", _e_UpdatePassEquipSkillEvent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "taskUnlockUpdate", _e_taskUnlockUpdate);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "passEquipCnt", _g_get_passEquipCnt);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "skillActDict", _g_get_skillActDict);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "betterPassSkills", _g_get_betterPassSkills);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "jumpToPass", _g_get_jumpToPass);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "minTaskHole", _g_get_minTaskHole);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxTaskHole", _g_get_maxTaskHole);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "xpSkill", _g_get_xpSkill);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "presentEquipPage", _g_get_presentEquipPage);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "taskHoleDict", _g_get_taskHoleDict);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "equipPassPage", _g_get_equipPassPage);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "taskHoleCondition", _g_get_taskHoleCondition);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "UnlockPassHole", _g_get_UnlockPassHole);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "passSkillLimits", _g_get_passSkillLimits);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "passEquipGetWays", _g_get_passEquipGetWays);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "passEquipGetWayTxts", _g_get_passEquipGetWayTxts);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "presentSltSkillID", _g_get_presentSltSkillID);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "skillDraging", _g_get_skillDraging);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "skillDragId", _g_get_skillDragId);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "onDragDelay", _g_get_onDragDelay);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "presentSltPage", _g_get_presentSltPage);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "playerLoginOk", _g_get_playerLoginOk);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "skillRedpoint", _g_get_skillRedpoint);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "passSkillRedpoint", _g_get_passSkillRedpoint);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "passSkillHoleRedpoints", _g_get_passSkillHoleRedpoints);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "jumpToPass", _s_set_jumpToPass);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "equipPassPage", _s_set_equipPassPage);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "UnlockPassHole", _s_set_UnlockPassHole);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "passSkillLimits", _s_set_passSkillLimits);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "passEquipGetWays", _s_set_passEquipGetWays);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "passEquipGetWayTxts", _s_set_passEquipGetWayTxts);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "presentSltSkillID", _s_set_presentSltSkillID);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "skillDraging", _s_set_skillDraging);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "skillDragId", _s_set_skillDragId);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "onDragDelay", _s_set_onDragDelay);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "presentSltPage", _s_set_presentSltPage);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "playerLoginOk", _s_set_playerLoginOk);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "skillRedpoint", _s_set_skillRedpoint);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "passSkillRedpoint", _s_set_passSkillRedpoint);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "passSkillHoleRedpoints", _s_set_passSkillHoleRedpoints);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 7, 0, 0);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "ACT_SKILL_NUM", Snxxz.UI.SkillModel.ACT_SKILL_NUM);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "PASS_SKILL_TYPE", Snxxz.UI.SkillModel.PASS_SKILL_TYPE);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "ACT_SKILL_TYPE", Snxxz.UI.SkillModel.ACT_SKILL_TYPE);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "PASS_SKILL_NUM", Snxxz.UI.SkillModel.PASS_SKILL_NUM);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "QUICK_SKILL_COUNT", Snxxz.UI.SkillModel.QUICK_SKILL_COUNT);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "TASKHOLEKEY", Snxxz.UI.SkillModel.TASKHOLEKEY);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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Snxxz.UI.SkillModel gen_ret = new Snxxz.UI.SkillModel();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.SkillModel constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Init(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Init( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_UnInit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.UnInit( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnBeforePlayerDataInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnBeforePlayerDataInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetQuickBaseSkillArray(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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int _occupy = LuaAPI.xlua_tointeger(L, 2);
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int[] gen_ret = gen_to_be_invoked.GetQuickBaseSkillArray( _occupy );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetQuickSkillIdByPos(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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int _pos = LuaAPI.xlua_tointeger(L, 2);
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int gen_ret = gen_to_be_invoked.GetQuickSkillIdByPos( _pos );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetXpSkillID(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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int gen_ret = gen_to_be_invoked.GetXpSkillID( );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_RefreshSltSkill(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.RefreshSltSkill( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_AutoUseXp(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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bool gen_ret = gen_to_be_invoked.AutoUseXp( );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetAutoUseXp(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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bool __auto = LuaAPI.lua_toboolean(L, 2);
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gen_to_be_invoked.SetAutoUseXp( __auto );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_TryGetEquipPassSkills(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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int _page = LuaAPI.xlua_tointeger(L, 2);
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int _hole = LuaAPI.xlua_tointeger(L, 3);
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int __skillId;
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bool gen_ret = gen_to_be_invoked.TryGetEquipPassSkills( _page, _hole, out __skillId );
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LuaAPI.lua_pushboolean(L, gen_ret);
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LuaAPI.xlua_pushinteger(L, __skillId);
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return 2;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SendEquipPassSkills(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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int __skillId = LuaAPI.xlua_tointeger(L, 2);
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int __hole = LuaAPI.xlua_tointeger(L, 3);
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gen_to_be_invoked.SendEquipPassSkills( __skillId, __hole );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_IsTaskHoleUnlock(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
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{
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int _condition = LuaAPI.xlua_tointeger(L, 2);
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bool gen_ret = gen_to_be_invoked.IsTaskHoleUnlock( _condition );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SendEquipPassSkill(RealStatePtr L)
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{
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try {
|
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
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Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
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|
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{
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int __page = LuaAPI.xlua_tointeger(L, 2);
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int __index = LuaAPI.xlua_tointeger(L, 3);
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int __skillId = LuaAPI.xlua_tointeger(L, 4);
|
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gen_to_be_invoked.SendEquipPassSkill( __page, __index, __skillId );
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return 0;
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}
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
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}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SendEquipPage(RealStatePtr L)
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{
|
try {
|
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
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{
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gen_to_be_invoked.SendEquipPage( );
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return 0;
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}
|
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
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}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsPassSkillHoleOpen(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
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{
|
int __hole = LuaAPI.xlua_tointeger(L, 2);
|
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bool gen_ret = gen_to_be_invoked.IsPassSkillHoleOpen( __hole );
|
LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_PassOpenHoleCount(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
int gen_ret = gen_to_be_invoked.PassOpenHoleCount( );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_TryGetPassSkillLimit(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int __hole = LuaAPI.xlua_tointeger(L, 2);
|
Snxxz.UI.PassSkillLimit __limit;
|
|
bool gen_ret = gen_to_be_invoked.TryGetPassSkillLimit( __hole, out __limit );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
translator.Push(L, __limit);
|
|
|
|
|
return 2;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_UpdateEquipPassSkills(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
HB406_tagMCPassiveSet _package = (HB406_tagMCPassiveSet)translator.GetObject(L, 2, typeof(HB406_tagMCPassiveSet));
|
|
gen_to_be_invoked.UpdateEquipPassSkills( _package );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_UpdateEquipPassPage(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
HB407_tagMCPassivePage _package = (HB407_tagMCPassivePage)translator.GetObject(L, 2, typeof(HB407_tagMCPassivePage));
|
|
gen_to_be_invoked.UpdateEquipPassPage( _package );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_UpdateEquipPassSkill(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
HB408_tagMCPassiveSetAnswer _package = (HB408_tagMCPassiveSetAnswer)translator.GetObject(L, 2, typeof(HB408_tagMCPassiveSetAnswer));
|
|
gen_to_be_invoked.UpdateEquipPassSkill( _package );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetEquipPassSkill(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int __page = LuaAPI.xlua_tointeger(L, 2);
|
int __index = LuaAPI.xlua_tointeger(L, 3);
|
int __skillId = LuaAPI.xlua_tointeger(L, 4);
|
|
gen_to_be_invoked.SetEquipPassSkill( __page, __index, __skillId );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_OnPlayerLoginOk(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.OnPlayerLoginOk( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CheckEquipPassSkill(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
PlayerSkillData __skill = (PlayerSkillData)translator.GetObject(L, 2, typeof(PlayerSkillData));
|
|
gen_to_be_invoked.CheckEquipPassSkill( __skill );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_ContainsEquipPassSkill(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int __skillId = LuaAPI.xlua_tointeger(L, 2);
|
|
bool gen_ret = gen_to_be_invoked.ContainsEquipPassSkill( __skillId );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetEquipPassSkillCnt(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
int gen_ret = gen_to_be_invoked.GetEquipPassSkillCnt( );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetEquipPassSkillCount(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int __page = LuaAPI.xlua_tointeger(L, 2);
|
|
int gen_ret = gen_to_be_invoked.GetEquipPassSkillCount( __page );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetDayRemind(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.SetDayRemind( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsImmediatelyUnlock(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _hole = LuaAPI.xlua_tointeger(L, 2);
|
|
bool gen_ret = gen_to_be_invoked.IsImmediatelyUnlock( _hole );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetTaskHoleRemind(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.SetTaskHoleRemind( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_passEquipCnt(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.passEquipCnt);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_skillActDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.skillActDict);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_betterPassSkills(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.betterPassSkills);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_jumpToPass(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.jumpToPass);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_minTaskHole(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.minTaskHole);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_maxTaskHole(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxTaskHole);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_xpSkill(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.xpSkill);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_presentEquipPage(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.presentEquipPage);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_taskHoleDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.taskHoleDict);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_equipPassPage(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.equipPassPage);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_taskHoleCondition(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushuint(L, gen_to_be_invoked.taskHoleCondition);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_UnlockPassHole(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.UnlockPassHole);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_passSkillLimits(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.passSkillLimits);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_passEquipGetWays(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.passEquipGetWays);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_passEquipGetWayTxts(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.passEquipGetWayTxts);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_presentSltSkillID(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.presentSltSkillID);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_skillDraging(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.skillDraging);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_skillDragId(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.skillDragId);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_onDragDelay(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.onDragDelay);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_presentSltPage(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.presentSltPage);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_playerLoginOk(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.playerLoginOk);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_skillRedpoint(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.skillRedpoint);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_passSkillRedpoint(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.passSkillRedpoint);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_passSkillHoleRedpoints(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.passSkillHoleRedpoints);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_jumpToPass(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.jumpToPass = LuaAPI.lua_toboolean(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_equipPassPage(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.equipPassPage = LuaAPI.lua_toboolean(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_UnlockPassHole(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.UnlockPassHole = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_passSkillLimits(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.passSkillLimits = (System.Collections.Generic.List<Snxxz.UI.PassSkillLimit>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Snxxz.UI.PassSkillLimit>));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_passEquipGetWays(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.passEquipGetWays = (System.Collections.Generic.Dictionary<int, int[]>)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary<int, int[]>));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_passEquipGetWayTxts(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.passEquipGetWayTxts = (System.Collections.Generic.Dictionary<int, string>)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary<int, string>));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_presentSltSkillID(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.presentSltSkillID = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_skillDraging(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.skillDraging = LuaAPI.lua_toboolean(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_skillDragId(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.skillDragId = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_onDragDelay(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.onDragDelay = (float)LuaAPI.lua_tonumber(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_presentSltPage(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.presentSltPage = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_playerLoginOk(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.playerLoginOk = LuaAPI.lua_toboolean(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_skillRedpoint(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.skillRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_passSkillRedpoint(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.passSkillRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_passSkillHoleRedpoints(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.passSkillHoleRedpoints = (System.Collections.Generic.List<Snxxz.UI.Redpoint>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Snxxz.UI.Redpoint>));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_OnRefreshSltSkill(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.OnRefreshSltSkill += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.OnRefreshSltSkill -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.SkillModel.OnRefreshSltSkill!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_OnAutoUseXpEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.OnAutoUseXpEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.OnAutoUseXpEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.SkillModel.OnAutoUseXpEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_UpdatePassEquipSkillEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.UpdatePassEquipSkillEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.UpdatePassEquipSkillEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.SkillModel.UpdatePassEquipSkillEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_taskUnlockUpdate(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.SkillModel gen_to_be_invoked = (Snxxz.UI.SkillModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.taskUnlockUpdate += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.taskUnlockUpdate -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.SkillModel.taskUnlockUpdate!");
|
return 0;
|
}
|
|
|
|
}
|
}
|